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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_IPC_GL_IN_PROCESS_CONTEXT_H_ | 5 #ifndef GPU_IPC_GL_IN_PROCESS_CONTEXT_H_ |
6 #define GPU_IPC_GL_IN_PROCESS_CONTEXT_H_ | 6 #define GPU_IPC_GL_IN_PROCESS_CONTEXT_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
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21 class Size; | 21 class Size; |
22 } | 22 } |
23 | 23 |
24 #if defined(OS_ANDROID) | 24 #if defined(OS_ANDROID) |
25 namespace gl { | 25 namespace gl { |
26 class SurfaceTexture; | 26 class SurfaceTexture; |
27 } | 27 } |
28 #endif | 28 #endif |
29 | 29 |
30 namespace gpu { | 30 namespace gpu { |
| 31 class InProcessCommandBuffer; |
31 struct SharedMemoryLimits; | 32 struct SharedMemoryLimits; |
32 | 33 |
33 namespace gles2 { | 34 namespace gles2 { |
34 class GLES2Implementation; | 35 class GLES2Implementation; |
35 } | 36 } |
36 | 37 |
37 class GL_IN_PROCESS_CONTEXT_EXPORT GLInProcessContext { | 38 class GL_IN_PROCESS_CONTEXT_EXPORT GLInProcessContext { |
38 public: | 39 public: |
39 virtual ~GLInProcessContext() {} | 40 virtual ~GLInProcessContext() {} |
40 | 41 |
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55 const gpu::gles2::ContextCreationAttribHelper& attribs, | 56 const gpu::gles2::ContextCreationAttribHelper& attribs, |
56 const SharedMemoryLimits& memory_limits, | 57 const SharedMemoryLimits& memory_limits, |
57 GpuMemoryBufferManager* gpu_memory_buffer_manager, | 58 GpuMemoryBufferManager* gpu_memory_buffer_manager, |
58 ImageFactory* image_factory, | 59 ImageFactory* image_factory, |
59 scoped_refptr<base::SingleThreadTaskRunner> task_runner); | 60 scoped_refptr<base::SingleThreadTaskRunner> task_runner); |
60 | 61 |
61 // Allows direct access to the GLES2 implementation so a GLInProcessContext | 62 // Allows direct access to the GLES2 implementation so a GLInProcessContext |
62 // can be used without making it current. | 63 // can be used without making it current. |
63 virtual gles2::GLES2Implementation* GetImplementation() = 0; | 64 virtual gles2::GLES2Implementation* GetImplementation() = 0; |
64 | 65 |
| 66 virtual InProcessCommandBuffer* GetInProcessCommandBuffer() = 0; |
| 67 |
65 virtual void SetLock(base::Lock* lock) = 0; | 68 virtual void SetLock(base::Lock* lock) = 0; |
66 }; | 69 }; |
67 | 70 |
68 } // namespace gpu | 71 } // namespace gpu |
69 | 72 |
70 #endif // GPU_IPC_GL_IN_PROCESS_CONTEXT_H_ | 73 #endif // GPU_IPC_GL_IN_PROCESS_CONTEXT_H_ |
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