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Unified Diff: device/vr/android/gvr/gvr_device.h

Issue 2499793002: Refactoring how WebVR eye bounds are handled (Closed)
Patch Set: Rebase Created 4 years, 1 month ago
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Index: device/vr/android/gvr/gvr_device.h
diff --git a/device/vr/android/gvr/gvr_device.h b/device/vr/android/gvr/gvr_device.h
index 2ed799d4a74c7806048cb40cb53cc378f570c1d9..d69b1b9d850a2477d5b89746a568073b2dd89ddf 100644
--- a/device/vr/android/gvr/gvr_device.h
+++ b/device/vr/android/gvr/gvr_device.h
@@ -33,8 +33,8 @@ class GvrDevice : public VRDevice {
void ExitPresent() override;
void SubmitFrame(mojom::VRPosePtr pose) override;
- void UpdateLayerBounds(mojom::VRLayerBoundsPtr leftBounds,
- mojom::VRLayerBoundsPtr rightBounds) override;
+ void UpdateLayerBounds(mojom::VRLayerBoundsPtr left_bounds,
+ mojom::VRLayerBoundsPtr right_bounds) override;
void SetDelegate(const base::WeakPtr<GvrDelegate>& delegate);
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