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Side by Side Diff: services/ui/demo/bitmap_uploader.cc

Issue 2502373003: stop using SkXfermode -- use SkBlendMode instead (Closed)
Patch Set: Created 4 years, 1 month ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/demo/bitmap_uploader.h" 5 #include "services/ui/demo/bitmap_uploader.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <utility> 8 #include <utility>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
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84 84
85 const cc::RenderPassId render_pass_id(1, 1); 85 const cc::RenderPassId render_pass_id(1, 1);
86 std::unique_ptr<cc::RenderPass> pass = cc::RenderPass::Create(); 86 std::unique_ptr<cc::RenderPass> pass = cc::RenderPass::Create();
87 pass->SetAll(render_pass_id, bounds, bounds, gfx::Transform(), 87 pass->SetAll(render_pass_id, bounds, bounds, gfx::Transform(),
88 true /* has_transparent_background */); 88 true /* has_transparent_background */);
89 89
90 // The SharedQuadState is owned by the SharedQuadStateList 90 // The SharedQuadState is owned by the SharedQuadStateList
91 // shared_quad_state_list. 91 // shared_quad_state_list.
92 cc::SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState(); 92 cc::SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState();
93 sqs->SetAll(gfx::Transform(), bounds.size(), bounds, bounds, 93 sqs->SetAll(gfx::Transform(), bounds.size(), bounds, bounds,
94 false /* is_clipped */, 1.f /* opacity */, SkXfermode::kSrc_Mode, 94 false /* is_clipped */, 1.f /* opacity */, SkBlendMode::kSrc,
95 0 /* sorting_context_id */); 95 0 /* sorting_context_id */);
96 96
97 if (bitmap_.get()) { 97 if (bitmap_.get()) {
98 gpu::gles2::GLES2Interface* gl = 98 gpu::gles2::GLES2Interface* gl =
99 compositor_frame_sink_->context_provider()->ContextGL(); 99 compositor_frame_sink_->context_provider()->ContextGL();
100 gfx::Size bitmap_size(width_, height_); 100 gfx::Size bitmap_size(width_, height_);
101 GLuint texture_id = BindTextureForSize(bitmap_size); 101 GLuint texture_id = BindTextureForSize(bitmap_size);
102 gl->TexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bitmap_size.width(), 102 gl->TexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bitmap_size.width(),
103 bitmap_size.height(), TextureFormat(), GL_UNSIGNED_BYTE, 103 bitmap_size.height(), TextureFormat(), GL_UNSIGNED_BYTE,
104 &((*bitmap_)[0])); 104 &((*bitmap_)[0]));
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235 // TODO(fsamuel): Implement this. 235 // TODO(fsamuel): Implement this.
236 } 236 }
237 237
238 void BitmapUploader::SetExternalTilePriorityConstraints( 238 void BitmapUploader::SetExternalTilePriorityConstraints(
239 const gfx::Rect& viewport_rect, 239 const gfx::Rect& viewport_rect,
240 const gfx::Transform& transform) { 240 const gfx::Transform& transform) {
241 // TODO(fsamuel): Implement this. 241 // TODO(fsamuel): Implement this.
242 } 242 }
243 243
244 } // namespace ui 244 } // namespace ui
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