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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #ifndef GrGLProgram_DEFINED | 9 #ifndef GrGLProgram_DEFINED |
10 #define GrGLProgram_DEFINED | 10 #define GrGLProgram_DEFINED |
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177 GrGLSLExpr<4> genInputCoverage(GrGLShaderBuilder* builder); | 177 GrGLSLExpr<4> genInputCoverage(GrGLShaderBuilder* builder); |
178 | 178 |
179 void genGeometryShader(GrGLShaderBuilder::VertexBuilder* vertexBuilder) cons
t; | 179 void genGeometryShader(GrGLShaderBuilder::VertexBuilder* vertexBuilder) cons
t; |
180 | 180 |
181 // Creates a set of GrGLEffects and GrGLDrawEffects. | 181 // Creates a set of GrGLEffects and GrGLDrawEffects. |
182 void buildGLEffects(SkTArray<EffectAndSamplers> GrGLProgram::* effectSet, | 182 void buildGLEffects(SkTArray<EffectAndSamplers> GrGLProgram::* effectSet, |
183 const GrEffectStage* stages[], | 183 const GrEffectStage* stages[], |
184 int count, | 184 int count, |
185 bool hasExplicitLocalCoords, | 185 bool hasExplicitLocalCoords, |
186 SkTArray<GrDrawEffect>* drawEffects, | 186 SkTArray<GrDrawEffect>* drawEffects, |
187 bool* hasVertexShaderEffects); | 187 bool* hasVertexShaderEffects, |
| 188 bool* willUseInputColor); |
188 | 189 |
189 // Creates a GL program ID, binds shader attributes to GL vertex attrs, and
links the program | 190 // Creates a GL program ID, binds shader attributes to GL vertex attrs, and
links the program |
190 bool bindOutputsAttribsAndLinkProgram(const GrGLShaderBuilder& builder, | 191 bool bindOutputsAttribsAndLinkProgram(const GrGLShaderBuilder& builder, |
191 bool bindColorOut, | 192 bool bindColorOut, |
192 bool bindDualSrcOut); | 193 bool bindDualSrcOut); |
193 | 194 |
194 // Sets the texture units for samplers | 195 // Sets the texture units for samplers |
195 void initSamplerUniforms(); | 196 void initSamplerUniforms(); |
196 void initEffectSamplerUniforms(EffectAndSamplers* effect, int* texUnitIdx); | 197 void initEffectSamplerUniforms(EffectAndSamplers* effect, int* texUnitIdx); |
197 | 198 |
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230 GrGLProgramDesc fDesc; | 231 GrGLProgramDesc fDesc; |
231 GrGpuGL* fGpu; | 232 GrGpuGL* fGpu; |
232 | 233 |
233 GrGLUniformManager fUniformManager; | 234 GrGLUniformManager fUniformManager; |
234 UniformHandles fUniformHandles; | 235 UniformHandles fUniformHandles; |
235 | 236 |
236 typedef SkRefCnt INHERITED; | 237 typedef SkRefCnt INHERITED; |
237 }; | 238 }; |
238 | 239 |
239 #endif | 240 #endif |
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