| Index: gpu/command_buffer/tests/gl_object_bindings_unittest.cc
|
| diff --git a/gpu/command_buffer/tests/gl_object_bindings_unittest.cc b/gpu/command_buffer/tests/gl_object_bindings_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b51e9a34085a5e6eaa9642d81c571c9892c1fd68
|
| --- /dev/null
|
| +++ b/gpu/command_buffer/tests/gl_object_bindings_unittest.cc
|
| @@ -0,0 +1,107 @@
|
| +// Copyright (c) 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include <GLES2/gl2.h>
|
| +#include <GLES2/gl2ext.h>
|
| +#include <GLES2/gl2extchromium.h>
|
| +#include <GLES3/gl3.h>
|
| +#include <stdint.h>
|
| +
|
| +#include "gpu/command_buffer/tests/gl_manager.h"
|
| +#include "gpu/command_buffer/tests/gl_test_utils.h"
|
| +#include "testing/gmock/include/gmock/gmock.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +
|
| +namespace gpu {
|
| +
|
| +class ObjectBindingsTest : public testing::Test {
|
| + protected:
|
| + void SetUp() override {
|
| + GLManager::Options options;
|
| + options.context_type = gles2::CONTEXT_TYPE_OPENGLES3;
|
| + gl_.Initialize(options);
|
| + }
|
| +
|
| + void TearDown() override { gl_.Destroy(); }
|
| + bool IsApplicable() const { return gl_.IsInitialized(); }
|
| +
|
| + GLManager gl_;
|
| +};
|
| +
|
| +TEST_F(ObjectBindingsTest, Buffers) {
|
| + const std::pair<GLenum, GLenum> buffer_bindings[] = {
|
| + {GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING},
|
| + {GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING},
|
| + {GL_PIXEL_PACK_BUFFER, GL_PIXEL_PACK_BUFFER_BINDING},
|
| + {GL_PIXEL_UNPACK_BUFFER, GL_PIXEL_UNPACK_BUFFER_BINDING},
|
| + {GL_TRANSFORM_FEEDBACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING},
|
| + {GL_COPY_READ_BUFFER, GL_COPY_READ_BUFFER_BINDING},
|
| + {GL_COPY_WRITE_BUFFER, GL_COPY_WRITE_BUFFER_BINDING},
|
| + {GL_UNIFORM_BUFFER, GL_UNIFORM_BUFFER_BINDING},
|
| + };
|
| +
|
| + for (auto binding : buffer_bindings) {
|
| + GLuint buffer = 0;
|
| + glGenBuffers(1, &buffer);
|
| + glBindBuffer(binding.first, buffer);
|
| +
|
| + {
|
| + GLint result = 0;
|
| + glGetIntegerv(binding.second, &result);
|
| + EXPECT_EQ(static_cast<GLuint>(result), buffer);
|
| + }
|
| +
|
| + {
|
| + GLfloat result = 0;
|
| + glGetFloatv(binding.second, &result);
|
| + EXPECT_EQ(static_cast<GLuint>(result), buffer);
|
| + }
|
| +
|
| + glBindBuffer(binding.first, 0);
|
| + glDeleteBuffers(1, &buffer);
|
| + }
|
| +
|
| + GLTestHelper::CheckGLError("no errors", __LINE__);
|
| +}
|
| +
|
| +TEST_F(ObjectBindingsTest, FramebufferAttachments) {
|
| + GLuint texture = 0;
|
| + glGenTextures(1, &texture);
|
| + glBindTexture(GL_TEXTURE_2D, texture);
|
| + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
|
| + nullptr);
|
| +
|
| + GLuint renderbuffer = 0;
|
| + glGenRenderbuffers(1, &renderbuffer);
|
| + glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer);
|
| + glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 1, 1);
|
| +
|
| + GLuint framebuffer = 0;
|
| + glGenFramebuffers(1, &framebuffer);
|
| + glBindFramebuffer(GL_FRAMEBUFFER, framebuffer);
|
| +
|
| + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
|
| + texture, 0);
|
| + {
|
| + GLint result = 0;
|
| + glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
|
| + GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,
|
| + &result);
|
| + EXPECT_EQ(static_cast<GLuint>(result), texture);
|
| + }
|
| +
|
| + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
|
| + GL_RENDERBUFFER, renderbuffer);
|
| + {
|
| + GLint result = 0;
|
| + glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
|
| + GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,
|
| + &result);
|
| + EXPECT_EQ(static_cast<GLuint>(result), renderbuffer);
|
| + }
|
| +
|
| + GLTestHelper::CheckGLError("no errors", __LINE__);
|
| +}
|
| +
|
| +} // namespace gpu
|
|
|