Index: gpu/command_buffer/tests/gl_object_bindings_unittest.cc |
diff --git a/gpu/command_buffer/tests/gl_object_bindings_unittest.cc b/gpu/command_buffer/tests/gl_object_bindings_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..b51e9a34085a5e6eaa9642d81c571c9892c1fd68 |
--- /dev/null |
+++ b/gpu/command_buffer/tests/gl_object_bindings_unittest.cc |
@@ -0,0 +1,107 @@ |
+// Copyright (c) 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include <GLES2/gl2.h> |
+#include <GLES2/gl2ext.h> |
+#include <GLES2/gl2extchromium.h> |
+#include <GLES3/gl3.h> |
+#include <stdint.h> |
+ |
+#include "gpu/command_buffer/tests/gl_manager.h" |
+#include "gpu/command_buffer/tests/gl_test_utils.h" |
+#include "testing/gmock/include/gmock/gmock.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+ |
+namespace gpu { |
+ |
+class ObjectBindingsTest : public testing::Test { |
+ protected: |
+ void SetUp() override { |
+ GLManager::Options options; |
+ options.context_type = gles2::CONTEXT_TYPE_OPENGLES3; |
+ gl_.Initialize(options); |
+ } |
+ |
+ void TearDown() override { gl_.Destroy(); } |
+ bool IsApplicable() const { return gl_.IsInitialized(); } |
+ |
+ GLManager gl_; |
+}; |
+ |
+TEST_F(ObjectBindingsTest, Buffers) { |
+ const std::pair<GLenum, GLenum> buffer_bindings[] = { |
+ {GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING}, |
+ {GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING}, |
+ {GL_PIXEL_PACK_BUFFER, GL_PIXEL_PACK_BUFFER_BINDING}, |
+ {GL_PIXEL_UNPACK_BUFFER, GL_PIXEL_UNPACK_BUFFER_BINDING}, |
+ {GL_TRANSFORM_FEEDBACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING}, |
+ {GL_COPY_READ_BUFFER, GL_COPY_READ_BUFFER_BINDING}, |
+ {GL_COPY_WRITE_BUFFER, GL_COPY_WRITE_BUFFER_BINDING}, |
+ {GL_UNIFORM_BUFFER, GL_UNIFORM_BUFFER_BINDING}, |
+ }; |
+ |
+ for (auto binding : buffer_bindings) { |
+ GLuint buffer = 0; |
+ glGenBuffers(1, &buffer); |
+ glBindBuffer(binding.first, buffer); |
+ |
+ { |
+ GLint result = 0; |
+ glGetIntegerv(binding.second, &result); |
+ EXPECT_EQ(static_cast<GLuint>(result), buffer); |
+ } |
+ |
+ { |
+ GLfloat result = 0; |
+ glGetFloatv(binding.second, &result); |
+ EXPECT_EQ(static_cast<GLuint>(result), buffer); |
+ } |
+ |
+ glBindBuffer(binding.first, 0); |
+ glDeleteBuffers(1, &buffer); |
+ } |
+ |
+ GLTestHelper::CheckGLError("no errors", __LINE__); |
+} |
+ |
+TEST_F(ObjectBindingsTest, FramebufferAttachments) { |
+ GLuint texture = 0; |
+ glGenTextures(1, &texture); |
+ glBindTexture(GL_TEXTURE_2D, texture); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
+ nullptr); |
+ |
+ GLuint renderbuffer = 0; |
+ glGenRenderbuffers(1, &renderbuffer); |
+ glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); |
+ glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 1, 1); |
+ |
+ GLuint framebuffer = 0; |
+ glGenFramebuffers(1, &framebuffer); |
+ glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); |
+ |
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
+ texture, 0); |
+ { |
+ GLint result = 0; |
+ glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, |
+ &result); |
+ EXPECT_EQ(static_cast<GLuint>(result), texture); |
+ } |
+ |
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
+ GL_RENDERBUFFER, renderbuffer); |
+ { |
+ GLint result = 0; |
+ glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, |
+ &result); |
+ EXPECT_EQ(static_cast<GLuint>(result), renderbuffer); |
+ } |
+ |
+ GLTestHelper::CheckGLError("no errors", __LINE__); |
+} |
+ |
+} // namespace gpu |