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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ash/wm/session_state_controller_impl.h" | |
| 6 | |
| 7 #include "ash/ash_switches.h" | |
| 8 #include "ash/cancel_mode.h" | |
| 9 #include "ash/shell.h" | |
| 10 #include "ash/shell_delegate.h" | |
| 11 #include "ash/shell_window_ids.h" | |
| 12 #include "ash/wm/session_state_animator.h" | |
| 13 #include "base/command_line.h" | |
| 14 #include "base/sys_info.h" | |
| 15 #include "ui/aura/root_window.h" | |
| 16 #include "ui/views/corewm/compound_event_filter.h" | |
| 17 | |
| 18 namespace ash { | |
| 19 | |
| 20 SessionStateControllerImpl::TestApi::TestApi( | |
| 21 SessionStateControllerImpl* controller) | |
| 22 : controller_(controller) { | |
| 23 } | |
| 24 | |
| 25 SessionStateControllerImpl::TestApi::~TestApi() { | |
| 26 } | |
| 27 | |
| 28 SessionStateControllerImpl::SessionStateControllerImpl() | |
| 29 : login_status_(user::LOGGED_IN_NONE), | |
| 30 system_is_locked_(false), | |
| 31 shutting_down_(false), | |
| 32 shutdown_after_lock_(false) { | |
| 33 Shell::GetPrimaryRootWindow()->AddRootWindowObserver(this); | |
| 34 } | |
| 35 | |
| 36 SessionStateControllerImpl::~SessionStateControllerImpl() { | |
| 37 Shell::GetPrimaryRootWindow()->RemoveRootWindowObserver(this); | |
| 38 } | |
| 39 | |
| 40 void SessionStateControllerImpl::OnLoginStateChanged(user::LoginStatus status) { | |
| 41 if (status != user::LOGGED_IN_LOCKED) | |
| 42 login_status_ = status; | |
| 43 system_is_locked_ = (status == user::LOGGED_IN_LOCKED); | |
| 44 } | |
| 45 | |
| 46 void SessionStateControllerImpl::OnAppTerminating() { | |
| 47 // If we hear that Chrome is exiting but didn't request it ourselves, all we | |
| 48 // can really hope for is that we'll have time to clear the screen. | |
| 49 if (!shutting_down_) { | |
| 50 shutting_down_ = true; | |
| 51 Shell* shell = ash::Shell::GetInstance(); | |
| 52 shell->env_filter()->set_cursor_hidden_by_filter(false); | |
| 53 shell->cursor_manager()->HideCursor(); | |
| 54 animator_->StartAnimation( | |
| 55 internal::SessionStateAnimator::kAllContainersMask, | |
| 56 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY, | |
| 57 internal::SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); | |
| 58 } | |
| 59 } | |
| 60 | |
| 61 void SessionStateControllerImpl::OnLockStateChanged(bool locked) { | |
| 62 if (shutting_down_ || (system_is_locked_ == locked)) | |
| 63 return; | |
| 64 | |
| 65 system_is_locked_ = locked; | |
| 66 | |
| 67 if (locked) { | |
| 68 animator_->StartAnimation( | |
| 69 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 70 internal::SessionStateAnimator::ANIMATION_FADE_IN, | |
| 71 internal::SessionStateAnimator::ANIMATION_SPEED_SHOW_LOCK_SCREEN); | |
| 72 DispatchCancelMode(); | |
| 73 FOR_EACH_OBSERVER(LockStateObserver, observers_, | |
| 74 OnLockStateEvent(LockStateObserver::EVENT_LOCK_ANIMATION_STARTED)); | |
| 75 lock_timer_.Stop(); | |
| 76 lock_fail_timer_.Stop(); | |
| 77 | |
| 78 if (shutdown_after_lock_) { | |
| 79 shutdown_after_lock_ = false; | |
| 80 StartLockToShutdownTimer(); | |
| 81 } | |
| 82 } else { | |
| 83 animator_->StartAnimation( | |
| 84 internal::SessionStateAnimator::DESKTOP_BACKGROUND | | |
| 85 internal::SessionStateAnimator::LAUNCHER | | |
| 86 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 87 internal::SessionStateAnimator::ANIMATION_RESTORE, | |
| 88 internal::SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); | |
| 89 } | |
| 90 } | |
| 91 | |
| 92 void SessionStateControllerImpl::OnStartingLock() { | |
| 93 if (shutting_down_ || system_is_locked_) | |
| 94 return; | |
| 95 | |
| 96 animator_->StartAnimation( | |
| 97 internal::SessionStateAnimator::LAUNCHER, | |
| 98 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY, | |
| 99 internal::SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); | |
| 100 | |
| 101 animator_->StartAnimation( | |
| 102 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 103 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE, | |
| 104 internal::SessionStateAnimator::ANIMATION_SPEED_FAST); | |
| 105 | |
| 106 DispatchCancelMode(); | |
| 107 FOR_EACH_OBSERVER(LockStateObserver, observers_, | |
| 108 OnLockStateEvent(LockStateObserver::EVENT_LOCK_ANIMATION_STARTED)); | |
| 109 | |
| 110 // Hide the screen locker containers so we can make them fade in later. | |
| 111 animator_->StartAnimation( | |
| 112 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 113 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY, | |
| 114 internal::SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); | |
| 115 } | |
| 116 | |
| 117 void SessionStateControllerImpl::StartLockAnimationAndLockImmediately() { | |
| 118 animator_->StartAnimation( | |
| 119 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 120 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE, | |
| 121 internal::SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); | |
| 122 DispatchCancelMode(); | |
| 123 FOR_EACH_OBSERVER(LockStateObserver, observers_, | |
| 124 OnLockStateEvent(LockStateObserver::EVENT_LOCK_ANIMATION_STARTED)); | |
| 125 OnLockTimeout(); | |
| 126 } | |
| 127 | |
| 128 void SessionStateControllerImpl::StartLockAnimation(bool shutdown_after_lock) { | |
| 129 shutdown_after_lock_ = shutdown_after_lock; | |
| 130 | |
| 131 animator_->StartAnimation( | |
| 132 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 133 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE, | |
| 134 internal::SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); | |
| 135 DispatchCancelMode(); | |
| 136 FOR_EACH_OBSERVER(LockStateObserver, observers_, | |
| 137 OnLockStateEvent(LockStateObserver::EVENT_PRELOCK_ANIMATION_STARTED)); | |
| 138 StartLockTimer(); | |
| 139 } | |
| 140 | |
| 141 void SessionStateControllerImpl::StartShutdownAnimation() { | |
| 142 animator_->StartAnimation( | |
| 143 internal::SessionStateAnimator::kAllContainersMask, | |
| 144 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE, | |
| 145 internal::SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); | |
| 146 | |
| 147 StartPreShutdownAnimationTimer(); | |
| 148 } | |
| 149 | |
| 150 bool SessionStateControllerImpl::LockRequested() { | |
| 151 return lock_fail_timer_.IsRunning(); | |
| 152 } | |
| 153 | |
| 154 bool SessionStateControllerImpl::ShutdownRequested() { | |
| 155 return shutting_down_; | |
| 156 } | |
| 157 | |
| 158 bool SessionStateControllerImpl::CanCancelLockAnimation() { | |
| 159 return lock_timer_.IsRunning(); | |
| 160 } | |
| 161 | |
| 162 void SessionStateControllerImpl::CancelLockAnimation() { | |
| 163 if (!CanCancelLockAnimation()) | |
| 164 return; | |
| 165 shutdown_after_lock_ = false; | |
| 166 animator_->StartAnimation( | |
| 167 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 168 internal::SessionStateAnimator::ANIMATION_UNDO_PARTIAL_CLOSE, | |
| 169 internal::SessionStateAnimator::ANIMATION_SPEED_REVERT); | |
| 170 lock_timer_.Stop(); | |
| 171 } | |
| 172 | |
| 173 bool SessionStateControllerImpl::CanCancelShutdownAnimation() { | |
| 174 return pre_shutdown_timer_.IsRunning() || | |
| 175 shutdown_after_lock_ || | |
| 176 lock_to_shutdown_timer_.IsRunning(); | |
| 177 } | |
| 178 | |
| 179 void SessionStateControllerImpl::CancelShutdownAnimation() { | |
| 180 if (!CanCancelShutdownAnimation()) | |
| 181 return; | |
| 182 if (lock_to_shutdown_timer_.IsRunning()) { | |
| 183 lock_to_shutdown_timer_.Stop(); | |
| 184 return; | |
| 185 } | |
| 186 if (shutdown_after_lock_) { | |
| 187 shutdown_after_lock_ = false; | |
| 188 return; | |
| 189 } | |
| 190 | |
| 191 if (system_is_locked_) { | |
| 192 // If we've already started shutdown transition at lock screen | |
| 193 // desktop background needs to be restored immediately. | |
| 194 animator_->StartAnimation( | |
| 195 internal::SessionStateAnimator::DESKTOP_BACKGROUND, | |
| 196 internal::SessionStateAnimator::ANIMATION_RESTORE, | |
| 197 internal::SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); | |
| 198 animator_->StartAnimation( | |
| 199 internal::SessionStateAnimator::kAllLockScreenContainersMask, | |
| 200 internal::SessionStateAnimator::ANIMATION_UNDO_PARTIAL_CLOSE, | |
| 201 internal::SessionStateAnimator::ANIMATION_SPEED_REVERT); | |
| 202 } else { | |
| 203 animator_->StartAnimation( | |
| 204 internal::SessionStateAnimator::kAllContainersMask, | |
| 205 internal::SessionStateAnimator::ANIMATION_UNDO_PARTIAL_CLOSE, | |
| 206 internal::SessionStateAnimator::ANIMATION_SPEED_REVERT); | |
| 207 } | |
| 208 pre_shutdown_timer_.Stop(); | |
| 209 } | |
| 210 | |
| 211 void SessionStateControllerImpl::RequestShutdown() { | |
| 212 if (!shutting_down_) | |
| 213 RequestShutdownImpl(); | |
| 214 } | |
| 215 | |
| 216 void SessionStateControllerImpl::RequestShutdownImpl() { | |
| 217 DCHECK(!shutting_down_); | |
| 218 shutting_down_ = true; | |
| 219 | |
| 220 Shell* shell = ash::Shell::GetInstance(); | |
| 221 shell->env_filter()->set_cursor_hidden_by_filter(false); | |
| 222 shell->cursor_manager()->HideCursor(); | |
| 223 | |
| 224 if (login_status_ != user::LOGGED_IN_NONE) { | |
| 225 // Hide the other containers before starting the animation. | |
| 226 // ANIMATION_FULL_CLOSE will make the screen locker windows partially | |
| 227 // transparent, and we don't want the other windows to show through. | |
| 228 animator_->StartAnimation( | |
| 229 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS | | |
| 230 internal::SessionStateAnimator::LAUNCHER, | |
| 231 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY, | |
| 232 internal::SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); | |
| 233 animator_->StartAnimation( | |
| 234 internal::SessionStateAnimator::kAllLockScreenContainersMask, | |
| 235 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE, | |
| 236 internal::SessionStateAnimator::ANIMATION_SPEED_FAST); | |
| 237 } else { | |
| 238 animator_->StartAnimation( | |
| 239 internal::SessionStateAnimator::kAllContainersMask, | |
| 240 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE, | |
| 241 internal::SessionStateAnimator::ANIMATION_SPEED_FAST); | |
| 242 } | |
| 243 StartRealShutdownTimer(); | |
| 244 } | |
| 245 | |
| 246 void SessionStateControllerImpl::OnRootWindowHostCloseRequested( | |
| 247 const aura::RootWindow*) { | |
| 248 Shell::GetInstance()->delegate()->Exit(); | |
| 249 } | |
| 250 | |
| 251 void SessionStateControllerImpl::StartLockTimer() { | |
| 252 lock_timer_.Stop(); | |
| 253 lock_timer_.Start( | |
| 254 FROM_HERE, | |
| 255 animator_->GetDuration( | |
| 256 internal::SessionStateAnimator::ANIMATION_SPEED_UNDOABLE), | |
| 257 this, &SessionStateControllerImpl::OnLockTimeout); | |
| 258 } | |
| 259 | |
| 260 void SessionStateControllerImpl::OnLockTimeout() { | |
| 261 delegate_->RequestLockScreen(); | |
| 262 lock_fail_timer_.Start( | |
| 263 FROM_HERE, | |
| 264 base::TimeDelta::FromMilliseconds(kLockFailTimeoutMs), | |
| 265 this, &SessionStateControllerImpl::OnLockFailTimeout); | |
| 266 } | |
| 267 | |
| 268 void SessionStateControllerImpl::OnLockFailTimeout() { | |
| 269 DCHECK(!system_is_locked_); | |
| 270 // Undo lock animation. | |
| 271 animator_->StartAnimation( | |
| 272 internal::SessionStateAnimator::LAUNCHER | | |
| 273 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 274 internal::SessionStateAnimator::ANIMATION_RESTORE, | |
| 275 internal::SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); | |
| 276 } | |
| 277 | |
| 278 void SessionStateControllerImpl::StartLockToShutdownTimer() { | |
| 279 shutdown_after_lock_ = false; | |
| 280 lock_to_shutdown_timer_.Stop(); | |
| 281 lock_to_shutdown_timer_.Start( | |
| 282 FROM_HERE, | |
| 283 base::TimeDelta::FromMilliseconds(kLockToShutdownTimeoutMs), | |
| 284 this, &SessionStateControllerImpl::OnLockToShutdownTimeout); | |
| 285 } | |
| 286 | |
| 287 | |
| 288 void SessionStateControllerImpl::OnLockToShutdownTimeout() { | |
| 289 DCHECK(system_is_locked_); | |
| 290 StartShutdownAnimation(); | |
| 291 } | |
| 292 | |
| 293 void SessionStateControllerImpl::StartPreShutdownAnimationTimer() { | |
| 294 pre_shutdown_timer_.Stop(); | |
| 295 pre_shutdown_timer_.Start( | |
| 296 FROM_HERE, | |
| 297 base::TimeDelta::FromMilliseconds(kShutdownTimeoutMs), | |
| 298 this, &SessionStateControllerImpl::OnPreShutdownAnimationTimeout); | |
| 299 } | |
| 300 | |
| 301 void SessionStateControllerImpl::OnPreShutdownAnimationTimeout() { | |
| 302 if (!shutting_down_) | |
| 303 RequestShutdownImpl(); | |
| 304 } | |
| 305 | |
| 306 void SessionStateControllerImpl::StartRealShutdownTimer() { | |
| 307 base::TimeDelta duration = | |
| 308 base::TimeDelta::FromMilliseconds(kShutdownRequestDelayMs); | |
| 309 duration += animator_->GetDuration( | |
| 310 internal::SessionStateAnimator::ANIMATION_SPEED_FAST); | |
| 311 | |
| 312 real_shutdown_timer_.Start( | |
| 313 FROM_HERE, | |
| 314 duration, | |
| 315 this, &SessionStateControllerImpl::OnRealShutdownTimeout); | |
| 316 } | |
| 317 | |
| 318 void SessionStateControllerImpl::OnRealShutdownTimeout() { | |
| 319 DCHECK(shutting_down_); | |
| 320 #if defined(OS_CHROMEOS) | |
| 321 if (!base::SysInfo::IsRunningOnChromeOS()) { | |
| 322 ShellDelegate* delegate = Shell::GetInstance()->delegate(); | |
| 323 if (delegate) { | |
| 324 delegate->Exit(); | |
| 325 return; | |
| 326 } | |
| 327 } | |
| 328 #endif | |
| 329 delegate_->RequestShutdown(); | |
| 330 } | |
| 331 | |
| 332 void SessionStateControllerImpl::OnLockScreenHide(base::Closure& callback) { | |
| 333 callback.Run(); | |
| 334 } | |
| 335 | |
| 336 void SessionStateControllerImpl::SetLockScreenDisplayedCallback( | |
| 337 base::Closure& callback) { | |
| 338 NOTIMPLEMENTED(); | |
| 339 } | |
| 340 | |
| 341 } // namespace ash | |
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