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Side by Side Diff: components/sync/driver/glue/ui_model_worker.cc

Issue 2503423004: [Sync] Move sync's ModelSafeWorker implementations to engine/. (Closed)
Patch Set: Rebase. Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "components/sync/driver/glue/ui_model_worker.h"
6
7 #include <utility>
8
9 #include "base/bind.h"
10 #include "base/bind_helpers.h"
11 #include "base/callback.h"
12 #include "base/synchronization/waitable_event.h"
13 #include "components/sync/base/scoped_event_signal.h"
14
15 namespace syncer {
16
17 namespace {
18
19 void CallDoWorkAndSignalEvent(const WorkCallback& work,
20 syncer::ScopedEventSignal scoped_event_signal,
21 SyncerError* error_info) {
22 *error_info = work.Run();
23 // The event in |scoped_event_signal| is signaled at the end of this scope.
24 }
25
26 } // namespace
27
28 UIModelWorker::UIModelWorker(
29 scoped_refptr<base::SingleThreadTaskRunner> ui_thread)
30 : ui_thread_(std::move(ui_thread)) {}
31
32 SyncerError UIModelWorker::DoWorkAndWaitUntilDoneImpl(
33 const WorkCallback& work) {
34 SyncerError error_info;
35 if (ui_thread_->BelongsToCurrentThread()) {
36 DLOG(WARNING) << "DoWorkAndWaitUntilDone called from "
37 << "ui_loop_. Probably a nested invocation?";
38 return work.Run();
39 }
40
41 // Signaled when the task is deleted, i.e. after it runs or when it is
42 // abandoned.
43 base::WaitableEvent work_done_or_abandoned(
44 base::WaitableEvent::ResetPolicy::AUTOMATIC,
45 base::WaitableEvent::InitialState::NOT_SIGNALED);
46
47 if (!ui_thread_->PostTask(FROM_HERE,
48 base::Bind(&CallDoWorkAndSignalEvent, work,
49 base::Passed(syncer::ScopedEventSignal(
50 &work_done_or_abandoned)),
51 &error_info))) {
52 DLOG(WARNING) << "Could not post work to UI loop.";
53 error_info = CANNOT_DO_WORK;
54 return error_info;
55 }
56 work_done_or_abandoned.Wait();
57
58 return error_info;
59 }
60
61 ModelSafeGroup UIModelWorker::GetModelSafeGroup() {
62 return GROUP_UI;
63 }
64
65 bool UIModelWorker::IsOnModelThread() {
66 return ui_thread_->BelongsToCurrentThread();
67 }
68
69 UIModelWorker::~UIModelWorker() {}
70
71 } // namespace syncer
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