Index: third_party/WebKit/Source/modules/webaudio/BaseAudioContext.h |
diff --git a/third_party/WebKit/Source/modules/webaudio/BaseAudioContext.h b/third_party/WebKit/Source/modules/webaudio/BaseAudioContext.h |
index 028ff3e9bb670b6388e9f3fdcf543aca528f0304..c6c9b15e61b4c09f00e02111aa7453abb85d3b76 100644 |
--- a/third_party/WebKit/Source/modules/webaudio/BaseAudioContext.h |
+++ b/third_party/WebKit/Source/modules/webaudio/BaseAudioContext.h |
@@ -80,6 +80,7 @@ class ScriptState; |
class SecurityOrigin; |
class StereoPannerNode; |
class WaveShaperNode; |
+class WebAudioLatencyHint; |
// BaseAudioContext is the cornerstone of the web audio API and all AudioNodes |
// are created from it. For thread safety between the audio thread and the main |
@@ -100,7 +101,9 @@ class MODULES_EXPORT BaseAudioContext : public EventTargetWithInlineData, |
enum AudioContextState { Suspended, Running, Closed }; |
// Create an AudioContext for rendering to the audio hardware. |
- static BaseAudioContext* create(Document&, ExceptionState&); |
+ static BaseAudioContext* create(Document&, |
+ const WebAudioLatencyHint&, |
+ ExceptionState&); |
~BaseAudioContext() override; |
@@ -137,10 +140,19 @@ class MODULES_EXPORT BaseAudioContext : public EventTargetWithInlineData, |
} |
float sampleRate() const { |
- return m_destinationNode ? m_destinationNode->handler().sampleRate() : 0; |
+ return m_destinationNode |
+ ? m_destinationNode->audioDestinationHandler().sampleRate() |
+ : 0; |
+ } |
+ |
+ float framesPerBuffer() const { |
+ return m_destinationNode |
+ ? m_destinationNode->audioDestinationHandler().framesPerBuffer() |
+ : 0; |
} |
String state() const; |
+ double baseLatency() const; |
AudioContextState contextState() const { return m_contextState; } |
void throwExceptionForClosedState(ExceptionState&); |
@@ -305,7 +317,7 @@ class MODULES_EXPORT BaseAudioContext : public EventTargetWithInlineData, |
void maybeRecordStartAttempt(); |
protected: |
- explicit BaseAudioContext(Document*); |
+ explicit BaseAudioContext(Document*, const WebAudioLatencyHint&); |
BaseAudioContext(Document*, |
unsigned numberOfChannels, |
size_t numberOfFrames, |