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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_GLOBAL_HANDLES_H_ | 5 #ifndef V8_GLOBAL_HANDLES_H_ |
6 #define V8_GLOBAL_HANDLES_H_ | 6 #define V8_GLOBAL_HANDLES_H_ |
7 | 7 |
8 #include "include/v8.h" | 8 #include "include/v8.h" |
9 #include "include/v8-profiler.h" | 9 #include "include/v8-profiler.h" |
10 | 10 |
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106 // embedder gets a null pointer instead. | 106 // embedder gets a null pointer instead. |
107 PHANTOM_WEAK, | 107 PHANTOM_WEAK, |
108 PHANTOM_WEAK_2_INTERNAL_FIELDS, | 108 PHANTOM_WEAK_2_INTERNAL_FIELDS, |
109 // The handle is automatically reset by the garbage collector when | 109 // The handle is automatically reset by the garbage collector when |
110 // the object is no longer reachable. | 110 // the object is no longer reachable. |
111 PHANTOM_WEAK_RESET_HANDLE | 111 PHANTOM_WEAK_RESET_HANDLE |
112 }; | 112 }; |
113 | 113 |
114 class GlobalHandles { | 114 class GlobalHandles { |
115 public: | 115 public: |
| 116 enum IterationMode { HANDLE_PHANTOM_NODES, DONT_HANDLE_PHANTOM_NODES }; |
| 117 |
116 ~GlobalHandles(); | 118 ~GlobalHandles(); |
117 | 119 |
118 // Creates a new global handle that is alive until Destroy is called. | 120 // Creates a new global handle that is alive until Destroy is called. |
119 Handle<Object> Create(Object* value); | 121 Handle<Object> Create(Object* value); |
120 | 122 |
121 // Copy a global handle | 123 // Copy a global handle |
122 static Handle<Object> CopyGlobal(Object** location); | 124 static Handle<Object> CopyGlobal(Object** location); |
123 | 125 |
124 // Destroy a global handle. | 126 // Destroy a global handle. |
125 static void Destroy(Object** location); | 127 static void Destroy(Object** location); |
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220 // See the note above. | 222 // See the note above. |
221 void IterateNewSpaceWeakIndependentRoots(ObjectVisitor* v); | 223 void IterateNewSpaceWeakIndependentRoots(ObjectVisitor* v); |
222 | 224 |
223 // Finds weak independent or unmodified handles satisfying | 225 // Finds weak independent or unmodified handles satisfying |
224 // the callback predicate and marks them as pending. See the note above. | 226 // the callback predicate and marks them as pending. See the note above. |
225 void MarkNewSpaceWeakUnmodifiedObjectsPending( | 227 void MarkNewSpaceWeakUnmodifiedObjectsPending( |
226 WeakSlotCallbackWithHeap is_unscavenged); | 228 WeakSlotCallbackWithHeap is_unscavenged); |
227 | 229 |
228 // Iterates over weak independent or unmodified handles. | 230 // Iterates over weak independent or unmodified handles. |
229 // See the note above. | 231 // See the note above. |
| 232 template <IterationMode mode> |
230 void IterateNewSpaceWeakUnmodifiedRoots(ObjectVisitor* v); | 233 void IterateNewSpaceWeakUnmodifiedRoots(ObjectVisitor* v); |
231 | 234 |
| 235 void ResetNewSpaceHandlesForTesting(); |
| 236 |
232 // Identify unmodified objects that are in weak state and marks them | 237 // Identify unmodified objects that are in weak state and marks them |
233 // unmodified | 238 // unmodified |
234 void IdentifyWeakUnmodifiedObjects(WeakSlotCallback is_unmodified); | 239 void IdentifyWeakUnmodifiedObjects(WeakSlotCallback is_unmodified); |
235 | 240 |
236 // Iterate over objects in object groups that have at least one object | 241 // Iterate over objects in object groups that have at least one object |
237 // which requires visiting. The callback has to return true if objects | 242 // which requires visiting. The callback has to return true if objects |
238 // can be skipped and false otherwise. | 243 // can be skipped and false otherwise. |
239 bool IterateObjectGroups(ObjectVisitor* v, WeakSlotCallbackWithHeap can_skip); | 244 bool IterateObjectGroups(ObjectVisitor* v, WeakSlotCallbackWithHeap can_skip); |
240 | 245 |
241 // Print all objects in object groups | 246 // Print all objects in object groups |
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453 int singleton_handles_[NUMBER_OF_SINGLETON_HANDLES]; | 458 int singleton_handles_[NUMBER_OF_SINGLETON_HANDLES]; |
454 | 459 |
455 DISALLOW_COPY_AND_ASSIGN(EternalHandles); | 460 DISALLOW_COPY_AND_ASSIGN(EternalHandles); |
456 }; | 461 }; |
457 | 462 |
458 | 463 |
459 } // namespace internal | 464 } // namespace internal |
460 } // namespace v8 | 465 } // namespace v8 |
461 | 466 |
462 #endif // V8_GLOBAL_HANDLES_H_ | 467 #endif // V8_GLOBAL_HANDLES_H_ |
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