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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.h

Issue 2501863003: Support for AudioContextOptions latencyHint. (Closed)
Patch Set: Fixes to WebAudioDeviceImpl unit test. Created 3 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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32 #include "platform/audio/AudioIOCallback.h" 32 #include "platform/audio/AudioIOCallback.h"
33 #include "platform/audio/AudioSourceProvider.h" 33 #include "platform/audio/AudioSourceProvider.h"
34 34
35 namespace blink { 35 namespace blink {
36 36
37 class AudioBus; 37 class AudioBus;
38 class BaseAudioContext; 38 class BaseAudioContext;
39 39
40 class AudioDestinationHandler : public AudioHandler, public AudioIOCallback { 40 class AudioDestinationHandler : public AudioHandler, public AudioIOCallback {
41 public: 41 public:
42 AudioDestinationHandler(AudioNode&, float sampleRate); 42 AudioDestinationHandler(AudioNode&);
43 ~AudioDestinationHandler() override; 43 ~AudioDestinationHandler() override;
44 44
45 // AudioHandler 45 // AudioHandler
46 void process(size_t) final { 46 void process(size_t) final {
47 } // we're pulled by hardware so this is never called 47 } // we're pulled by hardware so this is never called
48 48
49 // The audio hardware calls render() to get the next render quantum of audio 49 // The audio hardware calls render() to get the next render quantum of audio
50 // into destinationBus. It will optionally give us local/live audio input in 50 // into destinationBus. It will optionally give us local/live audio input in
51 // sourceBus (if it's not 0). 51 // sourceBus (if it's not 0).
52 void render(AudioBus* sourceBus, 52 void render(AudioBus* sourceBus,
53 AudioBus* destinationBus, 53 AudioBus* destinationBus,
54 size_t numberOfFrames, 54 size_t numberOfFrames,
55 const AudioIOPosition& outputPosition) final; 55 const AudioIOPosition& outputPosition) final;
56 56
57 size_t currentSampleFrame() const { 57 size_t currentSampleFrame() const {
58 return acquireLoad(&m_currentSampleFrame); 58 return acquireLoad(&m_currentSampleFrame);
59 } 59 }
60 double currentTime() const { 60 double currentTime() const {
61 return currentSampleFrame() / static_cast<double>(sampleRate()); 61 return currentSampleFrame() / static_cast<double>(sampleRate());
62 } 62 }
63 63
64 virtual unsigned long maxChannelCount() const { return 0; } 64 virtual unsigned long maxChannelCount() const { return 0; }
65 65
66 virtual void startRendering() = 0; 66 virtual void startRendering() = 0;
67 virtual void stopRendering() = 0; 67 virtual void stopRendering() = 0;
68 68
69 // Returns the rendering callback buffer size. 69 // Returns the rendering callback buffer size.
70 virtual size_t callbackBufferSize() const = 0; 70 virtual size_t callbackBufferSize() const = 0;
71 virtual double sampleRate() const = 0;
72
73 // Returns the audio buffer size in frames used by the AudioContext.
74 virtual int framesPerBuffer() const = 0;
71 75
72 protected: 76 protected:
73 // LocalAudioInputProvider allows us to expose an AudioSourceProvider for 77 // LocalAudioInputProvider allows us to expose an AudioSourceProvider for
74 // local/live audio input. If there is local/live audio input, we call set() 78 // local/live audio input. If there is local/live audio input, we call set()
75 // with the audio input data every render quantum. 79 // with the audio input data every render quantum.
76 class LocalAudioInputProvider final : public AudioSourceProvider { 80 class LocalAudioInputProvider final : public AudioSourceProvider {
77 public: 81 public:
78 LocalAudioInputProvider() 82 LocalAudioInputProvider()
79 : m_sourceBus(AudioBus::create( 83 : m_sourceBus(AudioBus::create(
80 2, 84 2,
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117 unsigned long maxChannelCount() const; 121 unsigned long maxChannelCount() const;
118 size_t callbackBufferSize() const { return handler().callbackBufferSize(); } 122 size_t callbackBufferSize() const { return handler().callbackBufferSize(); }
119 123
120 protected: 124 protected:
121 AudioDestinationNode(BaseAudioContext&); 125 AudioDestinationNode(BaseAudioContext&);
122 }; 126 };
123 127
124 } // namespace blink 128 } // namespace blink
125 129
126 #endif // AudioDestinationNode_h 130 #endif // AudioDestinationNode_h
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