| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmapScaler.h" | 8 #include "SkBitmapScaler.h" |
| 9 #include "SkBitmapProcState.h" | 9 #include "SkBitmapProcState.h" |
| 10 | 10 |
| 11 /* A platform may optionally overwrite any of these with accelerated | 11 /* A platform may optionally overwrite any of these with accelerated |
| 12 versions. On input, these will already have valid function pointers, | 12 versions. On input, these will already have valid function pointers, |
| 13 so a platform need only overwrite the ones it chooses, based on the | 13 so a platform need only overwrite the ones it chooses, based on the |
| 14 current state (e.g. fBitmap, fInvMatrix, etc.) | 14 current state (e.g. fBitmap, fInvMatrix, etc.) |
| 15 | 15 |
| 16 fShaderProc32 | 16 fShaderProc32 |
| 17 fShaderProc16 | 17 fShaderProc16 |
| 18 fMatrixProc | 18 fMatrixProc |
| 19 fSampleProc32 | 19 fSampleProc32 |
| 20 fSampleProc32 | 20 fSampleProc32 |
| 21 */ | 21 */ |
| 22 | 22 |
| 23 // empty implementation just uses default supplied function pointers | 23 // empty implementation just uses default supplied function pointers |
| 24 void SkBitmapProcState::platformProcs() {} | 24 void SkBitmapProcState::platformProcs() {} |
| 25 | |
| 26 // empty implementation just uses default supplied function pointers | |
| 27 void SkBitmapScaler::PlatformConvolutionProcs(SkConvolutionProcs*) {} | |
| OLD | NEW |