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Side by Side Diff: src/compiler/code-assembler.h

Issue 2498073002: [refactoring] Split CodeAssemblerState out of CodeAssembler (Closed)
Patch Set: Created 4 years, 1 month ago
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1 // Copyright 2015 the V8 project authors. All rights reserved. 1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_CODE_ASSEMBLER_H_ 5 #ifndef V8_COMPILER_CODE_ASSEMBLER_H_
6 #define V8_COMPILER_CODE_ASSEMBLER_H_ 6 #define V8_COMPILER_CODE_ASSEMBLER_H_
7 7
8 #include <map> 8 #include <map>
9 #include <memory> 9 #include <memory>
10 10
(...skipping 155 matching lines...) Expand 10 before | Expand all | Expand 10 after
166 // V8 components that need to generate low-level code using this interface 166 // V8 components that need to generate low-level code using this interface
167 // should include this header--and this header only--from the compiler directory 167 // should include this header--and this header only--from the compiler directory
168 // (this is actually enforced). Since all interesting data structures are 168 // (this is actually enforced). Since all interesting data structures are
169 // forward declared, it's not possible for clients to peek inside the compiler 169 // forward declared, it's not possible for clients to peek inside the compiler
170 // internals. 170 // internals.
171 // 171 //
172 // In addition to providing isolation between TurboFan and code generation 172 // In addition to providing isolation between TurboFan and code generation
173 // clients, CodeAssembler also provides an abstraction for creating variables 173 // clients, CodeAssembler also provides an abstraction for creating variables
174 // and enhanced Label functionality to merge variable values along paths where 174 // and enhanced Label functionality to merge variable values along paths where
175 // they have differing values, including loops. 175 // they have differing values, including loops.
176 //
177 // The CodeAssembler itself is stateless (and instances are expected to be
178 // temporary-scoped and short-lived); all its state is encapsulated into
179 // a CodeAssemblerState instance.
180
181 class CodeAssemblerState;
Michael Starzinger 2016/11/15 11:45:20 nit: Please move this forward declaration up to th
Jakob Kummerow 2016/11/15 13:40:32 Done.
182
176 class V8_EXPORT_PRIVATE CodeAssembler { 183 class V8_EXPORT_PRIVATE CodeAssembler {
177 public: 184 public:
178 // Create with CallStub linkage. 185 explicit CodeAssembler(CodeAssemblerState* state) : state_(state) {}
179 // |result_size| specifies the number of results returned by the stub.
180 // TODO(rmcilroy): move result_size to the CallInterfaceDescriptor.
181 CodeAssembler(Isolate* isolate, Zone* zone,
182 const CallInterfaceDescriptor& descriptor, Code::Flags flags,
183 const char* name, size_t result_size = 1);
184
185 // Create with JSCall linkage.
186 CodeAssembler(Isolate* isolate, Zone* zone, int parameter_count,
187 Code::Flags flags, const char* name);
188 186
189 virtual ~CodeAssembler(); 187 virtual ~CodeAssembler();
190 188
191 Handle<Code> GenerateCode(); 189 Handle<Code> GenerateCode();
192 190
193 bool Is64() const; 191 bool Is64() const;
194 bool IsFloat64RoundUpSupported() const; 192 bool IsFloat64RoundUpSupported() const;
195 bool IsFloat64RoundDownSupported() const; 193 bool IsFloat64RoundDownSupported() const;
196 bool IsFloat64RoundTruncateSupported() const; 194 bool IsFloat64RoundTruncateSupported() const;
197 195
198 class Label; 196 class Label;
199 class Variable { 197 class Variable {
200 public: 198 public:
201 explicit Variable(CodeAssembler* assembler, MachineRepresentation rep); 199 explicit Variable(CodeAssembler* assembler, MachineRepresentation rep);
202 ~Variable(); 200 ~Variable();
203 void Bind(Node* value); 201 void Bind(Node* value);
204 Node* value() const; 202 Node* value() const;
205 MachineRepresentation rep() const; 203 MachineRepresentation rep() const;
206 bool IsBound() const; 204 bool IsBound() const;
207 205
208 private: 206 private:
209 friend class CodeAssembler; 207 friend class CodeAssembler;
208 friend class CodeAssemblerState;
210 class Impl; 209 class Impl;
211 Impl* impl_; 210 Impl* impl_;
212 CodeAssembler* assembler_; 211 CodeAssembler* assembler_;
213 }; 212 };
214 213
215 typedef ZoneList<Variable*> VariableList; 214 typedef ZoneList<Variable*> VariableList;
216 215
217 // =========================================================================== 216 // ===========================================================================
218 // Base Assembler 217 // Base Assembler
219 // =========================================================================== 218 // ===========================================================================
(...skipping 244 matching lines...) Expand 10 before | Expand all | Expand 10 after
464 Factory* factory() const; 463 Factory* factory() const;
465 Isolate* isolate() const; 464 Isolate* isolate() const;
466 Zone* zone() const; 465 Zone* zone() const;
467 466
468 protected: 467 protected:
469 // Enables subclasses to perform operations before and after a call. 468 // Enables subclasses to perform operations before and after a call.
470 virtual void CallPrologue(); 469 virtual void CallPrologue();
471 virtual void CallEpilogue(); 470 virtual void CallEpilogue();
472 471
473 private: 472 private:
474 CodeAssembler(Isolate* isolate, Zone* zone, CallDescriptor* call_descriptor,
475 Code::Flags flags, const char* name);
476
477 Node* CallN(CallDescriptor* descriptor, Node* code_target, Node** args); 473 Node* CallN(CallDescriptor* descriptor, Node* code_target, Node** args);
478 Node* TailCallN(CallDescriptor* descriptor, Node* code_target, Node** args); 474 Node* TailCallN(CallDescriptor* descriptor, Node* code_target, Node** args);
479 475
480 std::unique_ptr<RawMachineAssembler> raw_assembler_; 476 RawMachineAssembler* raw_assembler() const;
481 Code::Flags flags_; 477
482 const char* name_; 478 CodeAssemblerState* state_;
483 bool code_generated_;
484 ZoneSet<Variable::Impl*> variables_;
485 479
486 DISALLOW_COPY_AND_ASSIGN(CodeAssembler); 480 DISALLOW_COPY_AND_ASSIGN(CodeAssembler);
487 }; 481 };
488 482
489 class CodeAssembler::Label { 483 class CodeAssembler::Label {
490 public: 484 public:
491 enum Type { kDeferred, kNonDeferred }; 485 enum Type { kDeferred, kNonDeferred };
492 486
493 explicit Label( 487 explicit Label(
494 CodeAssembler* assembler, 488 CodeAssembler* assembler,
(...skipping 21 matching lines...) Expand all
516 CodeAssembler* assembler_; 510 CodeAssembler* assembler_;
517 RawMachineLabel* label_; 511 RawMachineLabel* label_;
518 // Map of variables that need to be merged to their phi nodes (or placeholders 512 // Map of variables that need to be merged to their phi nodes (or placeholders
519 // for those phis). 513 // for those phis).
520 std::map<Variable::Impl*, Node*> variable_phis_; 514 std::map<Variable::Impl*, Node*> variable_phis_;
521 // Map of variables to the list of value nodes that have been added from each 515 // Map of variables to the list of value nodes that have been added from each
522 // merge path in their order of merging. 516 // merge path in their order of merging.
523 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; 517 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_;
524 }; 518 };
525 519
520 class V8_EXPORT_PRIVATE CodeAssemblerState {
Michael Starzinger 2016/11/15 11:45:20 nit: Can we make this final?
Igor Sheludko 2016/11/15 13:06:35 Thinking out loud: we could even hide this class i
Jakob Kummerow 2016/11/15 13:40:32 We could do that. But then we can't heap-allocate
Jakob Kummerow 2016/11/15 13:40:32 I'd love to; but see comment on unit test.
Igor Sheludko 2016/11/15 14:02:53 Ah, I missed the DISALLOW_COPY_AND_ASSIGN thing.
521 public:
522 // Create with CallStub linkage.
523 // |result_size| specifies the number of results returned by the stub.
524 // TODO(rmcilroy): move result_size to the CallInterfaceDescriptor.
525 CodeAssemblerState(Isolate* isolate, Zone* zone,
526 const CallInterfaceDescriptor& descriptor,
527 Code::Flags flags, const char* name,
528 size_t result_size = 1);
529
530 // Create with JSCall linkage.
531 CodeAssemblerState(Isolate* isolate, Zone* zone, int parameter_count,
532 Code::Flags flags, const char* name);
533
534 ~CodeAssemblerState();
535
536 Handle<Code> GenerateCode();
Michael Starzinger 2016/11/15 11:45:20 Can we move this back to the {CodeAssembler} class
Igor Sheludko 2016/11/15 13:06:35 If we do that then we will not be able to generate
Jakob Kummerow 2016/11/15 13:40:32 Summarizing offline discussion: - The argument in
Igor Sheludko 2016/11/15 14:02:53 Awesome!
537
538 private:
539 friend class CodeAssembler;
540
541 CodeAssemblerState(Isolate* isolate, Zone* zone,
542 CallDescriptor* call_descriptor, Code::Flags flags,
543 const char* name);
544
545 std::unique_ptr<RawMachineAssembler> raw_assembler_;
546 Code::Flags flags_;
547 const char* name_;
548 bool code_generated_;
549 ZoneSet<CodeAssembler::Variable::Impl*> variables_;
550
551 DISALLOW_COPY_AND_ASSIGN(CodeAssemblerState);
552 };
553
526 } // namespace compiler 554 } // namespace compiler
527 } // namespace internal 555 } // namespace internal
528 } // namespace v8 556 } // namespace v8
529 557
530 #endif // V8_COMPILER_CODE_ASSEMBLER_H_ 558 #endif // V8_COMPILER_CODE_ASSEMBLER_H_
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