| Index: src/gpu/GrContext.cpp
|
| diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
|
| index 91e8286eb5f67eb35e0c9088ed933f0d9aa1d006..df6bf9866db9d881bfcb99d804163389efc0ad36 100644
|
| --- a/src/gpu/GrContext.cpp
|
| +++ b/src/gpu/GrContext.cpp
|
| @@ -1615,7 +1615,7 @@ GrDrawTarget* GrContext::prepareToDraw(const GrPaint* paint,
|
| AutoCheckFlush* acf) {
|
| // All users of this draw state should be freeing up all effects when they're done.
|
| // Otherwise effects that own resources may keep those resources alive indefinitely.
|
| - SkASSERT(0 == fDrawState->numColorStages() && 0 == fDrawState->numCoverageStages());
|
| + SkASSERT(0 == fDrawState->totalStageCount());
|
|
|
| if (kNo_BufferedDraw == buffered && kYes_BufferedDraw == fLastDrawWasBuffered) {
|
| fDrawBuffer->flush();
|
|
|