| Index: third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.h
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.h b/third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.h
|
| index dc7fe45b785aa4c552a80638aed3a35d425c3ec1..ad9a8e2e69b9fabb7537c112bcb7b8ca689d22a4 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.h
|
| +++ b/third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.h
|
| @@ -39,7 +39,7 @@ class BaseAudioContext;
|
|
|
| class AudioDestinationHandler : public AudioHandler, public AudioIOCallback {
|
| public:
|
| - AudioDestinationHandler(AudioNode&, float sampleRate);
|
| + AudioDestinationHandler(AudioNode&);
|
| ~AudioDestinationHandler() override;
|
|
|
| // AudioHandler
|
| @@ -65,6 +65,9 @@ class AudioDestinationHandler : public AudioHandler, public AudioIOCallback {
|
| virtual void startRendering() = 0;
|
| virtual void stopRendering() = 0;
|
|
|
| + virtual double sampleRate() const = 0;
|
| + virtual int framesPerBuffer() const = 0;
|
| +
|
| protected:
|
| // LocalAudioInputProvider allows us to expose an AudioSourceProvider for
|
| // local/live audio input. If there is local/live audio input, we call set()
|
|
|