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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrAAConvexPathRenderer.h" | 9 #include "GrAAConvexPathRenderer.h" |
10 | 10 |
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553 fsName); | 553 fsName); |
554 builder->fsCodeAppendf ("\t\t} else {\n"); | 554 builder->fsCodeAppendf ("\t\t} else {\n"); |
555 builder->fsCodeAppendf("\t\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvd
x.y,\n" | 555 builder->fsCodeAppendf("\t\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvd
x.y,\n" |
556 "\t\t\t 2.0*%s.x*duvdy.x - duvd
y.y);\n", | 556 "\t\t\t 2.0*%s.x*duvdy.x - duvd
y.y);\n", |
557 fsName, fsName); | 557 fsName, fsName); |
558 builder->fsCodeAppendf("\t\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fs
Name, fsName, | 558 builder->fsCodeAppendf("\t\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fs
Name, fsName, |
559 fsName); | 559 fsName); |
560 builder->fsCodeAppendf("\t\t\tedgeAlpha = " | 560 builder->fsCodeAppendf("\t\t\tedgeAlpha = " |
561 "clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0
);\n\t\t}\n"); | 561 "clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0
);\n\t\t}\n"); |
562 | 562 |
563 SkString modulate; | 563 |
564 GrGLSLModulatef<4>(&modulate, inputColor, "edgeAlpha"); | 564 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, |
565 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str()
); | 565 (GrGLSLExpr<4>(inputColor) * GrGLSLExpr<1>("e
dgeAlpha")).c_str()); |
566 | 566 |
567 vertexBuilder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str
()); | 567 vertexBuilder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str
()); |
568 } | 568 } |
569 | 569 |
570 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrG
LCaps&) { | 570 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrG
LCaps&) { |
571 return 0x0; | 571 return 0x0; |
572 } | 572 } |
573 | 573 |
574 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_
OVERRIDE {} | 574 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_
OVERRIDE {} |
575 | 575 |
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706 vOffset, // start vertex | 706 vOffset, // start vertex |
707 0, // start index | 707 0, // start index |
708 draw.fVertexCnt, | 708 draw.fVertexCnt, |
709 draw.fIndexCnt, | 709 draw.fIndexCnt, |
710 &devBounds); | 710 &devBounds); |
711 vOffset += draw.fVertexCnt; | 711 vOffset += draw.fVertexCnt; |
712 } | 712 } |
713 | 713 |
714 return true; | 714 return true; |
715 } | 715 } |
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