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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
| 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH | 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH |
| 23 * DAMAGE. | 23 * DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #ifndef DefaultAudioDestinationNode_h | 26 #ifndef DefaultAudioDestinationNode_h |
| 27 #define DefaultAudioDestinationNode_h | 27 #define DefaultAudioDestinationNode_h |
| 28 | 28 |
| 29 #include "modules/webaudio/AudioDestinationNode.h" | 29 #include "modules/webaudio/AudioDestinationNode.h" |
| 30 #include "platform/audio/AudioDestination.h" | 30 #include "platform/audio/AudioDestination.h" |
| 31 #include "public/platform/WebAudioLatencyHint.h" | |
|
hongchan
2016/12/02 17:40:12
Do we need the actual inclusion here? I think the
Andrew MacPherson
2016/12/05 14:12:53
I believe it's required due to the m_latencyHint m
| |
| 31 #include <memory> | 32 #include <memory> |
| 32 | 33 |
| 33 namespace blink { | 34 namespace blink { |
| 34 | 35 |
| 35 class BaseAudioContext; | 36 class BaseAudioContext; |
| 36 class ExceptionState; | 37 class ExceptionState; |
| 38 class WebAudioLatencyHint; | |
| 37 | 39 |
| 38 class DefaultAudioDestinationHandler final : public AudioDestinationHandler { | 40 class DefaultAudioDestinationHandler final : public AudioDestinationHandler { |
| 39 public: | 41 public: |
| 40 static PassRefPtr<DefaultAudioDestinationHandler> create(AudioNode&); | 42 static PassRefPtr<DefaultAudioDestinationHandler> create( |
| 43 AudioNode&, | |
| 44 const WebAudioLatencyHint&); | |
| 41 ~DefaultAudioDestinationHandler() override; | 45 ~DefaultAudioDestinationHandler() override; |
| 42 | 46 |
| 43 // AudioHandler | 47 // AudioHandler |
| 44 void dispose() override; | 48 void dispose() override; |
| 45 void initialize() override; | 49 void initialize() override; |
| 46 void uninitialize() override; | 50 void uninitialize() override; |
| 47 void setChannelCount(unsigned long, ExceptionState&) override; | 51 void setChannelCount(unsigned long, ExceptionState&) override; |
| 48 | 52 |
| 49 // AudioDestinationHandler | 53 // AudioDestinationHandler |
| 50 void startRendering() override; | 54 void startRendering() override; |
| 51 void stopRendering() override; | 55 void stopRendering() override; |
| 52 unsigned long maxChannelCount() const override; | 56 unsigned long maxChannelCount() const override; |
| 57 double sampleRate() const override; | |
| 58 int framesPerBuffer() const override; | |
| 53 | 59 |
| 54 private: | 60 private: |
| 55 explicit DefaultAudioDestinationHandler(AudioNode&); | 61 explicit DefaultAudioDestinationHandler(AudioNode&, |
| 62 const WebAudioLatencyHint&); | |
| 56 void createDestination(); | 63 void createDestination(); |
| 57 | 64 |
| 58 std::unique_ptr<AudioDestination> m_destination; | 65 std::unique_ptr<AudioDestination> m_destination; |
| 59 String m_inputDeviceId; | 66 String m_inputDeviceId; |
| 60 unsigned m_numberOfInputChannels; | 67 unsigned m_numberOfInputChannels; |
| 68 const WebAudioLatencyHint m_latencyHint; | |
| 61 }; | 69 }; |
| 62 | 70 |
| 63 class DefaultAudioDestinationNode final : public AudioDestinationNode { | 71 class DefaultAudioDestinationNode final : public AudioDestinationNode { |
| 64 public: | 72 public: |
| 65 static DefaultAudioDestinationNode* create(BaseAudioContext*); | 73 static DefaultAudioDestinationNode* create(BaseAudioContext*, |
| 74 const WebAudioLatencyHint&); | |
| 66 | 75 |
| 67 private: | 76 private: |
| 68 explicit DefaultAudioDestinationNode(BaseAudioContext&); | 77 explicit DefaultAudioDestinationNode(BaseAudioContext&, |
| 78 const WebAudioLatencyHint&); | |
| 69 }; | 79 }; |
| 70 | 80 |
| 71 } // namespace blink | 81 } // namespace blink |
| 72 | 82 |
| 73 #endif // DefaultAudioDestinationNode_h | 83 #endif // DefaultAudioDestinationNode_h |
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