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Side by Side Diff: gpu/ipc/gl_in_process_context.h

Issue 2498053004: Add InProcessContextProvider and update InProcessCommandBuffer (Closed)
Patch Set: Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_IPC_GL_IN_PROCESS_CONTEXT_H_ 5 #ifndef GPU_IPC_GL_IN_PROCESS_CONTEXT_H_
6 #define GPU_IPC_GL_IN_PROCESS_CONTEXT_H_ 6 #define GPU_IPC_GL_IN_PROCESS_CONTEXT_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
(...skipping 10 matching lines...) Expand all
21 class Size; 21 class Size;
22 } 22 }
23 23
24 #if defined(OS_ANDROID) 24 #if defined(OS_ANDROID)
25 namespace gl { 25 namespace gl {
26 class SurfaceTexture; 26 class SurfaceTexture;
27 } 27 }
28 #endif 28 #endif
29 29
30 namespace gpu { 30 namespace gpu {
31 class InProcessCommandBuffer;
31 struct SharedMemoryLimits; 32 struct SharedMemoryLimits;
32 33
33 namespace gles2 { 34 namespace gles2 {
34 class GLES2Implementation; 35 class GLES2Implementation;
35 } 36 }
36 37
37 class GL_IN_PROCESS_CONTEXT_EXPORT GLInProcessContext { 38 class GL_IN_PROCESS_CONTEXT_EXPORT GLInProcessContext {
38 public: 39 public:
39 virtual ~GLInProcessContext() {} 40 virtual ~GLInProcessContext() {}
40 41
(...skipping 14 matching lines...) Expand all
55 const gpu::gles2::ContextCreationAttribHelper& attribs, 56 const gpu::gles2::ContextCreationAttribHelper& attribs,
56 const SharedMemoryLimits& memory_limits, 57 const SharedMemoryLimits& memory_limits,
57 GpuMemoryBufferManager* gpu_memory_buffer_manager, 58 GpuMemoryBufferManager* gpu_memory_buffer_manager,
58 ImageFactory* image_factory, 59 ImageFactory* image_factory,
59 scoped_refptr<base::SingleThreadTaskRunner> task_runner); 60 scoped_refptr<base::SingleThreadTaskRunner> task_runner);
60 61
61 // Allows direct access to the GLES2 implementation so a GLInProcessContext 62 // Allows direct access to the GLES2 implementation so a GLInProcessContext
62 // can be used without making it current. 63 // can be used without making it current.
63 virtual gles2::GLES2Implementation* GetImplementation() = 0; 64 virtual gles2::GLES2Implementation* GetImplementation() = 0;
64 65
66 virtual InProcessCommandBuffer* GetInProcessCommandBuffer() = 0;
67
65 virtual void SetLock(base::Lock* lock) = 0; 68 virtual void SetLock(base::Lock* lock) = 0;
66 }; 69 };
67 70
68 } // namespace gpu 71 } // namespace gpu
69 72
70 #endif // GPU_IPC_GL_IN_PROCESS_CONTEXT_H_ 73 #endif // GPU_IPC_GL_IN_PROCESS_CONTEXT_H_
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