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1 /* | 1 /* |
2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkMatrixConvolutionImageFilter.h" | 8 #include "SkMatrixConvolutionImageFilter.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
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416 builder->fsAppendTextureLookup(sampler, coord); | 416 builder->fsAppendTextureLookup(sampler, coord); |
417 } | 417 } |
418 | 418 |
419 void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, | 419 void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, |
420 const GrDrawEffect&, | 420 const GrDrawEffect&, |
421 EffectKey key, | 421 EffectKey key, |
422 const char* outputColor, | 422 const char* outputColor, |
423 const char* inputColor, | 423 const char* inputColor, |
424 const TransformedCoordsArray& coords, | 424 const TransformedCoordsArray& coords, |
425 const TextureSamplerArray& samplers)
{ | 425 const TextureSamplerArray& samplers)
{ |
| 426 sk_ignore_unused_variable(inputColor); |
426 SkString coords2D = builder->ensureFSCoords2D(coords, 0); | 427 SkString coords2D = builder->ensureFSCoords2D(coords, 0); |
427 fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | 428 fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
428 kVec4f_GrSLType, "Bounds"); | 429 kVec4f_GrSLType, "Bounds"); |
429 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibi
lity, | 430 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibi
lity, |
430 kVec2f_GrSLType, "ImageIncrement"); | 431 kVec2f_GrSLType, "ImageIncrement"); |
431 fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibilit
y, | 432 fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibilit
y, |
432 kFloat_GrSLType, | 433 kFloat_GrSLType, |
433 "Kernel", | 434 "Kernel", |
434 fKernelSize.width() * fKernelSize.h
eight()); | 435 fKernelSize.width() * fKernelSize.h
eight()); |
435 fTargetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | 436 fTargetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
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541 fGain(SkScalarToFloat(gain)), | 542 fGain(SkScalarToFloat(gain)), |
542 fBias(SkScalarToFloat(bias) / 255.0f), | 543 fBias(SkScalarToFloat(bias) / 255.0f), |
543 fTileMode(tileMode), | 544 fTileMode(tileMode), |
544 fConvolveAlpha(convolveAlpha) { | 545 fConvolveAlpha(convolveAlpha) { |
545 fKernel = new float[kernelSize.width() * kernelSize.height()]; | 546 fKernel = new float[kernelSize.width() * kernelSize.height()]; |
546 for (int i = 0; i < kernelSize.width() * kernelSize.height(); i++) { | 547 for (int i = 0; i < kernelSize.width() * kernelSize.height(); i++) { |
547 fKernel[i] = SkScalarToFloat(kernel[i]); | 548 fKernel[i] = SkScalarToFloat(kernel[i]); |
548 } | 549 } |
549 fTarget[0] = static_cast<float>(target.x()); | 550 fTarget[0] = static_cast<float>(target.x()); |
550 fTarget[1] = static_cast<float>(target.y()); | 551 fTarget[1] = static_cast<float>(target.y()); |
| 552 this->setWillNotUseInputColor(); |
551 } | 553 } |
552 | 554 |
553 GrMatrixConvolutionEffect::~GrMatrixConvolutionEffect() { | 555 GrMatrixConvolutionEffect::~GrMatrixConvolutionEffect() { |
554 delete[] fKernel; | 556 delete[] fKernel; |
555 } | 557 } |
556 | 558 |
557 const GrBackendEffectFactory& GrMatrixConvolutionEffect::getFactory() const { | 559 const GrBackendEffectFactory& GrMatrixConvolutionEffect::getFactory() const { |
558 return GrTBackendEffectFactory<GrMatrixConvolutionEffect>::getInstance(); | 560 return GrTBackendEffectFactory<GrMatrixConvolutionEffect>::getInstance(); |
559 } | 561 } |
560 | 562 |
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628 fBias, | 630 fBias, |
629 fTarget, | 631 fTarget, |
630 fTileMode, | 632 fTileMode, |
631 fConvolveAlpha); | 633 fConvolveAlpha); |
632 return true; | 634 return true; |
633 } | 635 } |
634 | 636 |
635 /////////////////////////////////////////////////////////////////////////////// | 637 /////////////////////////////////////////////////////////////////////////////// |
636 | 638 |
637 #endif | 639 #endif |
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