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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/common/mus_gpu_memory_buffer_manager.h" | 5 #include "services/ui/common/mus_gpu_memory_buffer_manager.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "gpu/ipc/client/gpu_memory_buffer_impl.h" | 8 #include "gpu/ipc/client/gpu_memory_buffer_impl.h" |
9 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h" | 9 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h" |
10 #include "gpu/ipc/common/gpu_memory_buffer_support.h" | 10 #include "gpu/ipc/common/gpu_memory_buffer_support.h" |
11 #include "services/ui/gpu/interfaces/gpu_service_internal.mojom.h" | 11 #include "services/ui/gpu/interfaces/gpu_service_internal.mojom.h" |
12 | 12 |
13 namespace ui { | 13 namespace ui { |
14 | 14 |
15 MusGpuMemoryBufferManager::MusGpuMemoryBufferManager( | 15 MusGpuMemoryBufferManager::MusGpuMemoryBufferManager( |
16 mojom::GpuServiceInternal* gpu_service, | 16 mojom::GpuServiceInternal* gpu_service, |
17 int client_id) | 17 int client_id) |
18 : gpu_service_(gpu_service), client_id_(client_id), weak_factory_(this) {} | 18 : gpu_service_(gpu_service), client_id_(client_id), weak_factory_(this) {} |
19 | 19 |
20 MusGpuMemoryBufferManager::~MusGpuMemoryBufferManager() {} | 20 MusGpuMemoryBufferManager::~MusGpuMemoryBufferManager() {} |
21 | 21 |
22 gfx::GpuMemoryBufferHandle | |
23 MusGpuMemoryBufferManager::CreateGpuMemoryBufferHandle( | |
24 gfx::GpuMemoryBufferId id, | |
25 int client_id, | |
26 const gfx::Size& size, | |
27 gfx::BufferFormat format, | |
28 gfx::BufferUsage usage, | |
29 gpu::SurfaceHandle surface_handle) { | |
30 DCHECK(CalledOnValidThread()); | |
31 if (gpu::GetNativeGpuMemoryBufferType() == gfx::EMPTY_BUFFER) | |
32 return gfx::GpuMemoryBufferHandle(); | |
33 const bool is_native = | |
34 gpu::IsNativeGpuMemoryBufferConfigurationSupported(format, usage); | |
35 if (is_native) { | |
36 gfx::GpuMemoryBufferHandle handle; | |
37 gpu_service_->CreateGpuMemoryBuffer(id, size, format, usage, client_id, | |
38 surface_handle, &handle); | |
39 if (!handle.is_null()) | |
40 native_buffers_[client_id].insert(handle.id); | |
41 return handle; | |
42 } | |
43 | |
44 DCHECK(gpu::GpuMemoryBufferImplSharedMemory::IsUsageSupported(usage)) | |
45 << static_cast<int>(usage); | |
46 return gpu::GpuMemoryBufferImplSharedMemory::CreateGpuMemoryBuffer(id, size, | |
47 format); | |
48 } | |
49 | |
22 std::unique_ptr<gfx::GpuMemoryBuffer> | 50 std::unique_ptr<gfx::GpuMemoryBuffer> |
23 MusGpuMemoryBufferManager::CreateGpuMemoryBuffer( | 51 MusGpuMemoryBufferManager::CreateGpuMemoryBuffer( |
24 const gfx::Size& size, | 52 const gfx::Size& size, |
25 gfx::BufferFormat format, | 53 gfx::BufferFormat format, |
26 gfx::BufferUsage usage, | 54 gfx::BufferUsage usage, |
27 gpu::SurfaceHandle surface_handle) { | 55 gpu::SurfaceHandle surface_handle) { |
28 DCHECK(CalledOnValidThread()); | |
29 gfx::GpuMemoryBufferId id(next_gpu_memory_id_++); | 56 gfx::GpuMemoryBufferId id(next_gpu_memory_id_++); |
30 const bool is_native = | 57 gfx::GpuMemoryBufferHandle handle = CreateGpuMemoryBufferHandle( |
31 gpu::IsNativeGpuMemoryBufferConfigurationSupported(format, usage); | 58 id, client_id_, size, format, usage, surface_handle); |
32 if (is_native) { | 59 if (handle.is_null()) |
33 gfx::GpuMemoryBufferHandle handle; | 60 return nullptr; |
34 gpu_service_->CreateGpuMemoryBuffer(id, size, format, usage, client_id_, | 61 return gpu::GpuMemoryBufferImpl::CreateFromHandle( |
35 surface_handle, &handle); | 62 handle, size, format, usage, |
36 if (handle.is_null()) | |
37 return nullptr; | |
38 return gpu::GpuMemoryBufferImpl::CreateFromHandle( | |
39 handle, size, format, usage, | |
40 base::Bind(&MusGpuMemoryBufferManager::DestroyGpuMemoryBuffer, | |
41 weak_factory_.GetWeakPtr(), id, client_id_, is_native)); | |
42 } | |
43 | |
44 DCHECK(gpu::GpuMemoryBufferImplSharedMemory::IsUsageSupported(usage)) | |
45 << static_cast<int>(usage); | |
46 return gpu::GpuMemoryBufferImplSharedMemory::Create( | |
47 id, size, format, | |
48 base::Bind(&MusGpuMemoryBufferManager::DestroyGpuMemoryBuffer, | 63 base::Bind(&MusGpuMemoryBufferManager::DestroyGpuMemoryBuffer, |
49 weak_factory_.GetWeakPtr(), id, client_id_, is_native)); | 64 weak_factory_.GetWeakPtr(), id, client_id_)); |
50 } | 65 } |
51 | 66 |
52 std::unique_ptr<gfx::GpuMemoryBuffer> | 67 std::unique_ptr<gfx::GpuMemoryBuffer> |
53 MusGpuMemoryBufferManager::CreateGpuMemoryBufferFromHandle( | 68 MusGpuMemoryBufferManager::CreateGpuMemoryBufferFromHandle( |
54 const gfx::GpuMemoryBufferHandle& handle, | 69 const gfx::GpuMemoryBufferHandle& handle, |
55 const gfx::Size& size, | 70 const gfx::Size& size, |
56 gfx::BufferFormat format) { | 71 gfx::BufferFormat format) { |
57 NOTIMPLEMENTED(); | 72 NOTIMPLEMENTED(); |
58 return nullptr; | 73 return nullptr; |
59 } | 74 } |
60 | 75 |
61 void MusGpuMemoryBufferManager::SetDestructionSyncToken( | 76 void MusGpuMemoryBufferManager::SetDestructionSyncToken( |
62 gfx::GpuMemoryBuffer* buffer, | 77 gfx::GpuMemoryBuffer* buffer, |
63 const gpu::SyncToken& sync_token) { | 78 const gpu::SyncToken& sync_token) { |
64 DCHECK(CalledOnValidThread()); | 79 DCHECK(CalledOnValidThread()); |
65 static_cast<gpu::GpuMemoryBufferImpl*>(buffer)->set_destruction_sync_token( | 80 static_cast<gpu::GpuMemoryBufferImpl*>(buffer)->set_destruction_sync_token( |
66 sync_token); | 81 sync_token); |
67 } | 82 } |
68 | 83 |
69 void MusGpuMemoryBufferManager::DestroyGpuMemoryBuffer( | 84 void MusGpuMemoryBufferManager::DestroyGpuMemoryBuffer( |
70 gfx::GpuMemoryBufferId id, | 85 gfx::GpuMemoryBufferId id, |
71 int client_id, | 86 int client_id, |
72 bool is_native, | |
73 const gpu::SyncToken& sync_token) { | 87 const gpu::SyncToken& sync_token) { |
74 DCHECK(CalledOnValidThread()); | 88 DCHECK(CalledOnValidThread()); |
75 if (is_native) { | 89 if (!native_buffers_.count(client_id) || |
reveman
2016/12/02 19:12:51
nit: Do we need to check that the client_id exists
sadrul
2016/12/03 03:28:36
We end up creating an empty map here if the client
| |
76 gpu_service_->DestroyGpuMemoryBuffer(id, client_id, sync_token); | 90 !native_buffers_[client_id].erase(id)) |
77 } | 91 return; |
92 if (native_buffers_[client_id].empty()) | |
93 native_buffers_.erase(client_id); | |
reveman
2016/12/02 19:12:51
nit: We don't need these two lines anymore now tha
sadrul
2016/12/03 03:28:35
Yep. Removed.
| |
94 gpu_service_->DestroyGpuMemoryBuffer(id, client_id, sync_token); | |
95 } | |
96 | |
97 void MusGpuMemoryBufferManager::DestroyAllGpuMemoryBufferForClient( | |
98 int client_id) { | |
99 DCHECK(CalledOnValidThread()); | |
100 if (!native_buffers_.count(client_id)) | |
reveman
2016/12/02 19:12:51
nit: This check seems like an unnecessary optimiza
sadrul
2016/12/03 03:28:35
Removed.
| |
101 return; | |
102 for (gfx::GpuMemoryBufferId id : native_buffers_[client_id]) | |
103 gpu_service_->DestroyGpuMemoryBuffer(id, client_id, gpu::SyncToken()); | |
104 native_buffers_.erase(client_id); | |
78 } | 105 } |
79 | 106 |
80 } // namespace ui | 107 } // namespace ui |
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