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Unified Diff: src/opts/SkBitmapFilter_opts.h

Issue 2500113004: Port convolve functions to SkOpts (Closed)
Patch Set: Format Created 4 years, 1 month ago
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Index: src/opts/SkBitmapFilter_opts.h
diff --git a/src/opts/SkBitmapFilter_opts.h b/src/opts/SkBitmapFilter_opts.h
new file mode 100644
index 0000000000000000000000000000000000000000..ccf2e942796775114d78e4d4c954c57c52dd23a0
--- /dev/null
+++ b/src/opts/SkBitmapFilter_opts.h
@@ -0,0 +1,938 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkBitmapFilter_opts_DEFINED
+#define SkBitmapFilter_opts_DEFINED
+
+#include "SkConvolver.h"
+
+namespace SK_OPTS_NS {
+
+#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
+
+#include <emmintrin.h>
mtklein_C 2016/11/16 14:24:47 This will #include the SSE intrinsics into the SK_
xiangze.zhang 2016/11/17 02:33:07 Done.
+
+ static SK_ALWAYS_INLINE void AccumRemainder(const unsigned char* pixelsLeft,
+ const SkConvolutionFilter1D::ConvolutionFixed* filterValues, __m128i& accum, int r) {
+ int remainder[4] = {0};
+ for (int i = 0; i < r; i++) {
+ SkConvolutionFilter1D::ConvolutionFixed coeff = filterValues[i];
+ remainder[0] += coeff * pixelsLeft[i * 4 + 0];
+ remainder[1] += coeff * pixelsLeft[i * 4 + 1];
+ remainder[2] += coeff * pixelsLeft[i * 4 + 2];
+ remainder[3] += coeff * pixelsLeft[i * 4 + 3];
+ }
+ __m128i t = _mm_setr_epi32(remainder[0], remainder[1], remainder[2], remainder[3]);
+ accum = _mm_add_epi32(accum, t);
+ }
+
+ // Convolves horizontally along a single row. The row data is given in
+ // |srcData| and continues for the numValues() of the filter.
+ void convolve_horizontally(const unsigned char* srcData,
+ const SkConvolutionFilter1D& filter,
+ unsigned char* outRow,
+ bool /*hasAlpha*/) {
+ // Output one pixel each iteration, calculating all channels (RGBA) together.
+ int numValues = filter.numValues();
+ for (int outX = 0; outX < numValues; outX++) {
+ // Get the filter that determines the current output pixel.
+ int filterOffset, filterLength;
+ const SkConvolutionFilter1D::ConvolutionFixed* filterValues =
+ filter.FilterForValue(outX, &filterOffset, &filterLength);
+
+ // Compute the first pixel in this row that the filter affects. It will
+ // touch |filterLength| pixels (4 bytes each) after this.
+ const unsigned char* rowToFilter = &srcData[filterOffset * 4];
+
+ __m128i zero = _mm_setzero_si128();
+ __m128i accum = _mm_setzero_si128();
+
+ // We will load and accumulate with four coefficients per iteration.
+ for (int filterX = 0; filterX < filterLength >> 2; filterX++) {
+ // Load 4 coefficients => duplicate 1st and 2nd of them for all channels.
+ __m128i coeff, coeff16;
+ // [16] xx xx xx xx c3 c2 c1 c0
+ coeff = _mm_loadl_epi64(reinterpret_cast<const __m128i*>(filterValues));
+ // [16] xx xx xx xx c1 c1 c0 c0
+ coeff16 = _mm_shufflelo_epi16(coeff, _MM_SHUFFLE(1, 1, 0, 0));
+ // [16] c1 c1 c1 c1 c0 c0 c0 c0
+ coeff16 = _mm_unpacklo_epi16(coeff16, coeff16);
+
+ // Load four pixels => unpack the first two pixels to 16 bits =>
+ // multiply with coefficients => accumulate the convolution result.
+ // [8] a3 b3 g3 r3 a2 b2 g2 r2 a1 b1 g1 r1 a0 b0 g0 r0
+ __m128i src8 = _mm_loadu_si128(reinterpret_cast<const __m128i*>(rowToFilter));
+ // [16] a1 b1 g1 r1 a0 b0 g0 r0
+ __m128i src16 = _mm_unpacklo_epi8(src8, zero);
+ __m128i mul_hi = _mm_mulhi_epi16(src16, coeff16);
+ __m128i mul_lo = _mm_mullo_epi16(src16, coeff16);
+ // [32] a0*c0 b0*c0 g0*c0 r0*c0
+ __m128i t = _mm_unpacklo_epi16(mul_lo, mul_hi);
+ accum = _mm_add_epi32(accum, t);
+ // [32] a1*c1 b1*c1 g1*c1 r1*c1
+ t = _mm_unpackhi_epi16(mul_lo, mul_hi);
+ accum = _mm_add_epi32(accum, t);
+
+ // Duplicate 3rd and 4th coefficients for all channels =>
+ // unpack the 3rd and 4th pixels to 16 bits => multiply with coefficients
+ // => accumulate the convolution results.
+ // [16] xx xx xx xx c3 c3 c2 c2
+ coeff16 = _mm_shufflelo_epi16(coeff, _MM_SHUFFLE(3, 3, 2, 2));
+ // [16] c3 c3 c3 c3 c2 c2 c2 c2
+ coeff16 = _mm_unpacklo_epi16(coeff16, coeff16);
+ // [16] a3 g3 b3 r3 a2 g2 b2 r2
+ src16 = _mm_unpackhi_epi8(src8, zero);
+ mul_hi = _mm_mulhi_epi16(src16, coeff16);
+ mul_lo = _mm_mullo_epi16(src16, coeff16);
+ // [32] a2*c2 b2*c2 g2*c2 r2*c2
+ t = _mm_unpacklo_epi16(mul_lo, mul_hi);
+ accum = _mm_add_epi32(accum, t);
+ // [32] a3*c3 b3*c3 g3*c3 r3*c3
+ t = _mm_unpackhi_epi16(mul_lo, mul_hi);
+ accum = _mm_add_epi32(accum, t);
+
+ // Advance the pixel and coefficients pointers.
+ rowToFilter += 16;
+ filterValues += 4;
+ }
+
+ // When |filterLength| is not divisible by 4, we accumulate the last 1 - 3
+ // coefficients one at a time.
+ int r = filterLength & 3;
+ if (r) {
+ int remainderOffset = (filterOffset + filterLength - r) * 4;
+ AccumRemainder(srcData + remainderOffset, filterValues, accum, r);
+ }
+
+ // Shift right for fixed point implementation.
+ accum = _mm_srai_epi32(accum, SkConvolutionFilter1D::kShiftBits);
+
+ // Packing 32 bits |accum| to 16 bits per channel (signed saturation).
+ accum = _mm_packs_epi32(accum, zero);
+ // Packing 16 bits |accum| to 8 bits per channel (unsigned saturation).
+ accum = _mm_packus_epi16(accum, zero);
+
+ // Store the pixel value of 32 bits.
+ *(reinterpret_cast<int*>(outRow)) = _mm_cvtsi128_si32(accum);
+ outRow += 4;
+ }
+ }
+
+ // Convolves horizontally along four rows. The row data is given in
+ // |srcData| and continues for the numValues() of the filter.
+ // The algorithm is almost same as |convolve_horizontally|. Please
+ // refer to that function for detailed comments.
+ void convolve_4_rows_horizontally(const unsigned char* srcData[4],
+ const SkConvolutionFilter1D& filter,
+ unsigned char* outRow[4],
+ size_t outRowBytes) {
+ SkDEBUGCODE(const unsigned char* out_row_0_start = outRow[0];)
+
+ // Output one pixel each iteration, calculating all channels (RGBA) together.
+ int numValues = filter.numValues();
+ for (int outX = 0; outX < numValues; outX++) {
+ int filterOffset, filterLength;
+ const SkConvolutionFilter1D::ConvolutionFixed* filterValues =
+ filter.FilterForValue(outX, &filterOffset, &filterLength);
+
+ __m128i zero = _mm_setzero_si128();
+
+ // four pixels in a column per iteration.
+ __m128i accum0 = _mm_setzero_si128();
+ __m128i accum1 = _mm_setzero_si128();
+ __m128i accum2 = _mm_setzero_si128();
+ __m128i accum3 = _mm_setzero_si128();
+
+ int start = filterOffset * 4;
+ // We will load and accumulate with four coefficients per iteration.
+ for (int filterX = 0; filterX < (filterLength >> 2); filterX++) {
+ __m128i coeff, coeff16lo, coeff16hi;
+ // [16] xx xx xx xx c3 c2 c1 c0
+ coeff = _mm_loadl_epi64(reinterpret_cast<const __m128i*>(filterValues));
+ // [16] xx xx xx xx c1 c1 c0 c0
+ coeff16lo = _mm_shufflelo_epi16(coeff, _MM_SHUFFLE(1, 1, 0, 0));
+ // [16] c1 c1 c1 c1 c0 c0 c0 c0
+ coeff16lo = _mm_unpacklo_epi16(coeff16lo, coeff16lo);
+ // [16] xx xx xx xx c3 c3 c2 c2
+ coeff16hi = _mm_shufflelo_epi16(coeff, _MM_SHUFFLE(3, 3, 2, 2));
+ // [16] c3 c3 c3 c3 c2 c2 c2 c2
+ coeff16hi = _mm_unpacklo_epi16(coeff16hi, coeff16hi);
+
+ __m128i src8, src16, mul_hi, mul_lo, t;
+
+#define ITERATION(src, accum) \
+ src8 = _mm_loadu_si128(reinterpret_cast<const __m128i*>(src)); \
+ src16 = _mm_unpacklo_epi8(src8, zero); \
+ mul_hi = _mm_mulhi_epi16(src16, coeff16lo); \
+ mul_lo = _mm_mullo_epi16(src16, coeff16lo); \
+ t = _mm_unpacklo_epi16(mul_lo, mul_hi); \
+ accum = _mm_add_epi32(accum, t); \
+ t = _mm_unpackhi_epi16(mul_lo, mul_hi); \
+ accum = _mm_add_epi32(accum, t); \
+ src16 = _mm_unpackhi_epi8(src8, zero); \
+ mul_hi = _mm_mulhi_epi16(src16, coeff16hi); \
+ mul_lo = _mm_mullo_epi16(src16, coeff16hi); \
+ t = _mm_unpacklo_epi16(mul_lo, mul_hi); \
+ accum = _mm_add_epi32(accum, t); \
+ t = _mm_unpackhi_epi16(mul_lo, mul_hi); \
+ accum = _mm_add_epi32(accum, t)
+
+ ITERATION(srcData[0] + start, accum0);
+ ITERATION(srcData[1] + start, accum1);
+ ITERATION(srcData[2] + start, accum2);
+ ITERATION(srcData[3] + start, accum3);
+
+ start += 16;
+ filterValues += 4;
+ }
+
+ int r = filterLength & 3;
+ if (r) {
+ int remainderOffset = (filterOffset + filterLength - r) * 4;
+ AccumRemainder(srcData[0] + remainderOffset, filterValues, accum0, r);
+ AccumRemainder(srcData[1] + remainderOffset, filterValues, accum1, r);
+ AccumRemainder(srcData[2] + remainderOffset, filterValues, accum2, r);
+ AccumRemainder(srcData[3] + remainderOffset, filterValues, accum3, r);
+ }
+
+ accum0 = _mm_srai_epi32(accum0, SkConvolutionFilter1D::kShiftBits);
+ accum0 = _mm_packs_epi32(accum0, zero);
+ accum0 = _mm_packus_epi16(accum0, zero);
+ accum1 = _mm_srai_epi32(accum1, SkConvolutionFilter1D::kShiftBits);
+ accum1 = _mm_packs_epi32(accum1, zero);
+ accum1 = _mm_packus_epi16(accum1, zero);
+ accum2 = _mm_srai_epi32(accum2, SkConvolutionFilter1D::kShiftBits);
+ accum2 = _mm_packs_epi32(accum2, zero);
+ accum2 = _mm_packus_epi16(accum2, zero);
+ accum3 = _mm_srai_epi32(accum3, SkConvolutionFilter1D::kShiftBits);
+ accum3 = _mm_packs_epi32(accum3, zero);
+ accum3 = _mm_packus_epi16(accum3, zero);
+
+ // We seem to be running off the edge here (chromium:491660).
+ SkASSERT(((size_t)outRow[0] - (size_t)out_row_0_start) < outRowBytes);
+
+ *(reinterpret_cast<int*>(outRow[0])) = _mm_cvtsi128_si32(accum0);
+ *(reinterpret_cast<int*>(outRow[1])) = _mm_cvtsi128_si32(accum1);
+ *(reinterpret_cast<int*>(outRow[2])) = _mm_cvtsi128_si32(accum2);
+ *(reinterpret_cast<int*>(outRow[3])) = _mm_cvtsi128_si32(accum3);
+
+ outRow[0] += 4;
+ outRow[1] += 4;
+ outRow[2] += 4;
+ outRow[3] += 4;
+ }
+ }
+
+ // Does vertical convolution to produce one output row. The filter values and
+ // length are given in the first two parameters. These are applied to each
+ // of the rows pointed to in the |sourceDataRows| array, with each row
+ // being |pixelWidth| wide.
+ //
+ // The output must have room for |pixelWidth * 4| bytes.
+ template<bool hasAlpha>
+ void convolveVertically(const SkConvolutionFilter1D::ConvolutionFixed* filterValues,
+ int filterLength,
+ unsigned char* const* sourceDataRows,
+ int pixelWidth,
+ unsigned char* outRow) {
+ // Output four pixels per iteration (16 bytes).
+ int width = pixelWidth & ~3;
+ __m128i zero = _mm_setzero_si128();
+ for (int outX = 0; outX < width; outX += 4) {
+ // Accumulated result for each pixel. 32 bits per RGBA channel.
+ __m128i accum0 = _mm_setzero_si128();
+ __m128i accum1 = _mm_setzero_si128();
+ __m128i accum2 = _mm_setzero_si128();
+ __m128i accum3 = _mm_setzero_si128();
+
+ // Convolve with one filter coefficient per iteration.
+ for (int filterY = 0; filterY < filterLength; filterY++) {
+
+ // Duplicate the filter coefficient 8 times.
+ // [16] cj cj cj cj cj cj cj cj
+ __m128i coeff16 = _mm_set1_epi16(filterValues[filterY]);
+
+ // Load four pixels (16 bytes) together.
+ // [8] a3 b3 g3 r3 a2 b2 g2 r2 a1 b1 g1 r1 a0 b0 g0 r0
+ const __m128i* src = reinterpret_cast<const __m128i*>(
+ &sourceDataRows[filterY][outX << 2]);
+ __m128i src8 = _mm_loadu_si128(src);
+
+ // Unpack 1st and 2nd pixels from 8 bits to 16 bits for each channels =>
+ // multiply with current coefficient => accumulate the result.
+ // [16] a1 b1 g1 r1 a0 b0 g0 r0
+ __m128i src16 = _mm_unpacklo_epi8(src8, zero);
+ __m128i mul_hi = _mm_mulhi_epi16(src16, coeff16);
+ __m128i mul_lo = _mm_mullo_epi16(src16, coeff16);
+ // [32] a0 b0 g0 r0
+ __m128i t = _mm_unpacklo_epi16(mul_lo, mul_hi);
+ accum0 = _mm_add_epi32(accum0, t);
+ // [32] a1 b1 g1 r1
+ t = _mm_unpackhi_epi16(mul_lo, mul_hi);
+ accum1 = _mm_add_epi32(accum1, t);
+
+ // Unpack 3rd and 4th pixels from 8 bits to 16 bits for each channels =>
+ // multiply with current coefficient => accumulate the result.
+ // [16] a3 b3 g3 r3 a2 b2 g2 r2
+ src16 = _mm_unpackhi_epi8(src8, zero);
+ mul_hi = _mm_mulhi_epi16(src16, coeff16);
+ mul_lo = _mm_mullo_epi16(src16, coeff16);
+ // [32] a2 b2 g2 r2
+ t = _mm_unpacklo_epi16(mul_lo, mul_hi);
+ accum2 = _mm_add_epi32(accum2, t);
+ // [32] a3 b3 g3 r3
+ t = _mm_unpackhi_epi16(mul_lo, mul_hi);
+ accum3 = _mm_add_epi32(accum3, t);
+ }
+
+ // Shift right for fixed point implementation.
+ accum0 = _mm_srai_epi32(accum0, SkConvolutionFilter1D::kShiftBits);
+ accum1 = _mm_srai_epi32(accum1, SkConvolutionFilter1D::kShiftBits);
+ accum2 = _mm_srai_epi32(accum2, SkConvolutionFilter1D::kShiftBits);
+ accum3 = _mm_srai_epi32(accum3, SkConvolutionFilter1D::kShiftBits);
+
+ // Packing 32 bits |accum| to 16 bits per channel (signed saturation).
+ // [16] a1 b1 g1 r1 a0 b0 g0 r0
+ accum0 = _mm_packs_epi32(accum0, accum1);
+ // [16] a3 b3 g3 r3 a2 b2 g2 r2
+ accum2 = _mm_packs_epi32(accum2, accum3);
+
+ // Packing 16 bits |accum| to 8 bits per channel (unsigned saturation).
+ // [8] a3 b3 g3 r3 a2 b2 g2 r2 a1 b1 g1 r1 a0 b0 g0 r0
+ accum0 = _mm_packus_epi16(accum0, accum2);
+
+ if (hasAlpha) {
+ // Compute the max(ri, gi, bi) for each pixel.
+ // [8] xx a3 b3 g3 xx a2 b2 g2 xx a1 b1 g1 xx a0 b0 g0
+ __m128i a = _mm_srli_epi32(accum0, 8);
+ // [8] xx xx xx max3 xx xx xx max2 xx xx xx max1 xx xx xx max0
+ __m128i b = _mm_max_epu8(a, accum0); // Max of r and g.
+ // [8] xx xx a3 b3 xx xx a2 b2 xx xx a1 b1 xx xx a0 b0
+ a = _mm_srli_epi32(accum0, 16);
+ // [8] xx xx xx max3 xx xx xx max2 xx xx xx max1 xx xx xx max0
+ b = _mm_max_epu8(a, b); // Max of r and g and b.
+ // [8] max3 00 00 00 max2 00 00 00 max1 00 00 00 max0 00 00 00
+ b = _mm_slli_epi32(b, 24);
+
+ // Make sure the value of alpha channel is always larger than maximum
+ // value of color channels.
+ accum0 = _mm_max_epu8(b, accum0);
+ } else {
+ // Set value of alpha channels to 0xFF.
+ __m128i mask = _mm_set1_epi32(0xff000000);
+ accum0 = _mm_or_si128(accum0, mask);
+ }
+
+ // Store the convolution result (16 bytes) and advance the pixel pointers.
+ _mm_storeu_si128(reinterpret_cast<__m128i*>(outRow), accum0);
+ outRow += 16;
+ }
+
+ // When the width of the output is not divisible by 4, We need to save one
+ // pixel (4 bytes) each time. And also the fourth pixel is always absent.
+ int r = pixelWidth & 3;
+ if (r) {
+ __m128i accum0 = _mm_setzero_si128();
+ __m128i accum1 = _mm_setzero_si128();
+ __m128i accum2 = _mm_setzero_si128();
+ for (int filterY = 0; filterY < filterLength; ++filterY) {
+ __m128i coeff16 = _mm_set1_epi16(filterValues[filterY]);
+ // [8] a3 b3 g3 r3 a2 b2 g2 r2 a1 b1 g1 r1 a0 b0 g0 r0
+ const __m128i* src = reinterpret_cast<const __m128i*>(
+ &sourceDataRows[filterY][width << 2]);
+ __m128i src8 = _mm_loadu_si128(src);
+ // [16] a1 b1 g1 r1 a0 b0 g0 r0
+ __m128i src16 = _mm_unpacklo_epi8(src8, zero);
+ __m128i mul_hi = _mm_mulhi_epi16(src16, coeff16);
+ __m128i mul_lo = _mm_mullo_epi16(src16, coeff16);
+ // [32] a0 b0 g0 r0
+ __m128i t = _mm_unpacklo_epi16(mul_lo, mul_hi);
+ accum0 = _mm_add_epi32(accum0, t);
+ // [32] a1 b1 g1 r1
+ t = _mm_unpackhi_epi16(mul_lo, mul_hi);
+ accum1 = _mm_add_epi32(accum1, t);
+ // [16] a3 b3 g3 r3 a2 b2 g2 r2
+ src16 = _mm_unpackhi_epi8(src8, zero);
+ mul_hi = _mm_mulhi_epi16(src16, coeff16);
+ mul_lo = _mm_mullo_epi16(src16, coeff16);
+ // [32] a2 b2 g2 r2
+ t = _mm_unpacklo_epi16(mul_lo, mul_hi);
+ accum2 = _mm_add_epi32(accum2, t);
+ }
+
+ accum0 = _mm_srai_epi32(accum0, SkConvolutionFilter1D::kShiftBits);
+ accum1 = _mm_srai_epi32(accum1, SkConvolutionFilter1D::kShiftBits);
+ accum2 = _mm_srai_epi32(accum2, SkConvolutionFilter1D::kShiftBits);
+ // [16] a1 b1 g1 r1 a0 b0 g0 r0
+ accum0 = _mm_packs_epi32(accum0, accum1);
+ // [16] a3 b3 g3 r3 a2 b2 g2 r2
+ accum2 = _mm_packs_epi32(accum2, zero);
+ // [8] a3 b3 g3 r3 a2 b2 g2 r2 a1 b1 g1 r1 a0 b0 g0 r0
+ accum0 = _mm_packus_epi16(accum0, accum2);
+ if (hasAlpha) {
+ // [8] xx a3 b3 g3 xx a2 b2 g2 xx a1 b1 g1 xx a0 b0 g0
+ __m128i a = _mm_srli_epi32(accum0, 8);
+ // [8] xx xx xx max3 xx xx xx max2 xx xx xx max1 xx xx xx max0
+ __m128i b = _mm_max_epu8(a, accum0); // Max of r and g.
+ // [8] xx xx a3 b3 xx xx a2 b2 xx xx a1 b1 xx xx a0 b0
+ a = _mm_srli_epi32(accum0, 16);
+ // [8] xx xx xx max3 xx xx xx max2 xx xx xx max1 xx xx xx max0
+ b = _mm_max_epu8(a, b); // Max of r and g and b.
+ // [8] max3 00 00 00 max2 00 00 00 max1 00 00 00 max0 00 00 00
+ b = _mm_slli_epi32(b, 24);
+ accum0 = _mm_max_epu8(b, accum0);
+ } else {
+ __m128i mask = _mm_set1_epi32(0xff000000);
+ accum0 = _mm_or_si128(accum0, mask);
+ }
+
+ for (int i = 0; i < r; i++) {
+ *(reinterpret_cast<int*>(outRow)) = _mm_cvtsi128_si32(accum0);
+ accum0 = _mm_srli_si128(accum0, 4);
+ outRow += 4;
+ }
+ }
+ }
+
+#elif defined(SK_ARM_HAS_NEON)
+
+#include <arm_neon.h>
mtklein_C 2016/11/16 14:24:47 Same deal with emmintrin. It's probably best to p
xiangze.zhang 2016/11/17 02:33:07 Done.
+
+ static SK_ALWAYS_INLINE void AccumRemainder(const unsigned char* pixelsLeft,
+ const SkConvolutionFilter1D::ConvolutionFixed* filterValues, int32x4_t& accum, int r) {
+ int remainder[4] = {0};
+ for (int i = 0; i < r; i++) {
+ SkConvolutionFilter1D::ConvolutionFixed coeff = filterValues[i];
+ remainder[0] += coeff * pixelsLeft[i * 4 + 0];
+ remainder[1] += coeff * pixelsLeft[i * 4 + 1];
+ remainder[2] += coeff * pixelsLeft[i * 4 + 2];
+ remainder[3] += coeff * pixelsLeft[i * 4 + 3];
+ }
+ int32x4_t t = {remainder[0], remainder[1], remainder[2], remainder[3]};
+ accum += t;
+ }
+
+ // Convolves horizontally along a single row. The row data is given in
+ // |srcData| and continues for the numValues() of the filter.
+ void convolve_horizontally(const unsigned char* srcData,
+ const SkConvolutionFilter1D& filter,
+ unsigned char* outRow,
+ bool /*hasAlpha*/) {
+ // Loop over each pixel on this row in the output image.
+ int numValues = filter.numValues();
+ for (int outX = 0; outX < numValues; outX++) {
+ uint8x8_t coeff_mask0 = vcreate_u8(0x0100010001000100);
+ uint8x8_t coeff_mask1 = vcreate_u8(0x0302030203020302);
+ uint8x8_t coeff_mask2 = vcreate_u8(0x0504050405040504);
+ uint8x8_t coeff_mask3 = vcreate_u8(0x0706070607060706);
+ // Get the filter that determines the current output pixel.
+ int filterOffset, filterLength;
+ const SkConvolutionFilter1D::ConvolutionFixed* filterValues =
+ filter.FilterForValue(outX, &filterOffset, &filterLength);
+
+ // Compute the first pixel in this row that the filter affects. It will
+ // touch |filterLength| pixels (4 bytes each) after this.
+ const unsigned char* rowToFilter = &srcData[filterOffset * 4];
+
+ // Apply the filter to the row to get the destination pixel in |accum|.
+ int32x4_t accum = vdupq_n_s32(0);
+ for (int filterX = 0; filterX < filterLength >> 2; filterX++) {
+ // Load 4 coefficients
+ int16x4_t coeffs, coeff0, coeff1, coeff2, coeff3;
+ coeffs = vld1_s16(filterValues);
+ coeff0 = vreinterpret_s16_u8(vtbl1_u8(vreinterpret_u8_s16(coeffs), coeff_mask0));
+ coeff1 = vreinterpret_s16_u8(vtbl1_u8(vreinterpret_u8_s16(coeffs), coeff_mask1));
+ coeff2 = vreinterpret_s16_u8(vtbl1_u8(vreinterpret_u8_s16(coeffs), coeff_mask2));
+ coeff3 = vreinterpret_s16_u8(vtbl1_u8(vreinterpret_u8_s16(coeffs), coeff_mask3));
+
+ // Load pixels and calc
+ uint8x16_t pixels = vld1q_u8(rowToFilter);
+ int16x8_t p01_16 = vreinterpretq_s16_u16(vmovl_u8(vget_low_u8(pixels)));
+ int16x8_t p23_16 = vreinterpretq_s16_u16(vmovl_u8(vget_high_u8(pixels)));
+
+ int16x4_t p0_src = vget_low_s16(p01_16);
+ int16x4_t p1_src = vget_high_s16(p01_16);
+ int16x4_t p2_src = vget_low_s16(p23_16);
+ int16x4_t p3_src = vget_high_s16(p23_16);
+
+ int32x4_t p0 = vmull_s16(p0_src, coeff0);
+ int32x4_t p1 = vmull_s16(p1_src, coeff1);
+ int32x4_t p2 = vmull_s16(p2_src, coeff2);
+ int32x4_t p3 = vmull_s16(p3_src, coeff3);
+
+ accum += p0;
+ accum += p1;
+ accum += p2;
+ accum += p3;
+
+ // Advance the pointers
+ rowToFilter += 16;
+ filterValues += 4;
+ }
+
+ int r = filterLength & 3;
+ if (r) {
+ int remainder_offset = (filterOffset + filterLength - r) * 4;
+ AccumRemainder(srcData + remainder_offset, filterValues, accum, r);
+ }
+
+ // Bring this value back in range. All of the filter scaling factors
+ // are in fixed point with kShiftBits bits of fractional part.
+ accum = vshrq_n_s32(accum, SkConvolutionFilter1D::kShiftBits);
+
+ // Pack and store the new pixel.
+ int16x4_t accum16 = vqmovn_s32(accum);
+ uint8x8_t accum8 = vqmovun_s16(vcombine_s16(accum16, accum16));
+ vst1_lane_u32(reinterpret_cast<uint32_t*>(outRow), vreinterpret_u32_u8(accum8), 0);
+ outRow += 4;
+ }
+ }
+
+ // Convolves horizontally along four rows. The row data is given in
+ // |srcData| and continues for the numValues() of the filter.
+ // The algorithm is almost same as |convolve_horizontally|. Please
+ // refer to that function for detailed comments.
+ void convolve_4_rows_horizontally(const unsigned char* srcData[4],
+ const SkConvolutionFilter1D& filter,
+ unsigned char* outRow[4],
+ size_t outRowBytes) {
+ // Output one pixel each iteration, calculating all channels (RGBA) together.
+ int numValues = filter.numValues();
+ for (int outX = 0; outX < numValues; outX++) {
+
+ int filterOffset, filterLength;
+ const SkConvolutionFilter1D::ConvolutionFixed* filterValues =
+ filter.FilterForValue(outX, &filterOffset, &filterLength);
+
+ // four pixels in a column per iteration.
+ int32x4_t accum0 = vdupq_n_s32(0);
+ int32x4_t accum1 = vdupq_n_s32(0);
+ int32x4_t accum2 = vdupq_n_s32(0);
+ int32x4_t accum3 = vdupq_n_s32(0);
+
+ uint8x8_t coeff_mask0 = vcreate_u8(0x0100010001000100);
+ uint8x8_t coeff_mask1 = vcreate_u8(0x0302030203020302);
+ uint8x8_t coeff_mask2 = vcreate_u8(0x0504050405040504);
+ uint8x8_t coeff_mask3 = vcreate_u8(0x0706070607060706);
+
+ int start = filterOffset * 4;
+
+ // We will load and accumulate with four coefficients per iteration.
+ for (int filterX = 0; filterX < (filterLength >> 2); filterX++) {
+ int16x4_t coeffs, coeff0, coeff1, coeff2, coeff3;
+
+ coeffs = vld1_s16(filterValues);
+ coeff0 = vreinterpret_s16_u8(vtbl1_u8(vreinterpret_u8_s16(coeffs), coeff_mask0));
+ coeff1 = vreinterpret_s16_u8(vtbl1_u8(vreinterpret_u8_s16(coeffs), coeff_mask1));
+ coeff2 = vreinterpret_s16_u8(vtbl1_u8(vreinterpret_u8_s16(coeffs), coeff_mask2));
+ coeff3 = vreinterpret_s16_u8(vtbl1_u8(vreinterpret_u8_s16(coeffs), coeff_mask3));
+
+ uint8x16_t pixels;
+ int16x8_t p01_16, p23_16;
+ int32x4_t p0, p1, p2, p3;
+
+#define ITERATION(src, accum) \
+ pixels = vld1q_u8(src); \
+ p01_16 = vreinterpretq_s16_u16(vmovl_u8(vget_low_u8(pixels))); \
+ p23_16 = vreinterpretq_s16_u16(vmovl_u8(vget_high_u8(pixels))); \
+ p0 = vmull_s16(vget_low_s16(p01_16), coeff0); \
+ p1 = vmull_s16(vget_high_s16(p01_16), coeff1); \
+ p2 = vmull_s16(vget_low_s16(p23_16), coeff2); \
+ p3 = vmull_s16(vget_high_s16(p23_16), coeff3); \
+ accum += p0; \
+ accum += p1; \
+ accum += p2; \
+ accum += p3
+
+ ITERATION(srcData[0] + start, accum0);
+ ITERATION(srcData[1] + start, accum1);
+ ITERATION(srcData[2] + start, accum2);
+ ITERATION(srcData[3] + start, accum3);
+
+ start += 16;
+ filterValues += 4;
+ }
+
+ int r = filterLength & 3;
+ if (r) {
+ int remainder_offset = (filterOffset + filterLength - r) * 4;
+ AccumRemainder(srcData[0] + remainder_offset, filterValues, accum0, r);
+ AccumRemainder(srcData[1] + remainder_offset, filterValues, accum1, r);
+ AccumRemainder(srcData[2] + remainder_offset, filterValues, accum2, r);
+ AccumRemainder(srcData[3] + remainder_offset, filterValues, accum3, r);
+ }
+
+ int16x4_t accum16;
+ uint8x8_t res0, res1, res2, res3;
+
+#define PACK_RESULT(accum, res) \
+ accum = vshrq_n_s32(accum, SkConvolutionFilter1D::kShiftBits); \
+ accum16 = vqmovn_s32(accum); \
+ res = vqmovun_s16(vcombine_s16(accum16, accum16));
+
+ PACK_RESULT(accum0, res0);
+ PACK_RESULT(accum1, res1);
+ PACK_RESULT(accum2, res2);
+ PACK_RESULT(accum3, res3);
+
+ vst1_lane_u32(reinterpret_cast<uint32_t*>(outRow[0]), vreinterpret_u32_u8(res0), 0);
+ vst1_lane_u32(reinterpret_cast<uint32_t*>(outRow[1]), vreinterpret_u32_u8(res1), 0);
+ vst1_lane_u32(reinterpret_cast<uint32_t*>(outRow[2]), vreinterpret_u32_u8(res2), 0);
+ vst1_lane_u32(reinterpret_cast<uint32_t*>(outRow[3]), vreinterpret_u32_u8(res3), 0);
+ outRow[0] += 4;
+ outRow[1] += 4;
+ outRow[2] += 4;
+ outRow[3] += 4;
+ }
+ }
+
+
+ // Does vertical convolution to produce one output row. The filter values and
+ // length are given in the first two parameters. These are applied to each
+ // of the rows pointed to in the |sourceDataRows| array, with each row
+ // being |pixelWidth| wide.
+ //
+ // The output must have room for |pixelWidth * 4| bytes.
+ template<bool hasAlpha>
+ void convolveVertically(const SkConvolutionFilter1D::ConvolutionFixed* filterValues,
+ int filterLength,
+ unsigned char* const* sourceDataRows,
+ int pixelWidth,
+ unsigned char* outRow) {
+ int width = pixelWidth & ~3;
+
+ // Output four pixels per iteration (16 bytes).
+ for (int outX = 0; outX < width; outX += 4) {
+
+ // Accumulated result for each pixel. 32 bits per RGBA channel.
+ int32x4_t accum0 = vdupq_n_s32(0);
+ int32x4_t accum1 = vdupq_n_s32(0);
+ int32x4_t accum2 = vdupq_n_s32(0);
+ int32x4_t accum3 = vdupq_n_s32(0);
+
+ // Convolve with one filter coefficient per iteration.
+ for (int filterY = 0; filterY < filterLength; filterY++) {
+
+ // Duplicate the filter coefficient 4 times.
+ // [16] cj cj cj cj
+ int16x4_t coeff16 = vdup_n_s16(filterValues[filterY]);
+
+ // Load four pixels (16 bytes) together.
+ // [8] a3 b3 g3 r3 a2 b2 g2 r2 a1 b1 g1 r1 a0 b0 g0 r0
+ uint8x16_t src8 = vld1q_u8(&sourceDataRows[filterY][outX << 2]);
+
+ int16x8_t src16_01 = vreinterpretq_s16_u16(vmovl_u8(vget_low_u8(src8)));
+ int16x8_t src16_23 = vreinterpretq_s16_u16(vmovl_u8(vget_high_u8(src8)));
+ int16x4_t src16_0 = vget_low_s16(src16_01);
+ int16x4_t src16_1 = vget_high_s16(src16_01);
+ int16x4_t src16_2 = vget_low_s16(src16_23);
+ int16x4_t src16_3 = vget_high_s16(src16_23);
+
+ accum0 += vmull_s16(src16_0, coeff16);
+ accum1 += vmull_s16(src16_1, coeff16);
+ accum2 += vmull_s16(src16_2, coeff16);
+ accum3 += vmull_s16(src16_3, coeff16);
+ }
+
+ // Shift right for fixed point implementation.
+ accum0 = vshrq_n_s32(accum0, SkConvolutionFilter1D::kShiftBits);
+ accum1 = vshrq_n_s32(accum1, SkConvolutionFilter1D::kShiftBits);
+ accum2 = vshrq_n_s32(accum2, SkConvolutionFilter1D::kShiftBits);
+ accum3 = vshrq_n_s32(accum3, SkConvolutionFilter1D::kShiftBits);
+
+ // Packing 32 bits |accum| to 16 bits per channel (signed saturation).
+ // [16] a1 b1 g1 r1 a0 b0 g0 r0
+ int16x8_t accum16_0 = vcombine_s16(vqmovn_s32(accum0), vqmovn_s32(accum1));
+ // [16] a3 b3 g3 r3 a2 b2 g2 r2
+ int16x8_t accum16_1 = vcombine_s16(vqmovn_s32(accum2), vqmovn_s32(accum3));
+
+ // Packing 16 bits |accum| to 8 bits per channel (unsigned saturation).
+ // [8] a3 b3 g3 r3 a2 b2 g2 r2 a1 b1 g1 r1 a0 b0 g0 r0
+ uint8x16_t accum8 = vcombine_u8(vqmovun_s16(accum16_0), vqmovun_s16(accum16_1));
+
+ if (hasAlpha) {
+ // Compute the max(ri, gi, bi) for each pixel.
+ // [8] xx a3 b3 g3 xx a2 b2 g2 xx a1 b1 g1 xx a0 b0 g0
+ uint8x16_t a = vreinterpretq_u8_u32(vshrq_n_u32(vreinterpretq_u32_u8(accum8), 8));
+ // [8] xx xx xx max3 xx xx xx max2 xx xx xx max1 xx xx xx max0
+ uint8x16_t b = vmaxq_u8(a, accum8); // Max of r and g
+ // [8] xx xx a3 b3 xx xx a2 b2 xx xx a1 b1 xx xx a0 b0
+ a = vreinterpretq_u8_u32(vshrq_n_u32(vreinterpretq_u32_u8(accum8), 16));
+ // [8] xx xx xx max3 xx xx xx max2 xx xx xx max1 xx xx xx max0
+ b = vmaxq_u8(a, b); // Max of r and g and b.
+ // [8] max3 00 00 00 max2 00 00 00 max1 00 00 00 max0 00 00 00
+ b = vreinterpretq_u8_u32(vshlq_n_u32(vreinterpretq_u32_u8(b), 24));
+
+ // Make sure the value of alpha channel is always larger than maximum
+ // value of color channels.
+ accum8 = vmaxq_u8(b, accum8);
+ } else {
+ // Set value of alpha channels to 0xFF.
+ accum8 = vreinterpretq_u8_u32(vreinterpretq_u32_u8(accum8) | vdupq_n_u32(0xFF000000));
+ }
+
+ // Store the convolution result (16 bytes) and advance the pixel pointers.
+ vst1q_u8(outRow, accum8);
+ outRow += 16;
+ }
+
+ // Process the leftovers when the width of the output is not divisible
+ // by 4, that is at most 3 pixels.
+ int r = pixelWidth & 3;
+ if (r) {
+
+ int32x4_t accum0 = vdupq_n_s32(0);
+ int32x4_t accum1 = vdupq_n_s32(0);
+ int32x4_t accum2 = vdupq_n_s32(0);
+
+ for (int filterY = 0; filterY < filterLength; ++filterY) {
+ int16x4_t coeff16 = vdup_n_s16(filterValues[filterY]);
+
+ // [8] a3 b3 g3 r3 a2 b2 g2 r2 a1 b1 g1 r1 a0 b0 g0 r0
+ uint8x16_t src8 = vld1q_u8(&sourceDataRows[filterY][width << 2]);
+
+ int16x8_t src16_01 = vreinterpretq_s16_u16(vmovl_u8(vget_low_u8(src8)));
+ int16x8_t src16_23 = vreinterpretq_s16_u16(vmovl_u8(vget_high_u8(src8)));
+ int16x4_t src16_0 = vget_low_s16(src16_01);
+ int16x4_t src16_1 = vget_high_s16(src16_01);
+ int16x4_t src16_2 = vget_low_s16(src16_23);
+
+ accum0 += vmull_s16(src16_0, coeff16);
+ accum1 += vmull_s16(src16_1, coeff16);
+ accum2 += vmull_s16(src16_2, coeff16);
+ }
+
+ accum0 = vshrq_n_s32(accum0, SkConvolutionFilter1D::kShiftBits);
+ accum1 = vshrq_n_s32(accum1, SkConvolutionFilter1D::kShiftBits);
+ accum2 = vshrq_n_s32(accum2, SkConvolutionFilter1D::kShiftBits);
+
+ int16x8_t accum16_0 = vcombine_s16(vqmovn_s32(accum0), vqmovn_s32(accum1));
+ int16x8_t accum16_1 = vcombine_s16(vqmovn_s32(accum2), vqmovn_s32(accum2));
+
+ uint8x16_t accum8 = vcombine_u8(vqmovun_s16(accum16_0), vqmovun_s16(accum16_1));
+
+ if (hasAlpha) {
+ // Compute the max(ri, gi, bi) for each pixel.
+ // [8] xx a3 b3 g3 xx a2 b2 g2 xx a1 b1 g1 xx a0 b0 g0
+ uint8x16_t a = vreinterpretq_u8_u32(vshrq_n_u32(vreinterpretq_u32_u8(accum8), 8));
+ // [8] xx xx xx max3 xx xx xx max2 xx xx xx max1 xx xx xx max0
+ uint8x16_t b = vmaxq_u8(a, accum8); // Max of r and g
+ // [8] xx xx a3 b3 xx xx a2 b2 xx xx a1 b1 xx xx a0 b0
+ a = vreinterpretq_u8_u32(vshrq_n_u32(vreinterpretq_u32_u8(accum8), 16));
+ // [8] xx xx xx max3 xx xx xx max2 xx xx xx max1 xx xx xx max0
+ b = vmaxq_u8(a, b); // Max of r and g and b.
+ // [8] max3 00 00 00 max2 00 00 00 max1 00 00 00 max0 00 00 00
+ b = vreinterpretq_u8_u32(vshlq_n_u32(vreinterpretq_u32_u8(b), 24));
+
+ // Make sure the value of alpha channel is always larger than maximum
+ // value of color channels.
+ accum8 = vmaxq_u8(b, accum8);
+ } else {
+ // Set value of alpha channels to 0xFF.
+ accum8 = vreinterpretq_u8_u32(vreinterpretq_u32_u8(accum8) | vdupq_n_u32(0xFF000000));
+ }
+
+ switch(r) {
+ case 1:
+ vst1q_lane_u32(reinterpret_cast<uint32_t*>(outRow), vreinterpretq_u32_u8(accum8), 0);
+ break;
+ case 2:
+ vst1_u32(reinterpret_cast<uint32_t*>(outRow),
+ vreinterpret_u32_u8(vget_low_u8(accum8)));
+ break;
+ case 3:
+ vst1_u32(reinterpret_cast<uint32_t*>(outRow),
+ vreinterpret_u32_u8(vget_low_u8(accum8)));
+ vst1q_lane_u32(reinterpret_cast<uint32_t*>(outRow+8), vreinterpretq_u32_u8(accum8), 2);
+ break;
+ }
+ }
+ }
+
+#else
+
+ // Converts the argument to an 8-bit unsigned value by clamping to the range
+ // 0-255.
+ inline unsigned char ClampTo8(int a) {
+ if (static_cast<unsigned>(a) < 256) {
+ return a; // Avoid the extra check in the common case.
+ }
+ if (a < 0) {
+ return 0;
+ }
+ return 255;
+ }
+
+ // Convolves horizontally along a single row. The row data is given in
+ // |srcData| and continues for the numValues() of the filter.
+ template<bool hasAlpha>
+ void ConvolveHorizontally(const unsigned char* srcData,
+ const SkConvolutionFilter1D& filter,
+ unsigned char* outRow) {
+ // Loop over each pixel on this row in the output image.
+ int numValues = filter.numValues();
+ for (int outX = 0; outX < numValues; outX++) {
+ // Get the filter that determines the current output pixel.
+ int filterOffset, filterLength;
+ const SkConvolutionFilter1D::ConvolutionFixed* filterValues =
+ filter.FilterForValue(outX, &filterOffset, &filterLength);
+
+ // Compute the first pixel in this row that the filter affects. It will
+ // touch |filterLength| pixels (4 bytes each) after this.
+ const unsigned char* rowToFilter = &srcData[filterOffset * 4];
+
+ // Apply the filter to the row to get the destination pixel in |accum|.
+ int accum[4] = {0};
+ for (int filterX = 0; filterX < filterLength; filterX++) {
+ SkConvolutionFilter1D::ConvolutionFixed curFilter = filterValues[filterX];
+ accum[0] += curFilter * rowToFilter[filterX * 4 + 0];
+ accum[1] += curFilter * rowToFilter[filterX * 4 + 1];
+ accum[2] += curFilter * rowToFilter[filterX * 4 + 2];
+ if (hasAlpha) {
+ accum[3] += curFilter * rowToFilter[filterX * 4 + 3];
+ }
+ }
+
+ // Bring this value back in range. All of the filter scaling factors
+ // are in fixed point with kShiftBits bits of fractional part.
+ accum[0] >>= SkConvolutionFilter1D::kShiftBits;
+ accum[1] >>= SkConvolutionFilter1D::kShiftBits;
+ accum[2] >>= SkConvolutionFilter1D::kShiftBits;
+ if (hasAlpha) {
+ accum[3] >>= SkConvolutionFilter1D::kShiftBits;
+ }
+
+ // Store the new pixel.
+ outRow[outX * 4 + 0] = ClampTo8(accum[0]);
+ outRow[outX * 4 + 1] = ClampTo8(accum[1]);
+ outRow[outX * 4 + 2] = ClampTo8(accum[2]);
+ if (hasAlpha) {
+ outRow[outX * 4 + 3] = ClampTo8(accum[3]);
+ }
+ }
+ }
+
+ // Does vertical convolution to produce one output row. The filter values and
+ // length are given in the first two parameters. These are applied to each
+ // of the rows pointed to in the |sourceDataRows| array, with each row
+ // being |pixelWidth| wide.
+ //
+ // The output must have room for |pixelWidth * 4| bytes.
+ template<bool hasAlpha>
+ void ConvolveVertically(const SkConvolutionFilter1D::ConvolutionFixed* filterValues,
+ int filterLength,
+ unsigned char* const* sourceDataRows,
+ int pixelWidth,
+ unsigned char* outRow) {
+ // We go through each column in the output and do a vertical convolution,
+ // generating one output pixel each time.
+ for (int outX = 0; outX < pixelWidth; outX++) {
+ // Compute the number of bytes over in each row that the current column
+ // we're convolving starts at. The pixel will cover the next 4 bytes.
+ int byteOffset = outX * 4;
+
+ // Apply the filter to one column of pixels.
+ int accum[4] = {0};
+ for (int filterY = 0; filterY < filterLength; filterY++) {
+ SkConvolutionFilter1D::ConvolutionFixed curFilter = filterValues[filterY];
+ accum[0] += curFilter * sourceDataRows[filterY][byteOffset + 0];
+ accum[1] += curFilter * sourceDataRows[filterY][byteOffset + 1];
+ accum[2] += curFilter * sourceDataRows[filterY][byteOffset + 2];
+ if (hasAlpha) {
+ accum[3] += curFilter * sourceDataRows[filterY][byteOffset + 3];
+ }
+ }
+
+ // Bring this value back in range. All of the filter scaling factors
+ // are in fixed point with kShiftBits bits of precision.
+ accum[0] >>= SkConvolutionFilter1D::kShiftBits;
+ accum[1] >>= SkConvolutionFilter1D::kShiftBits;
+ accum[2] >>= SkConvolutionFilter1D::kShiftBits;
+ if (hasAlpha) {
+ accum[3] >>= SkConvolutionFilter1D::kShiftBits;
+ }
+
+ // Store the new pixel.
+ outRow[byteOffset + 0] = ClampTo8(accum[0]);
+ outRow[byteOffset + 1] = ClampTo8(accum[1]);
+ outRow[byteOffset + 2] = ClampTo8(accum[2]);
+ if (hasAlpha) {
+ unsigned char alpha = ClampTo8(accum[3]);
+
+ // Make sure the alpha channel doesn't come out smaller than any of the
+ // color channels. We use premultipled alpha channels, so this should
+ // never happen, but rounding errors will cause this from time to time.
+ // These "impossible" colors will cause overflows (and hence random pixel
+ // values) when the resulting bitmap is drawn to the screen.
+ //
+ // We only need to do this when generating the final output row (here).
+ int maxColorChannel = SkTMax(outRow[byteOffset + 0],
+ SkTMax(outRow[byteOffset + 1],
+ outRow[byteOffset + 2]));
+ if (alpha < maxColorChannel) {
+ outRow[byteOffset + 3] = maxColorChannel;
+ } else {
+ outRow[byteOffset + 3] = alpha;
+ }
+ } else {
+ // No alpha channel, the image is opaque.
+ outRow[byteOffset + 3] = 0xff;
+ }
+ }
+ }
+
+ // There's a bug somewhere here with GCC autovectorization (-ftree-vectorize). We originally
+ // thought this was 32 bit only, but subsequent tests show that some 64 bit gcc compiles
+ // suffer here too.
+ //
+ // Dropping to -O2 disables -ftree-vectorize. GCC 4.6 needs noinline. https://bug.skia.org/2575
+#if SK_HAS_ATTRIBUTE(optimize) && defined(SK_RELEASE)
+ #define SK_MAYBE_DISABLE_VECTORIZATION __attribute__((optimize("O2"), noinline))
+#else
+ #define SK_MAYBE_DISABLE_VECTORIZATION
+#endif
+
+ SK_MAYBE_DISABLE_VECTORIZATION
+ void convolve_horizontally(const unsigned char* srcData,
+ const SkConvolutionFilter1D& filter,
+ unsigned char* outRow,
+ bool has_alpha) {
+ if (has_alpha) {
+ ConvolveHorizontally<true>(srcData, filter, outRow);
+ } else {
+ ConvolveHorizontally<false>(srcData, filter, outRow);
+ }
+ }
+#undef SK_MAYBE_DISABLE_VECTORIZATION
+
+ void (*convolve_4_rows_horizontally)(const unsigned char* src_data[4],
mtklein_C 2016/11/16 14:24:47 Do you think it'd make the calling code clearer to
xiangze.zhang 2016/11/17 02:33:07 The calling code can check and allocate a smaller
+ const SkConvolutionFilter1D& filter,
+ unsigned char* out_row[4],
+ size_t out_row_bytes)
+ = nullptr;
+
+
+#endif
+
+ void convolve_vertically(const SkConvolutionFilter1D::ConvolutionFixed* filter_values,
+ int filter_length,
+ unsigned char* const* source_data_rows,
+ int pixel_width,
+ unsigned char* out_row,
+ bool has_alpha) {
+ if (has_alpha) {
+ convolveVertically<true>(filter_values, filter_length, source_data_rows,
+ pixel_width, out_row);
+ } else {
+ convolveVertically<false>(filter_values, filter_length, source_data_rows,
+ pixel_width, out_row);
+ }
+ }
+
+} // namespace SK_OPTS_NS
+
+#endif//SkBitmapFilter_opts_DEFINED
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