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Side by Side Diff: cc/output/gl_renderer.h

Issue 2503283002: cc: Cleanup class/struct forward declarations (Closed)
Patch Set: Add missing fwd class decl in blimp_embedder_compositor.h Created 4 years, 1 month ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/cancelable_callback.h" 11 #include "base/cancelable_callback.h"
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "cc/base/cc_export.h" 13 #include "cc/base/cc_export.h"
14 #include "cc/output/color_lut_cache.h" 14 #include "cc/output/color_lut_cache.h"
15 #include "cc/output/context_cache_controller.h" 15 #include "cc/output/context_cache_controller.h"
16 #include "cc/output/direct_renderer.h" 16 #include "cc/output/direct_renderer.h"
17 #include "cc/output/gl_renderer_draw_cache.h" 17 #include "cc/output/gl_renderer_draw_cache.h"
18 #include "cc/output/program_binding.h" 18 #include "cc/output/program_binding.h"
19 #include "cc/quads/debug_border_draw_quad.h" 19 #include "cc/quads/debug_border_draw_quad.h"
20 #include "cc/quads/render_pass_draw_quad.h" 20 #include "cc/quads/render_pass_draw_quad.h"
21 #include "cc/quads/solid_color_draw_quad.h" 21 #include "cc/quads/solid_color_draw_quad.h"
22 #include "cc/quads/tile_draw_quad.h" 22 #include "cc/quads/tile_draw_quad.h"
23 #include "cc/quads/yuv_video_draw_quad.h" 23 #include "cc/quads/yuv_video_draw_quad.h"
24 #include "ui/events/latency_info.h" 24 #include "ui/events/latency_info.h"
25 #include "ui/gfx/geometry/quad_f.h" 25 #include "ui/gfx/geometry/quad_f.h"
26 26
27 class SkBitmap;
28
29 namespace gpu { 27 namespace gpu {
30 namespace gles2 { 28 namespace gles2 {
31 class GLES2Interface; 29 class GLES2Interface;
32 } 30 }
33 } 31 }
34 32
35 namespace cc { 33 namespace cc {
36 class GLRendererShaderTest; 34 class GLRendererShaderTest;
37 class OutputSurface; 35 class OutputSurface;
38 class PictureDrawQuad;
39 class Resource; 36 class Resource;
40 class ResourcePool; 37 class ResourcePool;
41 class ScopedResource; 38 class ScopedResource;
42 class StreamVideoDrawQuad; 39 class StreamVideoDrawQuad;
43 class TextureDrawQuad; 40 class TextureDrawQuad;
44 class TextureMailboxDeleter; 41 class TextureMailboxDeleter;
45 class StaticGeometryBinding; 42 class StaticGeometryBinding;
46 class DynamicGeometryBinding; 43 class DynamicGeometryBinding;
47 class ScopedEnsureFramebufferAllocation;
48 struct DrawRenderPassDrawQuadParams; 44 struct DrawRenderPassDrawQuadParams;
49 45
50 // Class that handles drawing of composited render layers using GL. 46 // Class that handles drawing of composited render layers using GL.
51 class CC_EXPORT GLRenderer : public DirectRenderer { 47 class CC_EXPORT GLRenderer : public DirectRenderer {
52 public: 48 public:
53 class ScopedUseGrContext; 49 class ScopedUseGrContext;
54 50
55 GLRenderer(const RendererSettings* settings, 51 GLRenderer(const RendererSettings* settings,
56 OutputSurface* output_surface, 52 OutputSurface* output_surface,
57 ResourceProvider* resource_provider, 53 ResourceProvider* resource_provider,
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541 bool force_drawing_frame_framebuffer_unflipped_ = false; 537 bool force_drawing_frame_framebuffer_unflipped_ = false;
542 538
543 BoundGeometry bound_geometry_; 539 BoundGeometry bound_geometry_;
544 ColorLUTCache color_lut_cache_; 540 ColorLUTCache color_lut_cache_;
545 DISALLOW_COPY_AND_ASSIGN(GLRenderer); 541 DISALLOW_COPY_AND_ASSIGN(GLRenderer);
546 }; 542 };
547 543
548 } // namespace cc 544 } // namespace cc
549 545
550 #endif // CC_OUTPUT_GL_RENDERER_H_ 546 #endif // CC_OUTPUT_GL_RENDERER_H_
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