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Side by Side Diff: cc/trees/property_animation_state.h

Issue 2502663003: CC Animation: Move PropertyAnimationState and TargetProperty to trees. (Closed)
Patch Set: Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_ANIMATION_PROPERTY_ANIMATION_STATE_H_ 5 #ifndef CC_TREES_PROPERTY_ANIMATION_STATE_H_
6 #define CC_ANIMATION_PROPERTY_ANIMATION_STATE_H_ 6 #define CC_TREES_PROPERTY_ANIMATION_STATE_H_
7 7
8 #include "cc/animation/target_property.h"
9 #include "cc/base/cc_export.h" 8 #include "cc/base/cc_export.h"
9 #include "cc/trees/target_property.h"
10 10
11 namespace cc { 11 namespace cc {
12 12
13 struct CC_EXPORT PropertyAnimationState { 13 struct CC_EXPORT PropertyAnimationState {
14 PropertyAnimationState(); 14 PropertyAnimationState();
15 PropertyAnimationState(const PropertyAnimationState& rhs); 15 PropertyAnimationState(const PropertyAnimationState& rhs);
16 ~PropertyAnimationState(); 16 ~PropertyAnimationState();
17 17
18 TargetProperties currently_running; 18 TargetProperties currently_running;
19 TargetProperties potentially_animating; 19 TargetProperties potentially_animating;
20 20
21 bool operator==(const PropertyAnimationState& other) const; 21 bool operator==(const PropertyAnimationState& other) const;
22 bool operator!=(const PropertyAnimationState& other) const; 22 bool operator!=(const PropertyAnimationState& other) const;
23 23
24 PropertyAnimationState& operator|=(const PropertyAnimationState& other); 24 PropertyAnimationState& operator|=(const PropertyAnimationState& other);
25 PropertyAnimationState& operator^=(const PropertyAnimationState& other); 25 PropertyAnimationState& operator^=(const PropertyAnimationState& other);
26 PropertyAnimationState& operator&=(const PropertyAnimationState& other); 26 PropertyAnimationState& operator&=(const PropertyAnimationState& other);
27 27
28 bool IsValid() const; 28 bool IsValid() const;
29 29
30 void Clear(); 30 void Clear();
31 }; 31 };
32 32
33 PropertyAnimationState operator^(const PropertyAnimationState& lhs, 33 PropertyAnimationState operator^(const PropertyAnimationState& lhs,
34 const PropertyAnimationState& rhs); 34 const PropertyAnimationState& rhs);
35 35
36 } // namespace cc 36 } // namespace cc
37 37
38 #endif // CC_ANIMATION_PROPERTY_ANIMATION_STATE_H_ 38 #endif // CC_TREES_PROPERTY_ANIMATION_STATE_H_
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