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Side by Side Diff: media/filters/video_renderer_algorithm.h

Issue 2502093002: Adjust VideoRendererAlgorithm for |frame_dropping_disabled_| (Closed)
Patch Set: Style fixes, new unit test Created 4 years ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_FILTERS_VIDEO_RENDERER_ALGORITHM_H_ 5 #ifndef MEDIA_FILTERS_VIDEO_RENDERER_ALGORITHM_H_
6 #define MEDIA_FILTERS_VIDEO_RENDERER_ALGORITHM_H_ 6 #define MEDIA_FILTERS_VIDEO_RENDERER_ALGORITHM_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
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254 // |start_time|. 254 // |start_time|.
255 base::TimeDelta CalculateAbsoluteDriftForFrame(base::TimeTicks deadline_min, 255 base::TimeDelta CalculateAbsoluteDriftForFrame(base::TimeTicks deadline_min,
256 int frame_index) const; 256 int frame_index) const;
257 257
258 // Updates |effective_frames_queued_| which is typically called far more 258 // Updates |effective_frames_queued_| which is typically called far more
259 // frequently (~4x) than the value changes. This must be called whenever 259 // frequently (~4x) than the value changes. This must be called whenever
260 // frames are added or removed from the queue or when any property of a 260 // frames are added or removed from the queue or when any property of a
261 // ReadyFrame within the queue changes. 261 // ReadyFrame within the queue changes.
262 void UpdateEffectiveFramesQueued(); 262 void UpdateEffectiveFramesQueued();
263 263
264 // Computes the unclamped count of effective frames. Used by
265 // UpdateEffectiveFramesQueued().
266 size_t CountEffectiveFramesQueued() const;
267
264 // Queue of incoming frames waiting for rendering. 268 // Queue of incoming frames waiting for rendering.
265 using VideoFrameQueue = std::deque<ReadyFrame>; 269 using VideoFrameQueue = std::deque<ReadyFrame>;
266 VideoFrameQueue frame_queue_; 270 VideoFrameQueue frame_queue_;
267 271
268 // Handles cadence detection and frame cadence assignments. 272 // Handles cadence detection and frame cadence assignments.
269 VideoCadenceEstimator cadence_estimator_; 273 VideoCadenceEstimator cadence_estimator_;
270 274
271 // Indicates if any calls to Render() have successfully yielded a frame yet. 275 // Indicates if any calls to Render() have successfully yielded a frame yet.
272 bool have_rendered_frames_; 276 bool have_rendered_frames_;
273 277
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327 // Current number of effective frames in the |frame_queue_|. Updated by calls 331 // Current number of effective frames in the |frame_queue_|. Updated by calls
328 // to UpdateEffectiveFramesQueued() whenever the |frame_queue_| is changed. 332 // to UpdateEffectiveFramesQueued() whenever the |frame_queue_| is changed.
329 size_t effective_frames_queued_; 333 size_t effective_frames_queued_;
330 334
331 DISALLOW_COPY_AND_ASSIGN(VideoRendererAlgorithm); 335 DISALLOW_COPY_AND_ASSIGN(VideoRendererAlgorithm);
332 }; 336 };
333 337
334 } // namespace media 338 } // namespace media
335 339
336 #endif // MEDIA_FILTERS_VIDEO_RENDERER_ALGORITHM_H_ 340 #endif // MEDIA_FILTERS_VIDEO_RENDERER_ALGORITHM_H_
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