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Side by Side Diff: third_party/WebKit/Source/platform/testing/TestPaintArtifact.h

Issue 2503193002: [SPv2] Refactor PaintArtifactorCompositor root node creation (Closed)
Patch Set: Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef TestPaintArtifact_h 5 #ifndef TestPaintArtifact_h
6 #define TestPaintArtifact_h 6 #define TestPaintArtifact_h
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "platform/graphics/Color.h" 9 #include "platform/graphics/Color.h"
10 #include "platform/graphics/paint/DisplayItemList.h" 10 #include "platform/graphics/paint/DisplayItemList.h"
11 #include "platform/graphics/paint/PaintArtifact.h" 11 #include "platform/graphics/paint/PaintArtifact.h"
12 #include "platform/graphics/paint/ScrollPaintPropertyNode.h"
12 #include "wtf/Allocator.h" 13 #include "wtf/Allocator.h"
13 #include "wtf/PassRefPtr.h" 14 #include "wtf/PassRefPtr.h"
14 #include "wtf/Vector.h" 15 #include "wtf/Vector.h"
15 #include <memory> 16 #include <memory>
16 17
17 namespace cc { 18 namespace cc {
18 class Layer; 19 class Layer;
19 } 20 }
20 21
21 namespace blink { 22 namespace blink {
22 23
23 class ClipPaintPropertyNode; 24 class ClipPaintPropertyNode;
24 class EffectPaintPropertyNode; 25 class EffectPaintPropertyNode;
25 class FloatRect; 26 class FloatRect;
26 class PaintArtifact; 27 class PaintArtifact;
27 class ScrollPaintPropertyNode;
28 class TransformPaintPropertyNode; 28 class TransformPaintPropertyNode;
29 29
30 // Useful for quickly making a paint artifact in unit tests. 30 // Useful for quickly making a paint artifact in unit tests.
31 // Must remain in scope while the paint artifact is used, because it owns the 31 // Must remain in scope while the paint artifact is used, because it owns the
32 // display item clients. 32 // display item clients.
33 // 33 //
34 // Usage: 34 // Usage:
35 // TestPaintArtifact artifact; 35 // TestPaintArtifact artifact;
36 // artifact.chunk(paintProperties) 36 // artifact.chunk(paintProperties)
37 // .rectDrawing(bounds, color) 37 // .rectDrawing(bounds, color)
38 // .rectDrawing(bounds2, color2); 38 // .rectDrawing(bounds2, color2);
39 // artifact.chunk(otherPaintProperties) 39 // artifact.chunk(otherPaintProperties)
40 // .rectDrawing(bounds3, color3); 40 // .rectDrawing(bounds3, color3);
41 // doSomethingWithArtifact(artifact); 41 // doSomethingWithArtifact(artifact);
42 class TestPaintArtifact { 42 class TestPaintArtifact {
43 STACK_ALLOCATED(); 43 STACK_ALLOCATED();
44 44
45 public: 45 public:
46 TestPaintArtifact(); 46 TestPaintArtifact();
47 ~TestPaintArtifact(); 47 ~TestPaintArtifact();
48 48
49 // Add to the artifact. 49 // Add to the artifact.
50 TestPaintArtifact& chunk(PassRefPtr<TransformPaintPropertyNode>, 50 TestPaintArtifact& chunk(
51 PassRefPtr<ClipPaintPropertyNode>, 51 PassRefPtr<TransformPaintPropertyNode>,
52 PassRefPtr<EffectPaintPropertyNode>, 52 PassRefPtr<ClipPaintPropertyNode>,
53 PassRefPtr<ScrollPaintPropertyNode> = nullptr); 53 PassRefPtr<EffectPaintPropertyNode>,
54 PassRefPtr<ScrollPaintPropertyNode> = ScrollPaintPropertyNode::root());
54 TestPaintArtifact& chunk(const PaintChunkProperties&); 55 TestPaintArtifact& chunk(const PaintChunkProperties&);
55 TestPaintArtifact& rectDrawing(const FloatRect& bounds, Color); 56 TestPaintArtifact& rectDrawing(const FloatRect& bounds, Color);
56 TestPaintArtifact& foreignLayer(const FloatPoint&, 57 TestPaintArtifact& foreignLayer(const FloatPoint&,
57 const IntSize&, 58 const IntSize&,
58 scoped_refptr<cc::Layer>); 59 scoped_refptr<cc::Layer>);
59 60
60 // Can't add more things once this is called. 61 // Can't add more things once this is called.
61 const PaintArtifact& build(); 62 const PaintArtifact& build();
62 63
63 private: 64 private:
64 class DummyRectClient; 65 class DummyRectClient;
65 Vector<std::unique_ptr<DummyRectClient>> m_dummyClients; 66 Vector<std::unique_ptr<DummyRectClient>> m_dummyClients;
66 67
67 // Exists if m_built is false. 68 // Exists if m_built is false.
68 DisplayItemList m_displayItemList; 69 DisplayItemList m_displayItemList;
69 Vector<PaintChunk> m_paintChunks; 70 Vector<PaintChunk> m_paintChunks;
70 71
71 // Exists if m_built is true. 72 // Exists if m_built is true.
72 PaintArtifact m_paintArtifact; 73 PaintArtifact m_paintArtifact;
73 74
74 bool m_built; 75 bool m_built;
75 }; 76 };
76 77
77 } // namespace blink 78 } // namespace blink
78 79
79 #endif // TestPaintArtifact_h 80 #endif // TestPaintArtifact_h
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