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Side by Side Diff: gpu/ipc/gl_in_process_context.h

Issue 2498053004: Add InProcessContextProvider and update InProcessCommandBuffer (Closed)
Patch Set: Revert experiments and fix android_webview Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_IPC_GL_IN_PROCESS_CONTEXT_H_ 5 #ifndef GPU_IPC_GL_IN_PROCESS_CONTEXT_H_
6 #define GPU_IPC_GL_IN_PROCESS_CONTEXT_H_ 6 #define GPU_IPC_GL_IN_PROCESS_CONTEXT_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
(...skipping 10 matching lines...) Expand all
21 class Size; 21 class Size;
22 } 22 }
23 23
24 #if defined(OS_ANDROID) 24 #if defined(OS_ANDROID)
25 namespace gl { 25 namespace gl {
26 class SurfaceTexture; 26 class SurfaceTexture;
27 } 27 }
28 #endif 28 #endif
29 29
30 namespace gpu { 30 namespace gpu {
31 class InProcessCommandBuffer;
31 struct SharedMemoryLimits; 32 struct SharedMemoryLimits;
32 33
33 namespace gles2 { 34 namespace gles2 {
34 class GLES2Implementation; 35 class GLES2Implementation;
35 } 36 }
36 37
37 class GL_IN_PROCESS_CONTEXT_EXPORT GLInProcessContext { 38 class GL_IN_PROCESS_CONTEXT_EXPORT GLInProcessContext {
38 public: 39 public:
39 virtual ~GLInProcessContext() {} 40 virtual ~GLInProcessContext() {}
40 41
41 // Create a GLInProcessContext, if |is_offscreen| is true, renders to an 42 // Create a GLInProcessContext, if |is_offscreen| is true, renders to an
42 // offscreen context. |attrib_list| must be NULL or a NONE-terminated list 43 // offscreen context. |attrib_list| must be NULL or a NONE-terminated list
43 // of attribute/value pairs. 44 // of attribute/value pairs.
44 // If |surface| is not NULL, then it must match |is_offscreen|, 45 // If |surface| is not NULL, then it must match |is_offscreen|,
45 // |window| must be gfx::kNullAcceleratedWidget, and the command buffer 46 // |window| must be gfx::kNullAcceleratedWidget, and the command buffer
46 // service must run on the same thread as this client because GLSurface is 47 // service must run on the same thread as this client because GLSurface is
47 // not thread safe. If |surface| is NULL, then the other parameters are used 48 // not thread safe. If |surface| is NULL, then the other parameters are used
48 // to correctly create a surface. 49 // to correctly create a surface.
49 static GLInProcessContext* Create( 50 static GLInProcessContext* Create(
50 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, 51 scoped_refptr<gpu::InProcessCommandBuffer::Service> service,
51 scoped_refptr<gl::GLSurface> surface, 52 scoped_refptr<gl::GLSurface> surface,
52 bool is_offscreen, 53 bool is_offscreen,
53 gfx::AcceleratedWidget window, 54 SurfaceHandle window,
54 GLInProcessContext* share_context, 55 GLInProcessContext* share_context,
55 const gpu::gles2::ContextCreationAttribHelper& attribs, 56 const gpu::gles2::ContextCreationAttribHelper& attribs,
56 const SharedMemoryLimits& memory_limits, 57 const SharedMemoryLimits& memory_limits,
57 GpuMemoryBufferManager* gpu_memory_buffer_manager, 58 GpuMemoryBufferManager* gpu_memory_buffer_manager,
58 ImageFactory* image_factory, 59 ImageFactory* image_factory,
59 scoped_refptr<base::SingleThreadTaskRunner> task_runner); 60 scoped_refptr<base::SingleThreadTaskRunner> task_runner);
60 61
61 // Allows direct access to the GLES2 implementation so a GLInProcessContext 62 // Allows direct access to the GLES2 implementation so a GLInProcessContext
62 // can be used without making it current. 63 // can be used without making it current.
63 virtual gles2::GLES2Implementation* GetImplementation() = 0; 64 virtual gles2::GLES2Implementation* GetImplementation() = 0;
64 65
65 virtual void SetLock(base::Lock* lock) = 0; 66 virtual void SetLock(base::Lock* lock) = 0;
67
68 virtual void SetSwapBuffersCompletionCallback(
69 const gpu::InProcessCommandBuffer::SwapBuffersCompletionCallback&
70 callback) = 0;
71
72 virtual void SetUpdateVSyncParametersCallback(
73 const gpu::InProcessCommandBuffer::UpdateVSyncParametersCallback&
74 callback) = 0;
66 }; 75 };
67 76
68 } // namespace gpu 77 } // namespace gpu
69 78
70 #endif // GPU_IPC_GL_IN_PROCESS_CONTEXT_H_ 79 #endif // GPU_IPC_GL_IN_PROCESS_CONTEXT_H_
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