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Side by Side Diff: ui/views/animation/ink_drop.h

Issue 2499523003: Add ink drop masking to TrayBackgroundView (Closed)
Patch Set: Rebased Created 4 years, 1 month ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_ANIMATION_INK_DROP_H_ 5 #ifndef UI_VIEWS_ANIMATION_INK_DROP_H_
6 #define UI_VIEWS_ANIMATION_INK_DROP_H_ 6 #define UI_VIEWS_ANIMATION_INK_DROP_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "base/time/time.h" 11 #include "base/time/time.h"
12 #include "ui/compositor/layer_tree_owner.h" 12 #include "ui/compositor/layer_tree_owner.h"
13 #include "ui/events/event_handler.h" 13 #include "ui/events/event_handler.h"
14 #include "ui/gfx/geometry/rect.h" 14 #include "ui/gfx/geometry/rect.h"
15 #include "ui/gfx/geometry/size.h" 15 #include "ui/gfx/geometry/size.h"
16 #include "ui/views/animation/ink_drop_state.h" 16 #include "ui/views/animation/ink_drop_state.h"
17 #include "ui/views/views_export.h" 17 #include "ui/views/views_export.h"
18 18
19 namespace views { 19 namespace views {
20 20
21 // Pure virtual base class that manages the lifetime and state of an ink drop 21 // Pure virtual base class that manages the lifetime and state of an ink drop
22 // ripple as well as visual hover state feedback. 22 // ripple as well as visual hover state feedback.
23 class VIEWS_EXPORT InkDrop { 23 class VIEWS_EXPORT InkDrop {
24 public: 24 public:
25 virtual ~InkDrop() {} 25 virtual ~InkDrop() {}
26 26
27 // Used to update the layer size for the ink drop.
28 virtual void UpdateLayerSize(const gfx::Size& layer_size) = 0;
bruthig 2016/11/14 19:09:38 I think this would be better named as "HostSizeCha
mohsen 2016/11/14 20:19:39 Sure. Done.
29
27 // Gets the target state of the ink drop. 30 // Gets the target state of the ink drop.
28 virtual InkDropState GetTargetInkDropState() const = 0; 31 virtual InkDropState GetTargetInkDropState() const = 0;
29 32
30 // Animates from the current InkDropState to |ink_drop_state|. 33 // Animates from the current InkDropState to |ink_drop_state|.
31 virtual void AnimateToState(InkDropState ink_drop_state) = 0; 34 virtual void AnimateToState(InkDropState ink_drop_state) = 0;
32 35
33 // Immediately snaps the InkDropState to ACTIVATED. This more specific 36 // Immediately snaps the InkDropState to ACTIVATED. This more specific
34 // implementation of the non-existent SnapToState(InkDropState) function is 37 // implementation of the non-existent SnapToState(InkDropState) function is
35 // the only one available because it was the only InkDropState that clients 38 // the only one available because it was the only InkDropState that clients
36 // needed to skip animations for. 39 // needed to skip animations for.
37 virtual void SnapToActivated() = 0; 40 virtual void SnapToActivated() = 0;
38 41
39 // Enables or disables the hover state. 42 // Enables or disables the hover state.
40 virtual void SetHovered(bool is_hovered) = 0; 43 virtual void SetHovered(bool is_hovered) = 0;
41 44
42 // Enables or disables the focus state. 45 // Enables or disables the focus state.
43 virtual void SetFocused(bool is_focused) = 0; 46 virtual void SetFocused(bool is_focused) = 0;
44 47
45 protected: 48 protected:
46 InkDrop() {} 49 InkDrop() {}
47 50
48 private: 51 private:
49 DISALLOW_COPY_AND_ASSIGN(InkDrop); 52 DISALLOW_COPY_AND_ASSIGN(InkDrop);
50 }; 53 };
51 54
52 } // namespace views 55 } // namespace views
53 56
54 #endif // UI_VIEWS_ANIMATION_INK_DROP_H_ 57 #endif // UI_VIEWS_ANIMATION_INK_DROP_H_
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