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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // See https://webaudio.github.io/web-audio-api/#BaseAudioContext | 5 // See https://webaudio.github.io/web-audio-api/#BaseAudioContext |
| 6 enum AudioContextState { | 6 enum AudioContextState { |
| 7 "suspended", | 7 "suspended", |
| 8 "running", | 8 "running", |
| 9 "closed" | 9 "closed" |
| 10 }; | 10 }; |
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| 21 | 21 |
| 22 // All AudioNodes in the context run at this sample-rate (sample-frames per second). | 22 // All AudioNodes in the context run at this sample-rate (sample-frames per second). |
| 23 readonly attribute float sampleRate; | 23 readonly attribute float sampleRate; |
| 24 | 24 |
| 25 // All panning is relative to this listener. | 25 // All panning is relative to this listener. |
| 26 readonly attribute AudioListener listener; | 26 readonly attribute AudioListener listener; |
| 27 | 27 |
| 28 // Current state of the AudioContext | 28 // Current state of the AudioContext |
| 29 readonly attribute AudioContextState state; | 29 readonly attribute AudioContextState state; |
| 30 | 30 |
| 31 // Number of seconds of processing latency incurred by the AudioContext pass ing the audio from the AudioDestinationNode to the audio subsystem | |
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Raymond Toy
2016/11/30 21:50:27
I think this is a spec issue (for which I've filed
Andrew MacPherson
2016/12/01 12:11:56
Done, I've moved this to the AudioContext now.
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| 32 readonly attribute double baseLatency; | |
| 33 | |
| 31 [RaisesException] AudioBuffer createBuffer(unsigned long numberOfChannels, u nsigned long numberOfFrames, float sampleRate); | 34 [RaisesException] AudioBuffer createBuffer(unsigned long numberOfChannels, u nsigned long numberOfFrames, float sampleRate); |
| 32 | 35 |
| 33 // Asynchronous audio file data decoding. | 36 // Asynchronous audio file data decoding. |
| 34 [RaisesException, MeasureAs=AudioContextDecodeAudioData, CallWith=ScriptStat e] Promise<AudioBuffer> decodeAudioData(ArrayBuffer audioData, optional AudioBuf ferCallback successCallback, optional AudioBufferCallback errorCallback); | 37 [RaisesException, MeasureAs=AudioContextDecodeAudioData, CallWith=ScriptStat e] Promise<AudioBuffer> decodeAudioData(ArrayBuffer audioData, optional AudioBuf ferCallback successCallback, optional AudioBufferCallback errorCallback); |
| 35 | 38 |
| 36 // Sources | 39 // Sources |
| 37 [RaisesException, MeasureAs=AudioContextCreateBufferSource] AudioBufferSourc eNode createBufferSource(); | 40 [RaisesException, MeasureAs=AudioContextCreateBufferSource] AudioBufferSourc eNode createBufferSource(); |
| 38 [RaisesException, MeasureAs=AudioContextCreateConstantSource] ConstantSource Node createConstantSource(); | 41 [RaisesException, MeasureAs=AudioContextCreateConstantSource] ConstantSource Node createConstantSource(); |
| 39 | 42 |
| 40 // Processing nodes | 43 // Processing nodes |
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| 60 [MeasureAs=AudioContextResume, CallWith=ScriptState, ImplementedAs=resumeCon text] Promise<void> resume(); | 63 [MeasureAs=AudioContextResume, CallWith=ScriptState, ImplementedAs=resumeCon text] Promise<void> resume(); |
| 61 | 64 |
| 62 // TODO(rtoy): These really belong to the AudioContext, but we need them | 65 // TODO(rtoy): These really belong to the AudioContext, but we need them |
| 63 // here so we can use an offline audio context to test these. | 66 // here so we can use an offline audio context to test these. |
| 64 [RaisesException, MeasureAs=AudioContextCreateMediaElementSource] MediaEleme ntAudioSourceNode createMediaElementSource(HTMLMediaElement mediaElement); | 67 [RaisesException, MeasureAs=AudioContextCreateMediaElementSource] MediaEleme ntAudioSourceNode createMediaElementSource(HTMLMediaElement mediaElement); |
| 65 [RaisesException, MeasureAs=AudioContextCreateMediaStreamSource] MediaStream AudioSourceNode createMediaStreamSource(MediaStream mediaStream); | 68 [RaisesException, MeasureAs=AudioContextCreateMediaStreamSource] MediaStream AudioSourceNode createMediaStreamSource(MediaStream mediaStream); |
| 66 [RaisesException, MeasureAs=AudioContextCreateMediaStreamDestination] MediaS treamAudioDestinationNode createMediaStreamDestination(); | 69 [RaisesException, MeasureAs=AudioContextCreateMediaStreamDestination] MediaS treamAudioDestinationNode createMediaStreamDestination(); |
| 67 | 70 |
| 68 attribute EventHandler onstatechange; | 71 attribute EventHandler onstatechange; |
| 69 }; | 72 }; |
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