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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ | 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ |
| 6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ | 6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include <map> | 9 #include <map> |
| 10 | 10 |
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| 21 // Interface with which TouchEventQueue can forward touch events, and dispatch | 21 // Interface with which TouchEventQueue can forward touch events, and dispatch |
| 22 // touch event responses. | 22 // touch event responses. |
| 23 class CONTENT_EXPORT TouchEventQueueClient { | 23 class CONTENT_EXPORT TouchEventQueueClient { |
| 24 public: | 24 public: |
| 25 virtual ~TouchEventQueueClient() {} | 25 virtual ~TouchEventQueueClient() {} |
| 26 | 26 |
| 27 virtual void SendTouchEventImmediately( | 27 virtual void SendTouchEventImmediately( |
| 28 const TouchEventWithLatencyInfo& event) = 0; | 28 const TouchEventWithLatencyInfo& event) = 0; |
| 29 | 29 |
| 30 virtual void OnTouchEventAck( | 30 virtual void OnTouchEventAck( |
| 31 const TouchEventWithLatencyInfo& event, | 31 const WebKit::WebTouchEvent& event, |
| 32 InputEventAckState ack_result) = 0; | 32 InputEventAckState ack_result, |
| 33 ui::LatencyInfo* latency) = 0; |
| 33 }; | 34 }; |
| 34 | 35 |
| 35 // A queue for throttling and coalescing touch-events. | 36 // A queue for throttling and coalescing touch-events. |
| 36 class CONTENT_EXPORT TouchEventQueue { | 37 class CONTENT_EXPORT TouchEventQueue { |
| 37 public: | 38 public: |
| 38 | 39 |
| 39 // The |client| must outlive the TouchEventQueue. | 40 // The |client| must outlive the TouchEventQueue. |
| 40 explicit TouchEventQueue(TouchEventQueueClient* client); | 41 explicit TouchEventQueue(TouchEventQueueClient* client); |
| 41 virtual ~TouchEventQueue(); | 42 virtual ~TouchEventQueue(); |
| 42 | 43 |
| 43 // Adds an event to the queue. The event may be coalesced with previously | 44 // Adds an event to the queue. The event may be coalesced with previously |
| 44 // queued events (e.g. consecutive touch-move events can be coalesced into a | 45 // queued events (e.g. consecutive touch-move events can be coalesced into a |
| 45 // single touch-move event). The event may also be immediately forwarded to | 46 // single touch-move event). The event may also be immediately forwarded to |
| 46 // the renderer (e.g. when there are no other queued touch event). | 47 // the renderer (e.g. when there are no other queued touch event). |
| 47 void QueueEvent(const TouchEventWithLatencyInfo& event); | 48 void QueueEvent(const TouchEventWithLatencyInfo& event); |
| 48 | 49 |
| 49 // Notifies the queue that a touch-event has been processed by the renderer. | 50 // Notifies the queue that a touch-event has been processed by the renderer. |
| 50 // At this point, the queue may send one or more gesture events and/or | 51 // At this point, the queue may send one or more gesture events and/or |
| 51 // additional queued touch-events to the renderer. | 52 // additional queued touch-events to the renderer. |
| 52 void ProcessTouchAck(InputEventAckState ack_result, | 53 void ProcessTouchAck(InputEventAckState ack_result, |
| 53 const ui::LatencyInfo& latency_info); | 54 ui::LatencyInfo* latency_info); |
| 54 | 55 |
| 55 // Empties the queue of touch events. This may result in any number of gesture | 56 // Empties the queue of touch events. This may result in any number of gesture |
| 56 // events being sent to the renderer. | 57 // events being sent to the renderer. |
| 57 void FlushQueue(); | 58 void FlushQueue(); |
| 58 | 59 |
| 59 // Returns whether the event-queue is empty. | 60 // Returns whether the event-queue is empty. |
| 60 bool empty() const WARN_UNUSED_RESULT { | 61 bool empty() const WARN_UNUSED_RESULT { |
| 61 return touch_queue_.empty(); | 62 return touch_queue_.empty(); |
| 62 } | 63 } |
| 63 | 64 |
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| 75 const TouchEventWithLatencyInfo& GetLatestEvent() const; | 76 const TouchEventWithLatencyInfo& GetLatestEvent() const; |
| 76 | 77 |
| 77 // Walks the queue, checking each event for |ShouldForwardToRenderer()|. | 78 // Walks the queue, checking each event for |ShouldForwardToRenderer()|. |
| 78 // If true, forwards the touch event and stops processing further events. | 79 // If true, forwards the touch event and stops processing further events. |
| 79 // If false, acks the event with |INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS|. | 80 // If false, acks the event with |INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS|. |
| 80 void TryForwardNextEventToRenderer(); | 81 void TryForwardNextEventToRenderer(); |
| 81 | 82 |
| 82 // Pops the touch-event from the top of the queue and sends it to the | 83 // Pops the touch-event from the top of the queue and sends it to the |
| 83 // TouchEventQueueClient. This reduces the size of the queue by one. | 84 // TouchEventQueueClient. This reduces the size of the queue by one. |
| 84 void PopTouchEventToClient(InputEventAckState ack_result, | 85 void PopTouchEventToClient(InputEventAckState ack_result, |
| 85 const ui::LatencyInfo& renderer_latency_info); | 86 ui::LatencyInfo* renderer_latency_info); |
| 86 | 87 |
| 87 bool ShouldForwardToRenderer(const WebKit::WebTouchEvent& event) const; | 88 bool ShouldForwardToRenderer(const WebKit::WebTouchEvent& event) const; |
| 88 | 89 |
| 89 // Handles touch event forwarding and ack'ed event dispatch. | 90 // Handles touch event forwarding and ack'ed event dispatch. |
| 90 TouchEventQueueClient* client_; | 91 TouchEventQueueClient* client_; |
| 91 | 92 |
| 92 typedef std::deque<CoalescedWebTouchEvent*> TouchQueue; | 93 typedef std::deque<CoalescedWebTouchEvent*> TouchQueue; |
| 93 TouchQueue touch_queue_; | 94 TouchQueue touch_queue_; |
| 94 | 95 |
| 95 // Maintain the ACK status for each touch point. | 96 // Maintain the ACK status for each touch point. |
| 96 typedef std::map<int, InputEventAckState> TouchPointAckStates; | 97 typedef std::map<int, InputEventAckState> TouchPointAckStates; |
| 97 TouchPointAckStates touch_ack_states_; | 98 TouchPointAckStates touch_ack_states_; |
| 98 | 99 |
| 99 // Used to defer touch forwarding when ack dispatch triggers |QueueEvent()|. | 100 // Used to defer touch forwarding when ack dispatch triggers |QueueEvent()|. |
| 100 bool dispatching_touch_ack_; | 101 bool dispatching_touch_ack_; |
| 101 | 102 |
| 102 // Don't send touch move events to renderer. This is enabled when the page | 103 // Don't send touch move events to renderer. This is enabled when the page |
| 103 // is scrolling. This behaviour is currently enabled only on aura behind a | 104 // is scrolling. This behaviour is currently enabled only on aura behind a |
| 104 // flag. | 105 // flag. |
| 105 bool no_touch_move_to_renderer_; | 106 bool no_touch_move_to_renderer_; |
| 106 | 107 |
| 107 DISALLOW_COPY_AND_ASSIGN(TouchEventQueue); | 108 DISALLOW_COPY_AND_ASSIGN(TouchEventQueue); |
| 108 }; | 109 }; |
| 109 | 110 |
| 110 } // namespace content | 111 } // namespace content |
| 111 | 112 |
| 112 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ | 113 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ |
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