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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_AURA_WINDOW_PROPERTY_H_ | 5 #ifndef UI_AURA_WINDOW_PROPERTY_H_ |
| 6 #define UI_AURA_WINDOW_PROPERTY_H_ | 6 #define UI_AURA_WINDOW_PROPERTY_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include "ui/aura/aura_export.h" | 10 #include "ui/aura/aura_export.h" |
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| 103 static void Clear(Window* window, const WindowProperty<T>* property) { | 103 static void Clear(Window* window, const WindowProperty<T>* property) { |
| 104 window->SetProperty(property, property->default_value); \ | 104 window->SetProperty(property, property->default_value); \ |
| 105 } | 105 } |
| 106 }; | 106 }; |
| 107 | 107 |
| 108 } // namespace subtle | 108 } // namespace subtle |
| 109 | 109 |
| 110 } // namespace aura | 110 } // namespace aura |
| 111 | 111 |
| 112 // Macros to instantiate the property getter/setter template functions. | 112 // Macros to instantiate the property getter/setter template functions. |
| 113 #define DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(EXPORT, T) \ | 113 #define DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(EXPORT, T) \ |
| 114 namespace aura { \ | 114 namespace aura { \ |
| 115 template<> EXPORT void aura::Window::SetProperty( \ | 115 template <> \ |
| 116 const WindowProperty<T >* property, T value) { \ | 116 EXPORT void Window::SetProperty(const WindowProperty<T>* property, \ |
| 117 subtle::PropertyHelper::Set<T>(this, property, value); \ | 117 T value) { \ |
| 118 } \ | 118 subtle::PropertyHelper::Set<T>(this, property, value); \ |
| 119 template<> EXPORT T Window::GetProperty( \ | 119 } \ |
| 120 const WindowProperty<T >* property) const { \ | 120 template <> \ |
| 121 return subtle::PropertyHelper::Get<T>(this, property); \ | 121 EXPORT T Window::GetProperty(const WindowProperty<T>* property) const { \ |
| 122 } \ | 122 return subtle::PropertyHelper::Get<T>(this, property); \ |
| 123 template<> EXPORT void Window::ClearProperty( \ | 123 } \ |
| 124 const WindowProperty<T >* property) { \ | 124 template <> \ |
| 125 subtle::PropertyHelper::Clear<T>(this, property); \ | 125 EXPORT void Window::ClearProperty(const WindowProperty<T>* property) { \ |
| 126 } \ | 126 subtle::PropertyHelper::Clear<T>(this, property); \ |
| 127 } | 127 } \ |
| 128 } |
| 128 #define DECLARE_WINDOW_PROPERTY_TYPE(T) \ | 129 #define DECLARE_WINDOW_PROPERTY_TYPE(T) \ |
| 129 DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(, T) | 130 DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(, T) |
| 130 | 131 |
| 131 #define DEFINE_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \ | 132 #define DEFINE_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \ |
| 132 static_assert(sizeof(TYPE) <= sizeof(int64_t), "property type too large"); \ | 133 static_assert(sizeof(TYPE) <= sizeof(int64_t), "property type too large"); \ |
| 133 namespace { \ | 134 namespace { \ |
| 134 const aura::WindowProperty<TYPE> NAME##_Value = {DEFAULT, #NAME, nullptr}; \ | 135 const aura::WindowProperty<TYPE> NAME##_Value = {DEFAULT, #NAME, nullptr}; \ |
| 135 } \ | 136 } \ |
| 136 const aura::WindowProperty<TYPE>* const NAME = &NAME##_Value; | 137 const aura::WindowProperty<TYPE>* const NAME = &NAME##_Value; |
| 137 | 138 |
| 138 #define DEFINE_LOCAL_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \ | 139 #define DEFINE_LOCAL_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \ |
| 139 static_assert(sizeof(TYPE) <= sizeof(int64_t), "property type too large"); \ | 140 static_assert(sizeof(TYPE) <= sizeof(int64_t), "property type too large"); \ |
| 140 namespace { \ | 141 namespace { \ |
| 141 const aura::WindowProperty<TYPE> NAME##_Value = {DEFAULT, #NAME, nullptr}; \ | 142 const aura::WindowProperty<TYPE> NAME##_Value = {DEFAULT, #NAME, nullptr}; \ |
| 142 const aura::WindowProperty<TYPE>* const NAME = &NAME##_Value; \ | 143 const aura::WindowProperty<TYPE>* const NAME = &NAME##_Value; \ |
| 143 } | 144 } |
| 144 | 145 |
| 145 #define DEFINE_OWNED_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \ | 146 #define DEFINE_OWNED_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \ |
| 146 namespace { \ | 147 namespace { \ |
| 147 void Deallocator##NAME(int64_t p) { \ | 148 void Deallocator##NAME(int64_t p) { \ |
| 148 enum { type_must_be_complete = sizeof(TYPE) }; \ | 149 enum { type_must_be_complete = sizeof(TYPE) }; \ |
| 149 delete aura::WindowPropertyCaster<TYPE*>::FromInt64(p); \ | 150 delete aura::WindowPropertyCaster<TYPE*>::FromInt64(p); \ |
| 150 } \ | 151 } \ |
| 151 const aura::WindowProperty<TYPE*> NAME##_Value = {DEFAULT, #NAME, \ | 152 const aura::WindowProperty<TYPE*> NAME##_Value = {DEFAULT, #NAME, \ |
| 152 &Deallocator##NAME}; \ | 153 &Deallocator##NAME}; \ |
| 153 } \ | 154 } \ |
| 154 const aura::WindowProperty<TYPE*>* const NAME = &NAME##_Value; | 155 const aura::WindowProperty<TYPE*>* const NAME = &NAME##_Value; |
| 155 | 156 |
| 156 #endif // UI_AURA_WINDOW_PROPERTY_H_ | 157 #endif // UI_AURA_WINDOW_PROPERTY_H_ |
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