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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 | 10 |
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| 381 maxValidIndex = geoSrc.fIndexBuffer->sizeInBytes() / sizeof(uint
16_t); | 381 maxValidIndex = geoSrc.fIndexBuffer->sizeInBytes() / sizeof(uint
16_t); |
| 382 break; | 382 break; |
| 383 } | 383 } |
| 384 if (maxIndex > maxValidIndex) { | 384 if (maxIndex > maxValidIndex) { |
| 385 GrCrash("Index reads outside valid index range."); | 385 GrCrash("Index reads outside valid index range."); |
| 386 } | 386 } |
| 387 } | 387 } |
| 388 | 388 |
| 389 SkASSERT(NULL != drawState.getRenderTarget()); | 389 SkASSERT(NULL != drawState.getRenderTarget()); |
| 390 | 390 |
| 391 for (int s = 0; s < drawState.numColorStages(); ++s) { | 391 for (int s = 0; s < drawState.effectiveColorStageCount(); ++s) { |
| 392 const GrEffectRef& effect = *drawState.getColorStage(s).getEffect(); | 392 const GrEffectRef& effect = *drawState.getEffectiveColorStage(s).getEffe
ct(); |
| 393 int numTextures = effect->numTextures(); | 393 int numTextures = effect->numTextures(); |
| 394 for (int t = 0; t < numTextures; ++t) { | 394 for (int t = 0; t < numTextures; ++t) { |
| 395 GrTexture* texture = effect->texture(t); | 395 GrTexture* texture = effect->texture(t); |
| 396 SkASSERT(texture->asRenderTarget() != drawState.getRenderTarget()); | 396 SkASSERT(texture->asRenderTarget() != drawState.getRenderTarget()); |
| 397 } | 397 } |
| 398 } | 398 } |
| 399 for (int s = 0; s < drawState.numCoverageStages(); ++s) { | 399 for (int s = 0; s < drawState.effectiveCoverageStageCount(); ++s) { |
| 400 const GrEffectRef& effect = *drawState.getCoverageStage(s).getEffect(); | 400 const GrEffectRef& effect = *drawState.getEffectiveCoverageStage(s).getE
ffect(); |
| 401 int numTextures = effect->numTextures(); | 401 int numTextures = effect->numTextures(); |
| 402 for (int t = 0; t < numTextures; ++t) { | 402 for (int t = 0; t < numTextures; ++t) { |
| 403 GrTexture* texture = effect->texture(t); | 403 GrTexture* texture = effect->texture(t); |
| 404 SkASSERT(texture->asRenderTarget() != drawState.getRenderTarget()); | 404 SkASSERT(texture->asRenderTarget() != drawState.getRenderTarget()); |
| 405 } | 405 } |
| 406 } | 406 } |
| 407 | 407 |
| 408 SkASSERT(drawState.validateVertexAttribs()); | 408 SkASSERT(drawState.validateVertexAttribs()); |
| 409 #endif | 409 #endif |
| 410 if (NULL == drawState.getRenderTarget()) { | 410 if (NULL == drawState.getRenderTarget()) { |
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| 990 GrPrintf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]); | 990 GrPrintf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]); |
| 991 GrPrintf("Dual Source Blending Support: %s\n", gNY[fDualSourceBlendingSuppor
t]); | 991 GrPrintf("Dual Source Blending Support: %s\n", gNY[fDualSourceBlendingSuppor
t]); |
| 992 GrPrintf("Buffer Lock Support : %s\n", gNY[fBufferLockSupport]); | 992 GrPrintf("Buffer Lock Support : %s\n", gNY[fBufferLockSupport]); |
| 993 GrPrintf("Path Stenciling Support : %s\n", gNY[fPathStencilingSupport]); | 993 GrPrintf("Path Stenciling Support : %s\n", gNY[fPathStencilingSupport]); |
| 994 GrPrintf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport])
; | 994 GrPrintf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport])
; |
| 995 GrPrintf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures]); | 995 GrPrintf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures]); |
| 996 GrPrintf("Max Texture Size : %d\n", fMaxTextureSize); | 996 GrPrintf("Max Texture Size : %d\n", fMaxTextureSize); |
| 997 GrPrintf("Max Render Target Size : %d\n", fMaxRenderTargetSize); | 997 GrPrintf("Max Render Target Size : %d\n", fMaxRenderTargetSize); |
| 998 GrPrintf("Max Sample Count : %d\n", fMaxSampleCount); | 998 GrPrintf("Max Sample Count : %d\n", fMaxSampleCount); |
| 999 } | 999 } |
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