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Unified Diff: src/opts/SkBitmapProcState_arm_neon.cpp

Issue 2500113004: Port convolve functions to SkOpts (Closed)
Patch Set: Fix typo Created 4 years, 1 month ago
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Index: src/opts/SkBitmapProcState_arm_neon.cpp
diff --git a/src/opts/SkBitmapProcState_arm_neon.cpp b/src/opts/SkBitmapProcState_arm_neon.cpp
index 4193e6af071d10af8fb63be62d804a5722b336b9..2f442514dd44e2dd17fc3a842415d7f72e67ae35 100644
--- a/src/opts/SkBitmapProcState_arm_neon.cpp
+++ b/src/opts/SkBitmapProcState_arm_neon.cpp
@@ -77,382 +77,3 @@ const SkBitmapProcState::SampleProc32 gSkBitmapProcStateSample32_neon[] = {
SG8_alpha_D32_filter_DX_neon,
SG8_alpha_D32_filter_DX_neon,
};
-
-///////////////////////////////////////////////////////////////////////////////
-
-#include <arm_neon.h>
-#include "SkConvolver.h"
-
-static SK_ALWAYS_INLINE void accum_remainder(const unsigned char* pixels_left,
- const SkConvolutionFilter1D::ConvolutionFixed* filter_values, int32x4_t& accum, int r) {
- int remainder[4] = {0};
- for (int i = 0; i < r; i++) {
- SkConvolutionFilter1D::ConvolutionFixed coeff = filter_values[i];
- remainder[0] += coeff * pixels_left[i * 4 + 0];
- remainder[1] += coeff * pixels_left[i * 4 + 1];
- remainder[2] += coeff * pixels_left[i * 4 + 2];
- remainder[3] += coeff * pixels_left[i * 4 + 3];
- }
- int32x4_t t = {remainder[0], remainder[1], remainder[2], remainder[3]};
- accum += t;
-}
-
-// Convolves horizontally along a single row. The row data is given in
-// |srcData| and continues for the numValues() of the filter.
-void convolveHorizontally_neon(const unsigned char* srcData,
- const SkConvolutionFilter1D& filter,
- unsigned char* outRow,
- bool hasAlpha) {
- // Loop over each pixel on this row in the output image.
- int numValues = filter.numValues();
- for (int outX = 0; outX < numValues; outX++) {
- uint8x8_t coeff_mask0 = vcreate_u8(0x0100010001000100);
- uint8x8_t coeff_mask1 = vcreate_u8(0x0302030203020302);
- uint8x8_t coeff_mask2 = vcreate_u8(0x0504050405040504);
- uint8x8_t coeff_mask3 = vcreate_u8(0x0706070607060706);
- // Get the filter that determines the current output pixel.
- int filterOffset, filterLength;
- const SkConvolutionFilter1D::ConvolutionFixed* filterValues =
- filter.FilterForValue(outX, &filterOffset, &filterLength);
-
- // Compute the first pixel in this row that the filter affects. It will
- // touch |filterLength| pixels (4 bytes each) after this.
- const unsigned char* rowToFilter = &srcData[filterOffset * 4];
-
- // Apply the filter to the row to get the destination pixel in |accum|.
- int32x4_t accum = vdupq_n_s32(0);
- for (int filterX = 0; filterX < filterLength >> 2; filterX++) {
- // Load 4 coefficients
- int16x4_t coeffs, coeff0, coeff1, coeff2, coeff3;
- coeffs = vld1_s16(filterValues);
- coeff0 = vreinterpret_s16_u8(vtbl1_u8(vreinterpret_u8_s16(coeffs), coeff_mask0));
- coeff1 = vreinterpret_s16_u8(vtbl1_u8(vreinterpret_u8_s16(coeffs), coeff_mask1));
- coeff2 = vreinterpret_s16_u8(vtbl1_u8(vreinterpret_u8_s16(coeffs), coeff_mask2));
- coeff3 = vreinterpret_s16_u8(vtbl1_u8(vreinterpret_u8_s16(coeffs), coeff_mask3));
-
- // Load pixels and calc
- uint8x16_t pixels = vld1q_u8(rowToFilter);
- int16x8_t p01_16 = vreinterpretq_s16_u16(vmovl_u8(vget_low_u8(pixels)));
- int16x8_t p23_16 = vreinterpretq_s16_u16(vmovl_u8(vget_high_u8(pixels)));
-
- int16x4_t p0_src = vget_low_s16(p01_16);
- int16x4_t p1_src = vget_high_s16(p01_16);
- int16x4_t p2_src = vget_low_s16(p23_16);
- int16x4_t p3_src = vget_high_s16(p23_16);
-
- int32x4_t p0 = vmull_s16(p0_src, coeff0);
- int32x4_t p1 = vmull_s16(p1_src, coeff1);
- int32x4_t p2 = vmull_s16(p2_src, coeff2);
- int32x4_t p3 = vmull_s16(p3_src, coeff3);
-
- accum += p0;
- accum += p1;
- accum += p2;
- accum += p3;
-
- // Advance the pointers
- rowToFilter += 16;
- filterValues += 4;
- }
-
- int r = filterLength & 3;
- if (r) {
- int remainder_offset = (filterOffset + filterLength - r) * 4;
- accum_remainder(srcData + remainder_offset, filterValues, accum, r);
- }
-
- // Bring this value back in range. All of the filter scaling factors
- // are in fixed point with kShiftBits bits of fractional part.
- accum = vshrq_n_s32(accum, SkConvolutionFilter1D::kShiftBits);
-
- // Pack and store the new pixel.
- int16x4_t accum16 = vqmovn_s32(accum);
- uint8x8_t accum8 = vqmovun_s16(vcombine_s16(accum16, accum16));
- vst1_lane_u32(reinterpret_cast<uint32_t*>(outRow), vreinterpret_u32_u8(accum8), 0);
- outRow += 4;
- }
-}
-
-// Does vertical convolution to produce one output row. The filter values and
-// length are given in the first two parameters. These are applied to each
-// of the rows pointed to in the |sourceDataRows| array, with each row
-// being |pixelWidth| wide.
-//
-// The output must have room for |pixelWidth * 4| bytes.
-template<bool hasAlpha>
-void convolveVertically_neon(const SkConvolutionFilter1D::ConvolutionFixed* filterValues,
- int filterLength,
- unsigned char* const* sourceDataRows,
- int pixelWidth,
- unsigned char* outRow) {
- int width = pixelWidth & ~3;
-
- int32x4_t accum0, accum1, accum2, accum3;
- int16x4_t coeff16;
-
- // Output four pixels per iteration (16 bytes).
- for (int outX = 0; outX < width; outX += 4) {
-
- // Accumulated result for each pixel. 32 bits per RGBA channel.
- accum0 = accum1 = accum2 = accum3 = vdupq_n_s32(0);
-
- // Convolve with one filter coefficient per iteration.
- for (int filterY = 0; filterY < filterLength; filterY++) {
-
- // Duplicate the filter coefficient 4 times.
- // [16] cj cj cj cj
- coeff16 = vdup_n_s16(filterValues[filterY]);
-
- // Load four pixels (16 bytes) together.
- // [8] a3 b3 g3 r3 a2 b2 g2 r2 a1 b1 g1 r1 a0 b0 g0 r0
- uint8x16_t src8 = vld1q_u8(&sourceDataRows[filterY][outX << 2]);
-
- int16x8_t src16_01 = vreinterpretq_s16_u16(vmovl_u8(vget_low_u8(src8)));
- int16x8_t src16_23 = vreinterpretq_s16_u16(vmovl_u8(vget_high_u8(src8)));
- int16x4_t src16_0 = vget_low_s16(src16_01);
- int16x4_t src16_1 = vget_high_s16(src16_01);
- int16x4_t src16_2 = vget_low_s16(src16_23);
- int16x4_t src16_3 = vget_high_s16(src16_23);
-
- accum0 += vmull_s16(src16_0, coeff16);
- accum1 += vmull_s16(src16_1, coeff16);
- accum2 += vmull_s16(src16_2, coeff16);
- accum3 += vmull_s16(src16_3, coeff16);
- }
-
- // Shift right for fixed point implementation.
- accum0 = vshrq_n_s32(accum0, SkConvolutionFilter1D::kShiftBits);
- accum1 = vshrq_n_s32(accum1, SkConvolutionFilter1D::kShiftBits);
- accum2 = vshrq_n_s32(accum2, SkConvolutionFilter1D::kShiftBits);
- accum3 = vshrq_n_s32(accum3, SkConvolutionFilter1D::kShiftBits);
-
- // Packing 32 bits |accum| to 16 bits per channel (signed saturation).
- // [16] a1 b1 g1 r1 a0 b0 g0 r0
- int16x8_t accum16_0 = vcombine_s16(vqmovn_s32(accum0), vqmovn_s32(accum1));
- // [16] a3 b3 g3 r3 a2 b2 g2 r2
- int16x8_t accum16_1 = vcombine_s16(vqmovn_s32(accum2), vqmovn_s32(accum3));
-
- // Packing 16 bits |accum| to 8 bits per channel (unsigned saturation).
- // [8] a3 b3 g3 r3 a2 b2 g2 r2 a1 b1 g1 r1 a0 b0 g0 r0
- uint8x16_t accum8 = vcombine_u8(vqmovun_s16(accum16_0), vqmovun_s16(accum16_1));
-
- if (hasAlpha) {
- // Compute the max(ri, gi, bi) for each pixel.
- // [8] xx a3 b3 g3 xx a2 b2 g2 xx a1 b1 g1 xx a0 b0 g0
- uint8x16_t a = vreinterpretq_u8_u32(vshrq_n_u32(vreinterpretq_u32_u8(accum8), 8));
- // [8] xx xx xx max3 xx xx xx max2 xx xx xx max1 xx xx xx max0
- uint8x16_t b = vmaxq_u8(a, accum8); // Max of r and g
- // [8] xx xx a3 b3 xx xx a2 b2 xx xx a1 b1 xx xx a0 b0
- a = vreinterpretq_u8_u32(vshrq_n_u32(vreinterpretq_u32_u8(accum8), 16));
- // [8] xx xx xx max3 xx xx xx max2 xx xx xx max1 xx xx xx max0
- b = vmaxq_u8(a, b); // Max of r and g and b.
- // [8] max3 00 00 00 max2 00 00 00 max1 00 00 00 max0 00 00 00
- b = vreinterpretq_u8_u32(vshlq_n_u32(vreinterpretq_u32_u8(b), 24));
-
- // Make sure the value of alpha channel is always larger than maximum
- // value of color channels.
- accum8 = vmaxq_u8(b, accum8);
- } else {
- // Set value of alpha channels to 0xFF.
- accum8 = vreinterpretq_u8_u32(vreinterpretq_u32_u8(accum8) | vdupq_n_u32(0xFF000000));
- }
-
- // Store the convolution result (16 bytes) and advance the pixel pointers.
- vst1q_u8(outRow, accum8);
- outRow += 16;
- }
-
- // Process the leftovers when the width of the output is not divisible
- // by 4, that is at most 3 pixels.
- int r = pixelWidth & 3;
- if (r) {
-
- accum0 = accum1 = accum2 = vdupq_n_s32(0);
-
- for (int filterY = 0; filterY < filterLength; ++filterY) {
- coeff16 = vdup_n_s16(filterValues[filterY]);
-
- // [8] a3 b3 g3 r3 a2 b2 g2 r2 a1 b1 g1 r1 a0 b0 g0 r0
- uint8x16_t src8 = vld1q_u8(&sourceDataRows[filterY][width << 2]);
-
- int16x8_t src16_01 = vreinterpretq_s16_u16(vmovl_u8(vget_low_u8(src8)));
- int16x8_t src16_23 = vreinterpretq_s16_u16(vmovl_u8(vget_high_u8(src8)));
- int16x4_t src16_0 = vget_low_s16(src16_01);
- int16x4_t src16_1 = vget_high_s16(src16_01);
- int16x4_t src16_2 = vget_low_s16(src16_23);
-
- accum0 += vmull_s16(src16_0, coeff16);
- accum1 += vmull_s16(src16_1, coeff16);
- accum2 += vmull_s16(src16_2, coeff16);
- }
-
- accum0 = vshrq_n_s32(accum0, SkConvolutionFilter1D::kShiftBits);
- accum1 = vshrq_n_s32(accum1, SkConvolutionFilter1D::kShiftBits);
- accum2 = vshrq_n_s32(accum2, SkConvolutionFilter1D::kShiftBits);
-
- int16x8_t accum16_0 = vcombine_s16(vqmovn_s32(accum0), vqmovn_s32(accum1));
- int16x8_t accum16_1 = vcombine_s16(vqmovn_s32(accum2), vqmovn_s32(accum2));
-
- uint8x16_t accum8 = vcombine_u8(vqmovun_s16(accum16_0), vqmovun_s16(accum16_1));
-
- if (hasAlpha) {
- // Compute the max(ri, gi, bi) for each pixel.
- // [8] xx a3 b3 g3 xx a2 b2 g2 xx a1 b1 g1 xx a0 b0 g0
- uint8x16_t a = vreinterpretq_u8_u32(vshrq_n_u32(vreinterpretq_u32_u8(accum8), 8));
- // [8] xx xx xx max3 xx xx xx max2 xx xx xx max1 xx xx xx max0
- uint8x16_t b = vmaxq_u8(a, accum8); // Max of r and g
- // [8] xx xx a3 b3 xx xx a2 b2 xx xx a1 b1 xx xx a0 b0
- a = vreinterpretq_u8_u32(vshrq_n_u32(vreinterpretq_u32_u8(accum8), 16));
- // [8] xx xx xx max3 xx xx xx max2 xx xx xx max1 xx xx xx max0
- b = vmaxq_u8(a, b); // Max of r and g and b.
- // [8] max3 00 00 00 max2 00 00 00 max1 00 00 00 max0 00 00 00
- b = vreinterpretq_u8_u32(vshlq_n_u32(vreinterpretq_u32_u8(b), 24));
-
- // Make sure the value of alpha channel is always larger than maximum
- // value of color channels.
- accum8 = vmaxq_u8(b, accum8);
- } else {
- // Set value of alpha channels to 0xFF.
- accum8 = vreinterpretq_u8_u32(vreinterpretq_u32_u8(accum8) | vdupq_n_u32(0xFF000000));
- }
-
- switch(r) {
- case 1:
- vst1q_lane_u32(reinterpret_cast<uint32_t*>(outRow), vreinterpretq_u32_u8(accum8), 0);
- break;
- case 2:
- vst1_u32(reinterpret_cast<uint32_t*>(outRow),
- vreinterpret_u32_u8(vget_low_u8(accum8)));
- break;
- case 3:
- vst1_u32(reinterpret_cast<uint32_t*>(outRow),
- vreinterpret_u32_u8(vget_low_u8(accum8)));
- vst1q_lane_u32(reinterpret_cast<uint32_t*>(outRow+8), vreinterpretq_u32_u8(accum8), 2);
- break;
- }
- }
-}
-
-void convolveVertically_neon(const SkConvolutionFilter1D::ConvolutionFixed* filterValues,
- int filterLength,
- unsigned char* const* sourceDataRows,
- int pixelWidth,
- unsigned char* outRow,
- bool sourceHasAlpha) {
- if (sourceHasAlpha) {
- convolveVertically_neon<true>(filterValues, filterLength,
- sourceDataRows, pixelWidth,
- outRow);
- } else {
- convolveVertically_neon<false>(filterValues, filterLength,
- sourceDataRows, pixelWidth,
- outRow);
- }
-}
-
-// Convolves horizontally along four rows. The row data is given in
-// |src_data| and continues for the num_values() of the filter.
-// The algorithm is almost same as |ConvolveHorizontally_SSE2|. Please
-// refer to that function for detailed comments.
-void convolve4RowsHorizontally_neon(const unsigned char* srcData[4],
- const SkConvolutionFilter1D& filter,
- unsigned char* outRow[4],
- size_t outRowBytes) {
-
- uint8x8_t coeff_mask0 = vcreate_u8(0x0100010001000100);
- uint8x8_t coeff_mask1 = vcreate_u8(0x0302030203020302);
- uint8x8_t coeff_mask2 = vcreate_u8(0x0504050405040504);
- uint8x8_t coeff_mask3 = vcreate_u8(0x0706070607060706);
- int num_values = filter.numValues();
-
- int filterOffset, filterLength;
-
- // Output one pixel each iteration, calculating all channels (RGBA) together.
- for (int outX = 0; outX < num_values; outX++) {
-
- const SkConvolutionFilter1D::ConvolutionFixed* filterValues =
- filter.FilterForValue(outX, &filterOffset, &filterLength);
-
- // four pixels in a column per iteration.
- int32x4_t accum0 = vdupq_n_s32(0);
- int32x4_t accum1 = vdupq_n_s32(0);
- int32x4_t accum2 = vdupq_n_s32(0);
- int32x4_t accum3 = vdupq_n_s32(0);
-
- int start = (filterOffset<<2);
-
- // We will load and accumulate with four coefficients per iteration.
- for (int filter_x = 0; filter_x < (filterLength >> 2); filter_x++) {
- int16x4_t coeffs, coeff0, coeff1, coeff2, coeff3;
-
- coeffs = vld1_s16(filterValues);
- coeff0 = vreinterpret_s16_u8(vtbl1_u8(vreinterpret_u8_s16(coeffs), coeff_mask0));
- coeff1 = vreinterpret_s16_u8(vtbl1_u8(vreinterpret_u8_s16(coeffs), coeff_mask1));
- coeff2 = vreinterpret_s16_u8(vtbl1_u8(vreinterpret_u8_s16(coeffs), coeff_mask2));
- coeff3 = vreinterpret_s16_u8(vtbl1_u8(vreinterpret_u8_s16(coeffs), coeff_mask3));
-
- uint8x16_t pixels;
- int16x8_t p01_16, p23_16;
- int32x4_t p0, p1, p2, p3;
-
-
-#define ITERATION(src, accum) \
- pixels = vld1q_u8(src); \
- p01_16 = vreinterpretq_s16_u16(vmovl_u8(vget_low_u8(pixels))); \
- p23_16 = vreinterpretq_s16_u16(vmovl_u8(vget_high_u8(pixels))); \
- p0 = vmull_s16(vget_low_s16(p01_16), coeff0); \
- p1 = vmull_s16(vget_high_s16(p01_16), coeff1); \
- p2 = vmull_s16(vget_low_s16(p23_16), coeff2); \
- p3 = vmull_s16(vget_high_s16(p23_16), coeff3); \
- accum += p0; \
- accum += p1; \
- accum += p2; \
- accum += p3
-
- ITERATION(srcData[0] + start, accum0);
- ITERATION(srcData[1] + start, accum1);
- ITERATION(srcData[2] + start, accum2);
- ITERATION(srcData[3] + start, accum3);
-
- start += 16;
- filterValues += 4;
- }
-
- int r = filterLength & 3;
- if (r) {
- int remainder_offset = (filterOffset + filterLength - r) * 4;
- accum_remainder(srcData[0] + remainder_offset, filterValues, accum0, r);
- accum_remainder(srcData[1] + remainder_offset, filterValues, accum1, r);
- accum_remainder(srcData[2] + remainder_offset, filterValues, accum2, r);
- accum_remainder(srcData[3] + remainder_offset, filterValues, accum3, r);
- }
-
- int16x4_t accum16;
- uint8x8_t res0, res1, res2, res3;
-
-#define PACK_RESULT(accum, res) \
- accum = vshrq_n_s32(accum, SkConvolutionFilter1D::kShiftBits); \
- accum16 = vqmovn_s32(accum); \
- res = vqmovun_s16(vcombine_s16(accum16, accum16));
-
- PACK_RESULT(accum0, res0);
- PACK_RESULT(accum1, res1);
- PACK_RESULT(accum2, res2);
- PACK_RESULT(accum3, res3);
-
- vst1_lane_u32(reinterpret_cast<uint32_t*>(outRow[0]), vreinterpret_u32_u8(res0), 0);
- vst1_lane_u32(reinterpret_cast<uint32_t*>(outRow[1]), vreinterpret_u32_u8(res1), 0);
- vst1_lane_u32(reinterpret_cast<uint32_t*>(outRow[2]), vreinterpret_u32_u8(res2), 0);
- vst1_lane_u32(reinterpret_cast<uint32_t*>(outRow[3]), vreinterpret_u32_u8(res3), 0);
- outRow[0] += 4;
- outRow[1] += 4;
- outRow[2] += 4;
- outRow[3] += 4;
- }
-}
-
-void platformConvolutionProcs_arm_neon(SkConvolutionProcs* procs) {
- procs->fConvolveVertically = &convolveVertically_neon;
- procs->fConvolve4RowsHorizontally = &convolve4RowsHorizontally_neon;
- procs->fConvolveHorizontally = &convolveHorizontally_neon;
-}
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