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Side by Side Diff: ui/compositor/test/in_process_context_provider.cc

Issue 2498053004: Add InProcessContextProvider and update InProcessCommandBuffer (Closed)
Patch Set: Revert experiments and fix android_webview Created 4 years, 1 month ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/test/in_process_context_provider.h" 5 #include "ui/compositor/test/in_process_context_provider.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/callback_helpers.h" 8 #include "base/callback_helpers.h"
9 #include "base/lazy_instance.h" 9 #include "base/lazy_instance.h"
10 #include "base/macros.h" 10 #include "base/macros.h"
(...skipping 11 matching lines...) Expand all
22 #include "third_party/skia/include/gpu/gl/GrGLInterface.h" 22 #include "third_party/skia/include/gpu/gl/GrGLInterface.h"
23 23
24 namespace ui { 24 namespace ui {
25 25
26 // static 26 // static
27 scoped_refptr<InProcessContextProvider> InProcessContextProvider::Create( 27 scoped_refptr<InProcessContextProvider> InProcessContextProvider::Create(
28 const gpu::gles2::ContextCreationAttribHelper& attribs, 28 const gpu::gles2::ContextCreationAttribHelper& attribs,
29 InProcessContextProvider* shared_context, 29 InProcessContextProvider* shared_context,
30 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, 30 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
31 gpu::ImageFactory* image_factory, 31 gpu::ImageFactory* image_factory,
32 gfx::AcceleratedWidget window, 32 gpu::SurfaceHandle window,
33 const std::string& debug_name) { 33 const std::string& debug_name) {
34 return new InProcessContextProvider(attribs, shared_context, 34 return new InProcessContextProvider(attribs, shared_context,
35 gpu_memory_buffer_manager, image_factory, 35 gpu_memory_buffer_manager, image_factory,
36 window, debug_name); 36 window, debug_name);
37 } 37 }
38 38
39 // static 39 // static
40 scoped_refptr<InProcessContextProvider> 40 scoped_refptr<InProcessContextProvider>
41 InProcessContextProvider::CreateOffscreen( 41 InProcessContextProvider::CreateOffscreen(
42 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, 42 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
43 gpu::ImageFactory* image_factory, 43 gpu::ImageFactory* image_factory,
44 InProcessContextProvider* shared_context) { 44 InProcessContextProvider* shared_context) {
45 gpu::gles2::ContextCreationAttribHelper attribs; 45 gpu::gles2::ContextCreationAttribHelper attribs;
46 attribs.alpha_size = 8; 46 attribs.alpha_size = 8;
47 attribs.blue_size = 8; 47 attribs.blue_size = 8;
48 attribs.green_size = 8; 48 attribs.green_size = 8;
49 attribs.red_size = 8; 49 attribs.red_size = 8;
50 attribs.depth_size = 0; 50 attribs.depth_size = 0;
51 attribs.stencil_size = 8; 51 attribs.stencil_size = 8;
52 attribs.samples = 0; 52 attribs.samples = 0;
53 attribs.sample_buffers = 0; 53 attribs.sample_buffers = 0;
54 attribs.fail_if_major_perf_caveat = false; 54 attribs.fail_if_major_perf_caveat = false;
55 attribs.bind_generates_resource = false; 55 attribs.bind_generates_resource = false;
56 return new InProcessContextProvider(attribs, shared_context, 56 return new InProcessContextProvider(attribs, shared_context,
57 gpu_memory_buffer_manager, image_factory, 57 gpu_memory_buffer_manager, image_factory,
58 gfx::kNullAcceleratedWidget, "Offscreen"); 58 gpu::kNullSurfaceHandle, "Offscreen");
59 } 59 }
60 60
61 InProcessContextProvider::InProcessContextProvider( 61 InProcessContextProvider::InProcessContextProvider(
62 const gpu::gles2::ContextCreationAttribHelper& attribs, 62 const gpu::gles2::ContextCreationAttribHelper& attribs,
63 InProcessContextProvider* shared_context, 63 InProcessContextProvider* shared_context,
64 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, 64 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
65 gpu::ImageFactory* image_factory, 65 gpu::ImageFactory* image_factory,
66 gfx::AcceleratedWidget window, 66 gpu::SurfaceHandle window,
67 const std::string& debug_name) 67 const std::string& debug_name)
68 : attribs_(attribs), 68 : attribs_(attribs),
69 shared_context_(shared_context), 69 shared_context_(shared_context),
70 gpu_memory_buffer_manager_(gpu_memory_buffer_manager), 70 gpu_memory_buffer_manager_(gpu_memory_buffer_manager),
71 image_factory_(image_factory), 71 image_factory_(image_factory),
72 window_(window), 72 window_(window),
73 debug_name_(debug_name) { 73 debug_name_(debug_name) {
74 DCHECK(main_thread_checker_.CalledOnValidThread()); 74 DCHECK(main_thread_checker_.CalledOnValidThread());
75 context_thread_checker_.DetachFromThread(); 75 context_thread_checker_.DetachFromThread();
76 } 76 }
(...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after
165 uint32_t InProcessContextProvider::GetCopyTextureInternalFormat() { 165 uint32_t InProcessContextProvider::GetCopyTextureInternalFormat() {
166 if (attribs_.alpha_size > 0) 166 if (attribs_.alpha_size > 0)
167 return GL_RGBA; 167 return GL_RGBA;
168 DCHECK_NE(attribs_.red_size, 0); 168 DCHECK_NE(attribs_.red_size, 0);
169 DCHECK_NE(attribs_.green_size, 0); 169 DCHECK_NE(attribs_.green_size, 0);
170 DCHECK_NE(attribs_.blue_size, 0); 170 DCHECK_NE(attribs_.blue_size, 0);
171 return GL_RGB; 171 return GL_RGB;
172 } 172 }
173 173
174 } // namespace ui 174 } // namespace ui
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