Chromium Code Reviews| Index: third_party/WebKit/Source/modules/webaudio/BaseAudioContext.cpp | 
| diff --git a/third_party/WebKit/Source/modules/webaudio/BaseAudioContext.cpp b/third_party/WebKit/Source/modules/webaudio/BaseAudioContext.cpp | 
| index 020e539047db244fcc9878bc8f9e5da1fe0beefa..b34a84a473e027bad36087d0d30e2c775f8385c0 100644 | 
| --- a/third_party/WebKit/Source/modules/webaudio/BaseAudioContext.cpp | 
| +++ b/third_party/WebKit/Source/modules/webaudio/BaseAudioContext.cpp | 
| @@ -52,7 +52,6 @@ | 
| #include "modules/webaudio/ChannelSplitterNode.h" | 
| #include "modules/webaudio/ConstantSourceNode.h" | 
| #include "modules/webaudio/ConvolverNode.h" | 
| -#include "modules/webaudio/DefaultAudioDestinationNode.h" | 
| #include "modules/webaudio/DelayNode.h" | 
| #include "modules/webaudio/DynamicsCompressorNode.h" | 
| #include "modules/webaudio/GainNode.h" | 
| @@ -79,9 +78,11 @@ | 
| namespace blink { | 
| -BaseAudioContext* BaseAudioContext::create(Document& document, | 
| - ExceptionState& exceptionState) { | 
| - return AudioContext::create(document, exceptionState); | 
| +BaseAudioContext* BaseAudioContext::create( | 
| + Document& document, | 
| + const AudioContextOptions& contextOptions, | 
| + ExceptionState& exceptionState) { | 
| + return AudioContext::create(document, contextOptions, exceptionState); | 
| } | 
| // FIXME(dominicc): Devolve these constructors to AudioContext | 
| @@ -111,10 +112,6 @@ BaseAudioContext::BaseAudioContext(Document* document) | 
| m_autoplayStatus = AutoplayStatus::AutoplayStatusFailed; | 
| m_userGestureRequired = true; | 
| } | 
| - | 
| - m_destinationNode = DefaultAudioDestinationNode::create(this); | 
| - | 
| - initialize(); | 
| 
 
Raymond Toy
2016/12/08 17:14:38
Ah, nice catch.  You removed this because OfflineA
 
Andrew MacPherson
2016/12/09 12:34:14
The OfflineAudioContext actually uses a different
 
Raymond Toy
2016/12/13 15:53:11
Thanks for the explanation.  This makes the code m
 
 | 
| } | 
| // Constructor for offline (non-realtime) rendering. |