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Issue 2503203002: Revert "Getting rid of DelegatedFrameData" (Closed)
Patch Set: Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "services/ui/surfaces/display_compositor_frame_sink.h"
6
7 #include "cc/output/copy_output_request.h"
8 #include "cc/output/output_surface.h"
9 #include "cc/output/renderer_settings.h"
10 #include "cc/output/texture_mailbox_deleter.h"
11 #include "cc/scheduler/begin_frame_source.h"
12 #include "cc/scheduler/delay_based_time_source.h"
13 #include "cc/surfaces/display.h"
14 #include "cc/surfaces/display_scheduler.h"
15 #include "cc/surfaces/frame_sink_id.h"
16 #include "gpu/ipc/client/gpu_channel_host.h"
17 #include "services/ui/surfaces/direct_output_surface.h"
18 #include "services/ui/surfaces/surfaces_context_provider.h"
19
20 #if defined(USE_OZONE)
21 #include "gpu/command_buffer/client/gles2_interface.h"
22 #include "services/ui/surfaces/direct_output_surface_ozone.h"
23 #endif
24
25 namespace ui {
26
27 DisplayCompositorFrameSink::DisplayCompositorFrameSink(
28 const cc::FrameSinkId& frame_sink_id,
29 scoped_refptr<base::SingleThreadTaskRunner> task_runner,
30 gfx::AcceleratedWidget widget,
31 scoped_refptr<gpu::GpuChannelHost> gpu_channel,
32 const scoped_refptr<DisplayCompositor>& display_compositor)
33 : frame_sink_id_(frame_sink_id),
34 task_runner_(task_runner),
35 display_compositor_(display_compositor),
36 factory_(frame_sink_id_, display_compositor->manager(), this) {
37 display_compositor_->manager()->RegisterFrameSinkId(frame_sink_id_);
38 display_compositor_->manager()->RegisterSurfaceFactoryClient(frame_sink_id_,
39 this);
40
41 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager =
42 gpu_channel->gpu_memory_buffer_manager();
43 scoped_refptr<SurfacesContextProvider> surfaces_context_provider(
44 new SurfacesContextProvider(widget, std::move(gpu_channel)));
45 // TODO(rjkroege): If there is something better to do than CHECK, add it.
46 CHECK(surfaces_context_provider->BindToCurrentThread());
47
48 std::unique_ptr<cc::SyntheticBeginFrameSource> synthetic_begin_frame_source(
49 new cc::DelayBasedBeginFrameSource(
50 base::MakeUnique<cc::DelayBasedTimeSource>(task_runner_.get())));
51
52 std::unique_ptr<cc::OutputSurface> display_output_surface;
53 if (surfaces_context_provider->ContextCapabilities().surfaceless) {
54 #if defined(USE_OZONE)
55 display_output_surface = base::MakeUnique<DirectOutputSurfaceOzone>(
56 surfaces_context_provider, widget, synthetic_begin_frame_source.get(),
57 gpu_memory_buffer_manager, GL_TEXTURE_2D, GL_RGB);
58 #else
59 NOTREACHED();
60 #endif
61 } else {
62 display_output_surface = base::MakeUnique<DirectOutputSurface>(
63 surfaces_context_provider, synthetic_begin_frame_source.get());
64 }
65
66 int max_frames_pending =
67 display_output_surface->capabilities().max_frames_pending;
68 DCHECK_GT(max_frames_pending, 0);
69
70 std::unique_ptr<cc::DisplayScheduler> scheduler(
71 new cc::DisplayScheduler(synthetic_begin_frame_source.get(),
72 task_runner_.get(), max_frames_pending));
73
74 display_.reset(new cc::Display(
75 nullptr /* bitmap_manager */, gpu_memory_buffer_manager,
76 cc::RendererSettings(), std::move(synthetic_begin_frame_source),
77 std::move(display_output_surface), std::move(scheduler),
78 base::MakeUnique<cc::TextureMailboxDeleter>(task_runner_.get())));
79 display_->Initialize(this, display_compositor_->manager(), frame_sink_id_);
80 display_->SetVisible(true);
81 }
82
83 DisplayCompositorFrameSink::~DisplayCompositorFrameSink() {
84 display_compositor_->manager()->UnregisterSurfaceFactoryClient(
85 frame_sink_id_);
86 display_compositor_->manager()->InvalidateFrameSinkId(frame_sink_id_);
87 }
88
89 void DisplayCompositorFrameSink::SubmitCompositorFrame(
90 cc::CompositorFrame frame,
91 const base::Callback<void()>& callback) {
92 gfx::Size frame_size =
93 frame.delegated_frame_data->render_pass_list.back()->output_rect.size();
94 if (frame_size.IsEmpty() || frame_size != display_size_) {
95 if (!local_frame_id_.is_null())
96 factory_.Destroy(local_frame_id_);
97 local_frame_id_ = allocator_.GenerateId();
98 factory_.Create(local_frame_id_);
99 display_size_ = frame_size;
100 display_->Resize(display_size_);
101 }
102 display_->SetSurfaceId(cc::SurfaceId(frame_sink_id_, local_frame_id_),
103 frame.metadata.device_scale_factor);
104 factory_.SubmitCompositorFrame(local_frame_id_, std::move(frame), callback);
105 }
106
107 void DisplayCompositorFrameSink::ReturnResources(
108 const cc::ReturnedResourceArray& resources) {
109 // TODO(fsamuel): Implement this.
110 }
111
112 void DisplayCompositorFrameSink::SetBeginFrameSource(
113 cc::BeginFrameSource* begin_frame_source) {
114 // TODO(fsamuel): Implement this.
115 }
116
117 void DisplayCompositorFrameSink::DisplayOutputSurfaceLost() {
118 // TODO(fsamuel): This looks like it would crash if a frame was in flight and
119 // will be submitted.
120 display_.reset();
121 }
122
123 void DisplayCompositorFrameSink::DisplayWillDrawAndSwap(
124 bool will_draw_and_swap,
125 const cc::RenderPassList& render_passes) {
126 // This notification is not relevant to our client outside of tests.
127 }
128
129 void DisplayCompositorFrameSink::DisplayDidDrawAndSwap() {
130 // This notification is not relevant to our client outside of tests. We
131 // unblock the client from the DrawCallback when the surface is going to
132 // be drawn.
133 }
134
135 } // namespace ui
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