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1 // Copyright 2010 the V8 project authors. All rights reserved. | |
2 // Redistribution and use in source and binary forms, with or without | |
3 // modification, are permitted provided that the following conditions are | |
4 // met: | |
5 // | |
6 // * Redistributions of source code must retain the above copyright | |
7 // notice, this list of conditions and the following disclaimer. | |
8 // * Redistributions in binary form must reproduce the above | |
9 // copyright notice, this list of conditions and the following | |
10 // disclaimer in the documentation and/or other materials provided | |
11 // with the distribution. | |
12 // * Neither the name of Google Inc. nor the names of its | |
13 // contributors may be used to endorse or promote products derived | |
14 // from this software without specific prior written permission. | |
15 // | |
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
27 | |
28 // Flags: --expose-debug-as debug | |
29 // Get the Debug object exposed from the debug context global object. | |
30 | |
31 Debug = debug.Debug | |
32 | |
33 eval("var something1 = 25; \n" | |
34 + "var something2 = 2010; \n" | |
35 + "// Array(); \n" | |
36 + "function ChooseAnimal() {\n" | |
37 + " return 'Cat';\n" | |
38 + "} \n" | |
39 + "function ChooseFurniture() {\n" | |
40 + " return 'Table';\n" | |
41 + "} \n" | |
42 + "function ChooseNumber() { return 17; } \n" | |
43 + "ChooseAnimal.Factory = function Factory() {\n" | |
44 + " return function FactoryImpl(name) {\n" | |
45 + " return 'Help ' + name;\n" | |
46 + " }\n" | |
47 + "}\n"); | |
48 | |
49 assertEquals("Cat", ChooseAnimal()); | |
50 assertEquals(25, something1); | |
51 | |
52 var script = Debug.findScript(ChooseAnimal); | |
53 | |
54 var new_source = script.source.replace("Cat", "Cap' + 'yb' + 'ara"); | |
55 var new_source = new_source.replace("25", "26"); | |
56 var new_source = new_source.replace("Help", "Hello"); | |
57 var new_source = new_source.replace("17", "18"); | |
58 // The call to array causes a change in the number of type feedback slots for | |
59 // the script. | |
60 // | |
61 // TODO(mvstanton): For now, the inclusion of the Array() call at the top level | |
62 // of the script causes us to visit a corner case, but I'd like to validate | |
63 // correctness more explicitly. | |
64 var new_source = new_source.replace("// Array", "Array"); | |
65 print("new source: " + new_source); | |
66 | |
67 var change_log = new Array(); | |
68 var result = Debug.LiveEdit.SetScriptSource(script, new_source, false, change_lo
g); | |
69 print("Result: " + JSON.stringify(result) + "\n"); | |
70 print("Change log: " + JSON.stringify(change_log) + "\n"); | |
71 | |
72 assertEquals("Capybara", ChooseAnimal()); | |
73 // Global variable do not get changed (without restarting script). | |
74 assertEquals(25, something1); | |
75 // We should support changes in oneliners. | |
76 assertEquals(18, ChooseNumber()); | |
77 assertEquals("Hello Peter", ChooseAnimal.Factory()("Peter")); | |
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