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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/common/mus_gpu_memory_buffer_manager.h" | 5 #include "services/ui/common/mus_gpu_memory_buffer_manager.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "gpu/ipc/client/gpu_memory_buffer_impl.h" | 8 #include "gpu/ipc/client/gpu_memory_buffer_impl.h" |
| 9 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h" | 9 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h" |
| 10 #include "gpu/ipc/common/gpu_memory_buffer_support.h" | 10 #include "gpu/ipc/common/gpu_memory_buffer_support.h" |
| 11 #include "services/ui/gpu/interfaces/gpu_service_internal.mojom.h" | 11 #include "services/ui/gpu/interfaces/gpu_service_internal.mojom.h" |
| 12 | 12 |
| 13 namespace ui { | 13 namespace ui { |
| 14 | 14 |
| 15 MusGpuMemoryBufferManager::MusGpuMemoryBufferManager( | 15 MusGpuMemoryBufferManager::MusGpuMemoryBufferManager( |
| 16 mojom::GpuServiceInternal* gpu_service, | 16 mojom::GpuServiceInternal* gpu_service, |
| 17 int client_id) | 17 int client_id) |
| 18 : gpu_service_(gpu_service), client_id_(client_id), weak_factory_(this) {} | 18 : gpu_service_(gpu_service), client_id_(client_id), weak_factory_(this) {} |
| 19 | 19 |
| 20 MusGpuMemoryBufferManager::~MusGpuMemoryBufferManager() {} | 20 MusGpuMemoryBufferManager::~MusGpuMemoryBufferManager() {} |
| 21 | 21 |
| 22 gfx::GpuMemoryBufferHandle | |
| 23 MusGpuMemoryBufferManager::CreateGpuMemoryBufferHandle( | |
| 24 gfx::GpuMemoryBufferId id, | |
| 25 int client_id, | |
| 26 const gfx::Size& size, | |
| 27 gfx::BufferFormat format, | |
| 28 gfx::BufferUsage usage, | |
| 29 gpu::SurfaceHandle surface_handle) { | |
| 30 DCHECK(CalledOnValidThread()); | |
| 31 if (gpu::GetNativeGpuMemoryBufferType() == gfx::EMPTY_BUFFER) | |
| 32 return gfx::GpuMemoryBufferHandle(); | |
| 33 const bool is_native = | |
| 34 gpu::IsNativeGpuMemoryBufferConfigurationSupported(format, usage); | |
| 35 if (is_native) { | |
| 36 gfx::GpuMemoryBufferHandle handle; | |
| 37 gpu_service_->CreateGpuMemoryBuffer(id, size, format, usage, client_id, | |
| 38 surface_handle, &handle); | |
| 39 if (!handle.is_null()) | |
| 40 native_buffers_[client_id].insert(handle.id); | |
| 41 return handle; | |
| 42 } | |
| 43 | |
| 44 DCHECK(gpu::GpuMemoryBufferImplSharedMemory::IsUsageSupported(usage)) | |
| 45 << static_cast<int>(usage); | |
| 46 return gpu::GpuMemoryBufferImplSharedMemory::CreateGpuMemoryBuffer(id, size, | |
| 47 format); | |
| 48 } | |
| 49 | |
| 22 std::unique_ptr<gfx::GpuMemoryBuffer> | 50 std::unique_ptr<gfx::GpuMemoryBuffer> |
| 23 MusGpuMemoryBufferManager::CreateGpuMemoryBuffer( | 51 MusGpuMemoryBufferManager::CreateGpuMemoryBuffer( |
| 24 const gfx::Size& size, | 52 const gfx::Size& size, |
| 25 gfx::BufferFormat format, | 53 gfx::BufferFormat format, |
| 26 gfx::BufferUsage usage, | 54 gfx::BufferUsage usage, |
| 27 gpu::SurfaceHandle surface_handle) { | 55 gpu::SurfaceHandle surface_handle) { |
| 28 DCHECK(CalledOnValidThread()); | |
| 29 gfx::GpuMemoryBufferId id(next_gpu_memory_id_++); | 56 gfx::GpuMemoryBufferId id(next_gpu_memory_id_++); |
| 30 const bool is_native = | 57 gfx::GpuMemoryBufferHandle handle = CreateGpuMemoryBufferHandle( |
| 31 gpu::IsNativeGpuMemoryBufferConfigurationSupported(format, usage); | 58 id, client_id_, size, format, usage, surface_handle); |
| 32 if (is_native) { | 59 if (handle.is_null()) |
| 33 gfx::GpuMemoryBufferHandle handle; | 60 return nullptr; |
| 34 gpu_service_->CreateGpuMemoryBuffer(id, size, format, usage, client_id_, | 61 return gpu::GpuMemoryBufferImpl::CreateFromHandle( |
| 35 surface_handle, &handle); | 62 handle, size, format, usage, |
| 36 if (handle.is_null()) | |
| 37 return nullptr; | |
| 38 return gpu::GpuMemoryBufferImpl::CreateFromHandle( | |
| 39 handle, size, format, usage, | |
| 40 base::Bind(&MusGpuMemoryBufferManager::DestroyGpuMemoryBuffer, | |
| 41 weak_factory_.GetWeakPtr(), id, client_id_, is_native)); | |
| 42 } | |
| 43 | |
| 44 DCHECK(gpu::GpuMemoryBufferImplSharedMemory::IsUsageSupported(usage)) | |
| 45 << static_cast<int>(usage); | |
| 46 return gpu::GpuMemoryBufferImplSharedMemory::Create( | |
| 47 id, size, format, | |
| 48 base::Bind(&MusGpuMemoryBufferManager::DestroyGpuMemoryBuffer, | 63 base::Bind(&MusGpuMemoryBufferManager::DestroyGpuMemoryBuffer, |
| 49 weak_factory_.GetWeakPtr(), id, client_id_, is_native)); | 64 weak_factory_.GetWeakPtr(), id, client_id_)); |
| 50 } | 65 } |
| 51 | 66 |
| 52 std::unique_ptr<gfx::GpuMemoryBuffer> | 67 std::unique_ptr<gfx::GpuMemoryBuffer> |
| 53 MusGpuMemoryBufferManager::CreateGpuMemoryBufferFromHandle( | 68 MusGpuMemoryBufferManager::CreateGpuMemoryBufferFromHandle( |
| 54 const gfx::GpuMemoryBufferHandle& handle, | 69 const gfx::GpuMemoryBufferHandle& handle, |
| 55 const gfx::Size& size, | 70 const gfx::Size& size, |
| 56 gfx::BufferFormat format) { | 71 gfx::BufferFormat format) { |
| 57 NOTIMPLEMENTED(); | 72 NOTIMPLEMENTED(); |
| 58 return nullptr; | 73 return nullptr; |
| 59 } | 74 } |
| 60 | 75 |
| 61 void MusGpuMemoryBufferManager::SetDestructionSyncToken( | 76 void MusGpuMemoryBufferManager::SetDestructionSyncToken( |
| 62 gfx::GpuMemoryBuffer* buffer, | 77 gfx::GpuMemoryBuffer* buffer, |
| 63 const gpu::SyncToken& sync_token) { | 78 const gpu::SyncToken& sync_token) { |
| 64 DCHECK(CalledOnValidThread()); | 79 DCHECK(CalledOnValidThread()); |
| 65 static_cast<gpu::GpuMemoryBufferImpl*>(buffer)->set_destruction_sync_token( | 80 static_cast<gpu::GpuMemoryBufferImpl*>(buffer)->set_destruction_sync_token( |
| 66 sync_token); | 81 sync_token); |
| 67 } | 82 } |
| 68 | 83 |
| 69 void MusGpuMemoryBufferManager::DestroyGpuMemoryBuffer( | 84 void MusGpuMemoryBufferManager::DestroyGpuMemoryBuffer( |
| 70 gfx::GpuMemoryBufferId id, | 85 gfx::GpuMemoryBufferId id, |
| 71 int client_id, | 86 int client_id, |
| 72 bool is_native, | |
| 73 const gpu::SyncToken& sync_token) { | 87 const gpu::SyncToken& sync_token) { |
| 74 DCHECK(CalledOnValidThread()); | 88 DCHECK(CalledOnValidThread()); |
| 75 if (is_native) { | 89 if (!native_buffers_.count(client_id) || |
|
reveman
2016/11/30 17:32:45
Can we avoid iterating over all buffers? Finding t
sadrul
2016/11/30 19:54:31
Not totally sure what you mean here. This is check
reveman
2016/12/02 19:12:50
I was referring to count() being less efficient th
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| 76 gpu_service_->DestroyGpuMemoryBuffer(id, client_id, sync_token); | 90 !native_buffers_[client_id].erase(id)) |
| 77 } | 91 return; |
| 92 if (native_buffers_[client_id].empty()) | |
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reveman
2016/11/30 17:32:45
Can the manager be notified when the client is gon
sadrul
2016/11/30 19:54:31
Oh good point. I have added the callback to notify
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| 93 native_buffers_.erase(client_id); | |
| 94 gpu_service_->DestroyGpuMemoryBuffer(id, client_id, sync_token); | |
| 78 } | 95 } |
| 79 | 96 |
| 80 } // namespace ui | 97 } // namespace ui |
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