Chromium Code Reviews| Index: third_party/WebKit/Source/modules/webaudio/AudioContext.h |
| diff --git a/third_party/WebKit/Source/modules/webaudio/AudioContext.h b/third_party/WebKit/Source/modules/webaudio/AudioContext.h |
| index 9187b569422e2ad46d911718852862627a46aa74..fa2f32a199420e8a896ec8dc2014f1e6435ce701 100644 |
| --- a/third_party/WebKit/Source/modules/webaudio/AudioContext.h |
| +++ b/third_party/WebKit/Source/modules/webaudio/AudioContext.h |
| @@ -7,6 +7,7 @@ |
| #include "bindings/core/v8/ScriptPromise.h" |
| #include "bindings/core/v8/ScriptPromiseResolver.h" |
| +#include "modules/webaudio/AudioContextOptions.h" |
| #include "modules/webaudio/BaseAudioContext.h" |
| #include "platform/heap/Handle.h" |
| @@ -18,11 +19,16 @@ class ScriptState; |
| // This is an BaseAudioContext which actually plays sound, unlike an |
| // OfflineAudioContext which renders sound into a buffer. |
| -class AudioContext : public BaseAudioContext { |
| +class MODULES_EXPORT AudioContext : public BaseAudioContext { |
| DEFINE_WRAPPERTYPEINFO(); |
| public: |
| - static AudioContext* create(Document&, ExceptionState&); |
| + static AudioContext* create(Document&, |
| + const AudioContextOptions&, |
| + ExceptionState&); |
| + static AudioContext* create(Document&, |
| + const WebAudioLatencyHint&, |
| + ExceptionState&); |
|
hongchan
2016/12/02 17:40:11
This is slightly confusing. Why do we need two dif
Andrew MacPherson
2016/12/05 14:12:53
Makes sense, I have refactored this down to 1 stat
|
| ~AudioContext() override; |
| DECLARE_VIRTUAL_TRACE(); |
| @@ -35,8 +41,10 @@ class AudioContext : public BaseAudioContext { |
| bool hasRealtimeConstraint() final { return true; } |
| + double baseLatency() const; |
| + |
| protected: |
| - AudioContext(Document&); |
| + AudioContext(Document&, const WebAudioLatencyHint&); |
| void didClose() final; |