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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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37 #include "core/frame/Settings.h" | 37 #include "core/frame/Settings.h" |
38 #include "core/html/HTMLMediaElement.h" | 38 #include "core/html/HTMLMediaElement.h" |
39 #include "core/inspector/ConsoleMessage.h" | 39 #include "core/inspector/ConsoleMessage.h" |
40 #include "core/inspector/ConsoleTypes.h" | 40 #include "core/inspector/ConsoleTypes.h" |
41 #include "modules/mediastream/MediaStream.h" | 41 #include "modules/mediastream/MediaStream.h" |
42 #include "modules/webaudio/AnalyserNode.h" | 42 #include "modules/webaudio/AnalyserNode.h" |
43 #include "modules/webaudio/AudioBuffer.h" | 43 #include "modules/webaudio/AudioBuffer.h" |
44 #include "modules/webaudio/AudioBufferCallback.h" | 44 #include "modules/webaudio/AudioBufferCallback.h" |
45 #include "modules/webaudio/AudioBufferSourceNode.h" | 45 #include "modules/webaudio/AudioBufferSourceNode.h" |
46 #include "modules/webaudio/AudioContext.h" | 46 #include "modules/webaudio/AudioContext.h" |
47 #include "modules/webaudio/AudioContextOptions.h" | |
47 #include "modules/webaudio/AudioListener.h" | 48 #include "modules/webaudio/AudioListener.h" |
48 #include "modules/webaudio/AudioNodeInput.h" | 49 #include "modules/webaudio/AudioNodeInput.h" |
49 #include "modules/webaudio/AudioNodeOutput.h" | 50 #include "modules/webaudio/AudioNodeOutput.h" |
50 #include "modules/webaudio/BiquadFilterNode.h" | 51 #include "modules/webaudio/BiquadFilterNode.h" |
51 #include "modules/webaudio/ChannelMergerNode.h" | 52 #include "modules/webaudio/ChannelMergerNode.h" |
52 #include "modules/webaudio/ChannelSplitterNode.h" | 53 #include "modules/webaudio/ChannelSplitterNode.h" |
53 #include "modules/webaudio/ConstantSourceNode.h" | 54 #include "modules/webaudio/ConstantSourceNode.h" |
54 #include "modules/webaudio/ConvolverNode.h" | 55 #include "modules/webaudio/ConvolverNode.h" |
55 #include "modules/webaudio/DefaultAudioDestinationNode.h" | 56 #include "modules/webaudio/DefaultAudioDestinationNode.h" |
56 #include "modules/webaudio/DelayNode.h" | 57 #include "modules/webaudio/DelayNode.h" |
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68 #include "modules/webaudio/PeriodicWave.h" | 69 #include "modules/webaudio/PeriodicWave.h" |
69 #include "modules/webaudio/PeriodicWaveConstraints.h" | 70 #include "modules/webaudio/PeriodicWaveConstraints.h" |
70 #include "modules/webaudio/ScriptProcessorNode.h" | 71 #include "modules/webaudio/ScriptProcessorNode.h" |
71 #include "modules/webaudio/StereoPannerNode.h" | 72 #include "modules/webaudio/StereoPannerNode.h" |
72 #include "modules/webaudio/WaveShaperNode.h" | 73 #include "modules/webaudio/WaveShaperNode.h" |
73 #include "platform/CrossThreadFunctional.h" | 74 #include "platform/CrossThreadFunctional.h" |
74 #include "platform/Histogram.h" | 75 #include "platform/Histogram.h" |
75 #include "platform/UserGestureIndicator.h" | 76 #include "platform/UserGestureIndicator.h" |
76 #include "platform/audio/IIRFilter.h" | 77 #include "platform/audio/IIRFilter.h" |
77 #include "public/platform/Platform.h" | 78 #include "public/platform/Platform.h" |
79 #include "public/platform/WebAudioLatencyHint.h" | |
78 #include "wtf/text/WTFString.h" | 80 #include "wtf/text/WTFString.h" |
79 | 81 |
80 namespace blink { | 82 namespace blink { |
81 | 83 |
82 BaseAudioContext* BaseAudioContext::create(Document& document, | 84 BaseAudioContext* BaseAudioContext::create( |
83 ExceptionState& exceptionState) { | 85 Document& document, |
84 return AudioContext::create(document, exceptionState); | 86 const WebAudioLatencyHint& latencyHint, |
87 ExceptionState& exceptionState) { | |
88 return AudioContext::create(document, latencyHint, exceptionState); | |
85 } | 89 } |
86 | 90 |
87 // FIXME(dominicc): Devolve these constructors to AudioContext | 91 // FIXME(dominicc): Devolve these constructors to AudioContext |
88 // and OfflineAudioContext respectively. | 92 // and OfflineAudioContext respectively. |
89 | 93 |
90 // Constructor for rendering to the audio hardware. | 94 // Constructor for rendering to the audio hardware. |
91 BaseAudioContext::BaseAudioContext(Document* document) | 95 BaseAudioContext::BaseAudioContext(Document* document, |
96 const WebAudioLatencyHint& latencyHint) | |
92 : ActiveScriptWrappable(this), | 97 : ActiveScriptWrappable(this), |
93 ActiveDOMObject(document), | 98 ActiveDOMObject(document), |
94 m_destinationNode(nullptr), | 99 m_destinationNode(nullptr), |
95 m_isCleared(false), | 100 m_isCleared(false), |
96 m_isResolvingResumePromises(false), | 101 m_isResolvingResumePromises(false), |
97 m_userGestureRequired(false), | 102 m_userGestureRequired(false), |
98 m_connectionCount(0), | 103 m_connectionCount(0), |
99 m_deferredTaskHandler(DeferredTaskHandler::create()), | 104 m_deferredTaskHandler(DeferredTaskHandler::create()), |
100 m_contextState(Suspended), | 105 m_contextState(Suspended), |
101 m_closedContextSampleRate(-1), | 106 m_closedContextSampleRate(-1), |
102 m_periodicWaveSine(nullptr), | 107 m_periodicWaveSine(nullptr), |
103 m_periodicWaveSquare(nullptr), | 108 m_periodicWaveSquare(nullptr), |
104 m_periodicWaveSawtooth(nullptr), | 109 m_periodicWaveSawtooth(nullptr), |
105 m_periodicWaveTriangle(nullptr) { | 110 m_periodicWaveTriangle(nullptr) { |
106 // If mediaPlaybackRequiresUserGesture is enabled, cross origin iframes will | 111 // If mediaPlaybackRequiresUserGesture is enabled, cross origin iframes will |
107 // require user gesture for the AudioContext to produce sound. | 112 // require user gesture for the AudioContext to produce sound. |
108 if (document->settings() && | 113 if (document->settings() && |
109 document->settings()->mediaPlaybackRequiresUserGesture() && | 114 document->settings()->mediaPlaybackRequiresUserGesture() && |
110 document->frame() && document->frame()->isCrossOriginSubframe()) { | 115 document->frame() && document->frame()->isCrossOriginSubframe()) { |
111 m_autoplayStatus = AutoplayStatus::AutoplayStatusFailed; | 116 m_autoplayStatus = AutoplayStatus::AutoplayStatusFailed; |
112 m_userGestureRequired = true; | 117 m_userGestureRequired = true; |
113 } | 118 } |
114 | 119 |
115 m_destinationNode = DefaultAudioDestinationNode::create(this); | 120 m_destinationNode = DefaultAudioDestinationNode::create(this, latencyHint); |
116 | 121 |
117 initialize(); | 122 initialize(); |
118 } | 123 } |
119 | 124 |
120 // Constructor for offline (non-realtime) rendering. | 125 // Constructor for offline (non-realtime) rendering. |
121 BaseAudioContext::BaseAudioContext(Document* document, | 126 BaseAudioContext::BaseAudioContext(Document* document, |
122 unsigned numberOfChannels, | 127 unsigned numberOfChannels, |
123 size_t numberOfFrames, | 128 size_t numberOfFrames, |
124 float sampleRate) | 129 float sampleRate) |
125 : ActiveScriptWrappable(this), | 130 : ActiveScriptWrappable(this), |
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583 return "suspended"; | 588 return "suspended"; |
584 case Running: | 589 case Running: |
585 return "running"; | 590 return "running"; |
586 case Closed: | 591 case Closed: |
587 return "closed"; | 592 return "closed"; |
588 } | 593 } |
589 NOTREACHED(); | 594 NOTREACHED(); |
590 return ""; | 595 return ""; |
591 } | 596 } |
592 | 597 |
598 double BaseAudioContext::baseLatency() const { | |
599 return framesPerBuffer() * 2 / sampleRate(); | |
Raymond Toy
2016/11/30 21:50:27
Cast sampleRate() to double so that we get double
Andrew MacPherson
2016/12/01 12:11:56
Done.
| |
600 } | |
601 | |
593 void BaseAudioContext::setContextState(AudioContextState newState) { | 602 void BaseAudioContext::setContextState(AudioContextState newState) { |
594 DCHECK(isMainThread()); | 603 DCHECK(isMainThread()); |
595 | 604 |
596 // Validate the transitions. The valid transitions are Suspended->Running, | 605 // Validate the transitions. The valid transitions are Suspended->Running, |
597 // Running->Suspended, and anything->Closed. | 606 // Running->Suspended, and anything->Closed. |
598 switch (newState) { | 607 switch (newState) { |
599 case Suspended: | 608 case Suspended: |
600 DCHECK_EQ(m_contextState, Running); | 609 DCHECK_EQ(m_contextState, Running); |
601 break; | 610 break; |
602 case Running: | 611 case Running: |
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881 } | 890 } |
882 | 891 |
883 SecurityOrigin* BaseAudioContext::getSecurityOrigin() const { | 892 SecurityOrigin* BaseAudioContext::getSecurityOrigin() const { |
884 if (getExecutionContext()) | 893 if (getExecutionContext()) |
885 return getExecutionContext()->getSecurityOrigin(); | 894 return getExecutionContext()->getSecurityOrigin(); |
886 | 895 |
887 return nullptr; | 896 return nullptr; |
888 } | 897 } |
889 | 898 |
890 } // namespace blink | 899 } // namespace blink |
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