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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
| 9 | 9 |
| 10 #include "effects/GrTextureDomainEffect.h" | 10 #include "effects/GrTextureDomainEffect.h" |
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| 465 if (NULL != colorFilter) { | 465 if (NULL != colorFilter) { |
| 466 // if the source color is a constant then apply the filter here once rat
her than per pixel | 466 // if the source color is a constant then apply the filter here once rat
her than per pixel |
| 467 // in a shader. | 467 // in a shader. |
| 468 if (constantColor) { | 468 if (constantColor) { |
| 469 SkColor filtered = colorFilter->filterColor(skPaint.getColor()); | 469 SkColor filtered = colorFilter->filterColor(skPaint.getColor()); |
| 470 grPaint->setColor(SkColor2GrColor(filtered)); | 470 grPaint->setColor(SkColor2GrColor(filtered)); |
| 471 } else { | 471 } else { |
| 472 SkAutoTUnref<GrEffectRef> effect(colorFilter->asNewEffect(dev->conte
xt())); | 472 SkAutoTUnref<GrEffectRef> effect(colorFilter->asNewEffect(dev->conte
xt())); |
| 473 if (NULL != effect.get()) { | 473 if (NULL != effect.get()) { |
| 474 grPaint->addColorEffect(effect); | 474 grPaint->addColorEffect(effect); |
| 475 } else { | |
| 476 // TODO: rewrite this using asNewEffect() | |
| 477 SkColor color; | |
| 478 SkXfermode::Mode filterMode; | |
| 479 if (colorFilter->asColorMode(&color, &filterMode)) { | |
| 480 grPaint->setXfermodeColorFilter(filterMode, SkColor2GrColor(
color)); | |
| 481 } | |
| 482 } | 475 } |
| 483 } | 476 } |
| 484 } | 477 } |
| 485 | 478 |
| 486 return true; | 479 return true; |
| 487 } | 480 } |
| 488 | 481 |
| 489 // This function is similar to skPaint2GrPaintNoShader but also converts | 482 // This function is similar to skPaint2GrPaintNoShader but also converts |
| 490 // skPaint's shader to a GrTexture/GrEffectStage if possible. The texture to | 483 // skPaint's shader to a GrTexture/GrEffectStage if possible. The texture to |
| 491 // be used is set on grPaint and returned in param act. constantColor has the | 484 // be used is set on grPaint and returned in param act. constantColor has the |
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| 1851 GrTexture* texture, | 1844 GrTexture* texture, |
| 1852 bool needClear) | 1845 bool needClear) |
| 1853 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { | 1846 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { |
| 1854 | 1847 |
| 1855 SkASSERT(texture && texture->asRenderTarget()); | 1848 SkASSERT(texture && texture->asRenderTarget()); |
| 1856 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture | 1849 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture |
| 1857 // cache. We pass true for the third argument so that it will get unlocked. | 1850 // cache. We pass true for the third argument so that it will get unlocked. |
| 1858 this->initFromRenderTarget(context, texture->asRenderTarget(), true); | 1851 this->initFromRenderTarget(context, texture->asRenderTarget(), true); |
| 1859 fNeedClear = needClear; | 1852 fNeedClear = needClear; |
| 1860 } | 1853 } |
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