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| 1 /* | 1 /* | 
| 2  * Copyright (C) 2010, Google Inc. All rights reserved. | 2  * Copyright (C) 2010, Google Inc. All rights reserved. | 
| 3  * | 3  * | 
| 4  * Redistribution and use in source and binary forms, with or without | 4  * Redistribution and use in source and binary forms, with or without | 
| 5  * modification, are permitted provided that the following conditions | 5  * modification, are permitted provided that the following conditions | 
| 6  * are met: | 6  * are met: | 
| 7  * 1.  Redistributions of source code must retain the above copyright | 7  * 1.  Redistributions of source code must retain the above copyright | 
| 8  *    notice, this list of conditions and the following disclaimer. | 8  *    notice, this list of conditions and the following disclaimer. | 
| 9  * 2.  Redistributions in binary form must reproduce the above copyright | 9  * 2.  Redistributions in binary form must reproduce the above copyright | 
| 10  *    notice, this list of conditions and the following disclaimer in the | 10  *    notice, this list of conditions and the following disclaimer in the | 
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| 160   unsigned numberOfOutputs() const { return m_outputs.size(); } | 160   unsigned numberOfOutputs() const { return m_outputs.size(); } | 
| 161 | 161 | 
| 162   // Number of output channels.  This only matters for ScriptProcessorNodes. | 162   // Number of output channels.  This only matters for ScriptProcessorNodes. | 
| 163   virtual unsigned numberOfOutputChannels() const; | 163   virtual unsigned numberOfOutputChannels() const; | 
| 164 | 164 | 
| 165   // The argument must be less than numberOfInputs(). | 165   // The argument must be less than numberOfInputs(). | 
| 166   AudioNodeInput& input(unsigned); | 166   AudioNodeInput& input(unsigned); | 
| 167   // The argument must be less than numberOfOutputs(). | 167   // The argument must be less than numberOfOutputs(). | 
| 168   AudioNodeOutput& output(unsigned); | 168   AudioNodeOutput& output(unsigned); | 
| 169 | 169 | 
| 170   virtual float sampleRate() const { return m_sampleRate; } |  | 
| 171 |  | 
| 172   // processIfNecessary() is called by our output(s) when the rendering graph | 170   // processIfNecessary() is called by our output(s) when the rendering graph | 
| 173   // needs this AudioNode to process.  This method ensures that the AudioNode | 171   // needs this AudioNode to process.  This method ensures that the AudioNode | 
| 174   // will only process once per rendering time quantum even if it's called | 172   // will only process once per rendering time quantum even if it's called | 
| 175   // repeatedly.  This handles the case of "fanout" where an output is connected | 173   // repeatedly.  This handles the case of "fanout" where an output is connected | 
| 176   // to multiple AudioNode inputs.  Called from context's audio thread. | 174   // to multiple AudioNode inputs.  Called from context's audio thread. | 
| 177   void processIfNecessary(size_t framesToProcess); | 175   void processIfNecessary(size_t framesToProcess); | 
| 178 | 176 | 
| 179   // Called when a new connection has been made to one of our inputs or the | 177   // Called when a new connection has been made to one of our inputs or the | 
| 180   // connection number of channels has changed.  This potentially gives us | 178   // connection number of channels has changed.  This potentially gives us | 
| 181   // enough information to perform a lazy initialization or, if necessary, a | 179   // enough information to perform a lazy initialization or, if necessary, a | 
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| 255   // m_node directly, use node() instead. | 253   // m_node directly, use node() instead. | 
| 256   // See http://crbug.com/404527 for the detail. | 254   // See http://crbug.com/404527 for the detail. | 
| 257   UntracedMember<AudioNode> m_node; | 255   UntracedMember<AudioNode> m_node; | 
| 258 | 256 | 
| 259   // This untraced member is safe because this is cleared for all of live | 257   // This untraced member is safe because this is cleared for all of live | 
| 260   // AudioHandlers when the BaseAudioContext dies.  Do not access m_context | 258   // AudioHandlers when the BaseAudioContext dies.  Do not access m_context | 
| 261   // directly, use context() instead. | 259   // directly, use context() instead. | 
| 262   // See http://crbug.com/404527 for the detail. | 260   // See http://crbug.com/404527 for the detail. | 
| 263   UntracedMember<BaseAudioContext> m_context; | 261   UntracedMember<BaseAudioContext> m_context; | 
| 264 | 262 | 
| 265   float m_sampleRate; |  | 
| 266   Vector<std::unique_ptr<AudioNodeInput>> m_inputs; | 263   Vector<std::unique_ptr<AudioNodeInput>> m_inputs; | 
| 267   Vector<std::unique_ptr<AudioNodeOutput>> m_outputs; | 264   Vector<std::unique_ptr<AudioNodeOutput>> m_outputs; | 
| 268 | 265 | 
| 269   double m_lastProcessingTime; | 266   double m_lastProcessingTime; | 
| 270   double m_lastNonSilentTime; | 267   double m_lastNonSilentTime; | 
| 271 | 268 | 
| 272   volatile int m_connectionRefCount; | 269   volatile int m_connectionRefCount; | 
| 273 | 270 | 
| 274   bool m_isDisabled; | 271   bool m_isDisabled; | 
| 275 | 272 | 
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| 365   HeapVector<Member<HeapHashSet<Member<AudioNode>>>> m_connectedNodes; | 362   HeapVector<Member<HeapHashSet<Member<AudioNode>>>> m_connectedNodes; | 
| 366   // Represents audio node graph with Oilpan references. N-th HeapHashSet | 363   // Represents audio node graph with Oilpan references. N-th HeapHashSet | 
| 367   // represents a set of AudioParam objects connected to this AudioNode's N-th | 364   // represents a set of AudioParam objects connected to this AudioNode's N-th | 
| 368   // output. | 365   // output. | 
| 369   HeapVector<Member<HeapHashSet<Member<AudioParam>>>> m_connectedParams; | 366   HeapVector<Member<HeapHashSet<Member<AudioParam>>>> m_connectedParams; | 
| 370 }; | 367 }; | 
| 371 | 368 | 
| 372 }  // namespace blink | 369 }  // namespace blink | 
| 373 | 370 | 
| 374 #endif  // AudioNode_h | 371 #endif  // AudioNode_h | 
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