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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/gpu/dxva_picture_buffer_win.h" | 5 #include "media/gpu/dxva_picture_buffer_win.h" |
| 6 | 6 |
| 7 #include "media/gpu/dxva_video_decode_accelerator_win.h" | 7 #include "media/gpu/dxva_video_decode_accelerator_win.h" |
| 8 #include "third_party/angle/include/EGL/egl.h" | 8 #include "third_party/angle/include/EGL/egl.h" |
| 9 #include "third_party/angle/include/EGL/eglext.h" | 9 #include "third_party/angle/include/EGL/eglext.h" |
| 10 #include "ui/gl/gl_bindings.h" | 10 #include "ui/gl/gl_bindings.h" |
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| 253 // Grab a reference on the decoder surface and the target surface. These | 253 // Grab a reference on the decoder surface and the target surface. These |
| 254 // references will be released when we receive a notification that the | 254 // references will be released when we receive a notification that the |
| 255 // copy was completed or when the DXVAPictureBuffer instance is destroyed. | 255 // copy was completed or when the DXVAPictureBuffer instance is destroyed. |
| 256 // We hold references here as it is easier to manage their lifetimes. | 256 // We hold references here as it is easier to manage their lifetimes. |
| 257 hr = decoding_texture_->GetSurfaceLevel(0, target_surface_.Receive()); | 257 hr = decoding_texture_->GetSurfaceLevel(0, target_surface_.Receive()); |
| 258 RETURN_ON_HR_FAILURE(hr, "Failed to get surface from texture", false); | 258 RETURN_ON_HR_FAILURE(hr, "Failed to get surface from texture", false); |
| 259 | 259 |
| 260 decoder_surface_ = dest_surface; | 260 decoder_surface_ = dest_surface; |
| 261 | 261 |
| 262 decoder->CopySurface(decoder_surface_.get(), target_surface_.get(), id(), | 262 decoder->CopySurface(decoder_surface_.get(), target_surface_.get(), id(), |
| 263 input_buffer_id); | 263 input_buffer_id, color_space_); |
| 264 color_space_ = gfx::ColorSpace(); |
| 264 return true; | 265 return true; |
| 265 } | 266 } |
| 266 | 267 |
| 267 gl::GLFence* PbufferPictureBuffer::reuse_fence() { | 268 gl::GLFence* PbufferPictureBuffer::reuse_fence() { |
| 268 return reuse_fence_.get(); | 269 return reuse_fence_.get(); |
| 269 } | 270 } |
| 270 | 271 |
| 271 bool PbufferPictureBuffer::CopySurfaceComplete( | 272 bool PbufferPictureBuffer::CopySurfaceComplete( |
| 272 IDirect3DSurface9* src_surface, | 273 IDirect3DSurface9* src_surface, |
| 273 IDirect3DSurface9* dest_surface) { | 274 IDirect3DSurface9* dest_surface) { |
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| 603 state_ = UNUSED; | 604 state_ = UNUSED; |
| 604 | 605 |
| 605 if (stream_) { | 606 if (stream_) { |
| 606 EGLBoolean result = eglStreamConsumerReleaseKHR(egl_display, stream_); | 607 EGLBoolean result = eglStreamConsumerReleaseKHR(egl_display, stream_); |
| 607 RETURN_ON_FAILURE(result, "Could not release stream", false); | 608 RETURN_ON_FAILURE(result, "Could not release stream", false); |
| 608 } | 609 } |
| 609 return true; | 610 return true; |
| 610 } | 611 } |
| 611 | 612 |
| 612 } // namespace media | 613 } // namespace media |
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