| OLD | NEW |
| 1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
| (...skipping 23 matching lines...) Expand all Loading... |
| 34 | 34 |
| 35 | 35 |
| 36 TEST(Preemption) { | 36 TEST(Preemption) { |
| 37 v8::Isolate* isolate = CcTest::isolate(); | 37 v8::Isolate* isolate = CcTest::isolate(); |
| 38 v8::Locker locker(isolate); | 38 v8::Locker locker(isolate); |
| 39 v8::V8::Initialize(); | 39 v8::V8::Initialize(); |
| 40 v8::HandleScope scope(isolate); | 40 v8::HandleScope scope(isolate); |
| 41 v8::Handle<v8::Context> context = v8::Context::New(isolate); | 41 v8::Handle<v8::Context> context = v8::Context::New(isolate); |
| 42 v8::Context::Scope context_scope(context); | 42 v8::Context::Scope context_scope(context); |
| 43 | 43 |
| 44 v8::Locker::StartPreemption(100); | 44 v8::Locker::StartPreemption(isolate, 100); |
| 45 | 45 |
| 46 v8::Handle<v8::Script> script = v8::Script::Compile( | 46 v8::Handle<v8::Script> script = v8::Script::Compile( |
| 47 v8::String::New("var count = 0; var obj = new Object(); count++;\n")); | 47 v8::String::New("var count = 0; var obj = new Object(); count++;\n")); |
| 48 | 48 |
| 49 script->Run(); | 49 script->Run(); |
| 50 | 50 |
| 51 v8::Locker::StopPreemption(); | 51 v8::Locker::StopPreemption(isolate); |
| 52 v8::internal::OS::Sleep(500); // Make sure the timer fires. | 52 v8::internal::OS::Sleep(500); // Make sure the timer fires. |
| 53 | 53 |
| 54 script->Run(); | 54 script->Run(); |
| 55 } | 55 } |
| 56 | 56 |
| 57 | 57 |
| 58 enum Turn { | 58 enum Turn { |
| 59 FILL_CACHE, | 59 FILL_CACHE, |
| 60 CLEAN_CACHE, | 60 CLEAN_CACHE, |
| 61 SECOND_TIME_FILL_CACHE, | 61 SECOND_TIME_FILL_CACHE, |
| (...skipping 144 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 206 Join(); | 206 Join(); |
| 207 } | 207 } |
| 208 }; | 208 }; |
| 209 | 209 |
| 210 | 210 |
| 211 TEST(ThreadJoinSelf) { | 211 TEST(ThreadJoinSelf) { |
| 212 ThreadC thread; | 212 ThreadC thread; |
| 213 thread.Start(); | 213 thread.Start(); |
| 214 thread.Join(); | 214 thread.Join(); |
| 215 } | 215 } |
| OLD | NEW |