| Index: third_party/WebKit/Source/modules/webaudio/AudioContext.h
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/AudioContext.h b/third_party/WebKit/Source/modules/webaudio/AudioContext.h
|
| index 9187b569422e2ad46d911718852862627a46aa74..fa2f32a199420e8a896ec8dc2014f1e6435ce701 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/AudioContext.h
|
| +++ b/third_party/WebKit/Source/modules/webaudio/AudioContext.h
|
| @@ -7,6 +7,7 @@
|
|
|
| #include "bindings/core/v8/ScriptPromise.h"
|
| #include "bindings/core/v8/ScriptPromiseResolver.h"
|
| +#include "modules/webaudio/AudioContextOptions.h"
|
| #include "modules/webaudio/BaseAudioContext.h"
|
| #include "platform/heap/Handle.h"
|
|
|
| @@ -18,11 +19,16 @@ class ScriptState;
|
|
|
| // This is an BaseAudioContext which actually plays sound, unlike an
|
| // OfflineAudioContext which renders sound into a buffer.
|
| -class AudioContext : public BaseAudioContext {
|
| +class MODULES_EXPORT AudioContext : public BaseAudioContext {
|
| DEFINE_WRAPPERTYPEINFO();
|
|
|
| public:
|
| - static AudioContext* create(Document&, ExceptionState&);
|
| + static AudioContext* create(Document&,
|
| + const AudioContextOptions&,
|
| + ExceptionState&);
|
| + static AudioContext* create(Document&,
|
| + const WebAudioLatencyHint&,
|
| + ExceptionState&);
|
|
|
| ~AudioContext() override;
|
| DECLARE_VIRTUAL_TRACE();
|
| @@ -35,8 +41,10 @@ class AudioContext : public BaseAudioContext {
|
|
|
| bool hasRealtimeConstraint() final { return true; }
|
|
|
| + double baseLatency() const;
|
| +
|
| protected:
|
| - AudioContext(Document&);
|
| + AudioContext(Document&, const WebAudioLatencyHint&);
|
|
|
| void didClose() final;
|
|
|
|
|