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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/ash_switches.h" | |
6 #include "ash/session_state_delegate.h" | |
7 #include "ash/shell.h" | |
8 #include "ash/test/ash_test_base.h" | |
9 #include "ash/test/test_shell_delegate.h" | |
10 #include "ash/wm/lock_state_controller.h" | |
11 #include "ash/wm/power_button_controller.h" | |
12 #include "ash/wm/session_state_animator.h" | |
13 #include "ash/wm/session_state_controller_impl.h" | |
14 #include "base/command_line.h" | |
15 #include "base/memory/scoped_ptr.h" | |
16 #include "base/time/time.h" | |
17 #include "ui/aura/env.h" | |
18 #include "ui/aura/root_window.h" | |
19 #include "ui/aura/test/event_generator.h" | |
20 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | |
21 #include "ui/gfx/rect.h" | |
22 #include "ui/gfx/size.h" | |
23 | |
24 namespace ash { | |
25 namespace test { | |
26 namespace { | |
27 bool cursor_visible() { | |
28 return ash::Shell::GetInstance()->cursor_manager()->IsCursorVisible(); | |
29 } | |
30 } | |
31 | |
32 // Fake implementation of PowerButtonControllerDelegate that just logs requests | |
33 // to lock the screen and shut down the device. | |
34 class TestPowerButtonControllerDelegate : | |
35 public LockStateControllerDelegate { | |
36 public: | |
37 TestPowerButtonControllerDelegate() | |
38 : num_lock_requests_(0), | |
39 num_shutdown_requests_(0) {} | |
40 | |
41 int num_lock_requests() const { return num_lock_requests_; } | |
42 int num_shutdown_requests() const { return num_shutdown_requests_; } | |
43 | |
44 // PowerButtonControllerDelegate implementation. | |
45 virtual void RequestLockScreen() OVERRIDE { | |
46 num_lock_requests_++; | |
47 } | |
48 virtual void RequestShutdown() OVERRIDE { | |
49 num_shutdown_requests_++; | |
50 } | |
51 | |
52 private: | |
53 int num_lock_requests_; | |
54 int num_shutdown_requests_; | |
55 | |
56 DISALLOW_COPY_AND_ASSIGN(TestPowerButtonControllerDelegate); | |
57 }; | |
58 | |
59 class PowerButtonControllerTest : public AshTestBase { | |
60 public: | |
61 PowerButtonControllerTest() : controller_(NULL), delegate_(NULL) {} | |
62 virtual ~PowerButtonControllerTest() {} | |
63 | |
64 virtual void SetUp() OVERRIDE { | |
65 CommandLine::ForCurrentProcess()->AppendSwitch( | |
66 ash::switches::kAshDisableNewLockAnimations); | |
67 | |
68 AshTestBase::SetUp(); | |
69 delegate_ = new TestPowerButtonControllerDelegate; | |
70 controller_ = Shell::GetInstance()->power_button_controller(); | |
71 lock_state_controller_ = static_cast<SessionStateControllerImpl*>( | |
72 Shell::GetInstance()->lock_state_controller()); | |
73 lock_state_controller_->SetDelegate(delegate_); // transfers ownership | |
74 test_api_.reset(new SessionStateControllerImpl::TestApi( | |
75 lock_state_controller_)); | |
76 animator_api_.reset(new internal::SessionStateAnimator::TestApi( | |
77 lock_state_controller_->animator_.get())); | |
78 shell_delegate_ = reinterpret_cast<TestShellDelegate*>( | |
79 ash::Shell::GetInstance()->delegate()); | |
80 state_delegate_ = Shell::GetInstance()->session_state_delegate(); | |
81 } | |
82 | |
83 protected: | |
84 void GenerateMouseMoveEvent() { | |
85 aura::test::EventGenerator generator( | |
86 Shell::GetPrimaryRootWindow()); | |
87 generator.MoveMouseTo(10, 10); | |
88 } | |
89 | |
90 int NumShutdownRequests() { | |
91 return delegate_->num_shutdown_requests() + | |
92 shell_delegate_->num_exit_requests(); | |
93 } | |
94 | |
95 PowerButtonController* controller_; // not owned | |
96 SessionStateControllerImpl* lock_state_controller_; // not owned | |
97 TestPowerButtonControllerDelegate* delegate_; // not owned | |
98 TestShellDelegate* shell_delegate_; // not owned | |
99 SessionStateDelegate* state_delegate_; // not owned | |
100 | |
101 scoped_ptr<SessionStateControllerImpl::TestApi> test_api_; | |
102 scoped_ptr<internal::SessionStateAnimator::TestApi> animator_api_; | |
103 | |
104 private: | |
105 DISALLOW_COPY_AND_ASSIGN(PowerButtonControllerTest); | |
106 }; | |
107 | |
108 // Test the lock-to-shutdown flow for non-Chrome-OS hardware that doesn't | |
109 // correctly report power button releases. We should lock immediately the first | |
110 // time the button is pressed and shut down when it's pressed from the locked | |
111 // state. | |
112 TEST_F(PowerButtonControllerTest, LegacyLockAndShutDown) { | |
113 controller_->set_has_legacy_power_button_for_test(true); | |
114 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
115 lock_state_controller_->OnLockStateChanged(false); | |
116 | |
117 // We should request that the screen be locked immediately after seeing the | |
118 // power button get pressed. | |
119 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
120 EXPECT_TRUE( | |
121 animator_api_->ContainersAreAnimated( | |
122 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
123 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE)); | |
124 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
125 EXPECT_EQ(1, delegate_->num_lock_requests()); | |
126 | |
127 // Notify that we locked successfully. | |
128 lock_state_controller_->OnStartingLock(); | |
129 EXPECT_TRUE( | |
130 animator_api_->ContainersAreAnimated( | |
131 internal::SessionStateAnimator::LAUNCHER, | |
132 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
133 EXPECT_TRUE( | |
134 animator_api_->ContainersAreAnimated( | |
135 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
136 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE)); | |
137 EXPECT_TRUE( | |
138 animator_api_->ContainersAreAnimated( | |
139 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
140 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
141 | |
142 // Notify that the lock window is visible. We should make it fade in. | |
143 lock_state_controller_->OnLockStateChanged(true); | |
144 state_delegate_->LockScreen(); | |
145 EXPECT_TRUE( | |
146 animator_api_->ContainersAreAnimated( | |
147 internal::SessionStateAnimator::kAllLockScreenContainersMask, | |
148 internal::SessionStateAnimator::ANIMATION_FADE_IN)); | |
149 | |
150 // We shouldn't progress towards the shutdown state, however. | |
151 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | |
152 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | |
153 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | |
154 | |
155 // Hold the button again and check that we start shutting down. | |
156 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
157 EXPECT_EQ(0, NumShutdownRequests()); | |
158 | |
159 // Previously we're checking that the all containers group was animated which | |
160 // was in fact checking that | |
161 // 1. All user session containers have transform (including wallpaper). | |
162 // They're in this state after lock. | |
163 // 2. Screen locker and related containers are in fact animating | |
164 // (as shutdown is in progress). | |
165 // With http://crbug.com/144737 we no longer animate user session wallpaper | |
166 // during lock so it makes sense only to check that screen lock and related | |
167 // containers are animated during shutdown. | |
168 EXPECT_TRUE( | |
169 animator_api_->ContainersAreAnimated( | |
170 internal::SessionStateAnimator::kAllLockScreenContainersMask, | |
171 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE)); | |
172 // Make sure a mouse move event won't show the cursor. | |
173 GenerateMouseMoveEvent(); | |
174 EXPECT_FALSE(cursor_visible()); | |
175 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
176 test_api_->trigger_real_shutdown_timeout(); | |
177 EXPECT_EQ(1, NumShutdownRequests()); | |
178 } | |
179 | |
180 // Test that we start shutting down immediately if the power button is pressed | |
181 // while we're not logged in on an unofficial system. | |
182 TEST_F(PowerButtonControllerTest, LegacyNotLoggedIn) { | |
183 controller_->set_has_legacy_power_button_for_test(true); | |
184 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); | |
185 lock_state_controller_->OnLockStateChanged(false); | |
186 SetUserLoggedIn(false); | |
187 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
188 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
189 } | |
190 | |
191 // Test that we start shutting down immediately if the power button is pressed | |
192 // while we're logged in as a guest on an unofficial system. | |
193 TEST_F(PowerButtonControllerTest, LegacyGuest) { | |
194 controller_->set_has_legacy_power_button_for_test(true); | |
195 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_GUEST); | |
196 lock_state_controller_->OnLockStateChanged(false); | |
197 SetCanLockScreen(false); | |
198 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
199 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
200 } | |
201 | |
202 // When we hold the power button while the user isn't logged in, we should shut | |
203 // down the machine directly. | |
204 TEST_F(PowerButtonControllerTest, ShutdownWhenNotLoggedIn) { | |
205 controller_->set_has_legacy_power_button_for_test(false); | |
206 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); | |
207 lock_state_controller_->OnLockStateChanged(false); | |
208 SetUserLoggedIn(false); | |
209 | |
210 // Press the power button and check that we start the shutdown timer. | |
211 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
212 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
213 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | |
214 EXPECT_TRUE( | |
215 animator_api_->ContainersAreAnimated( | |
216 internal::SessionStateAnimator::kAllContainersMask, | |
217 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE)); | |
218 | |
219 // Release the power button before the shutdown timer fires. | |
220 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | |
221 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | |
222 EXPECT_TRUE( | |
223 animator_api_->ContainersAreAnimated( | |
224 internal::SessionStateAnimator::kAllContainersMask, | |
225 internal::SessionStateAnimator::ANIMATION_UNDO_PARTIAL_CLOSE)); | |
226 | |
227 // Press the button again and make the shutdown timeout fire this time. | |
228 // Check that we start the timer for actually requesting the shutdown. | |
229 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
230 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | |
231 test_api_->trigger_shutdown_timeout(); | |
232 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
233 EXPECT_EQ(0, NumShutdownRequests()); | |
234 EXPECT_TRUE( | |
235 animator_api_->ContainersAreAnimated( | |
236 internal::SessionStateAnimator::LAUNCHER | | |
237 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
238 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
239 EXPECT_TRUE( | |
240 animator_api_->ContainersAreAnimated( | |
241 internal::SessionStateAnimator::kAllLockScreenContainersMask, | |
242 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE)); | |
243 | |
244 // When the timout fires, we should request a shutdown. | |
245 test_api_->trigger_real_shutdown_timeout(); | |
246 EXPECT_EQ(1, NumShutdownRequests()); | |
247 } | |
248 | |
249 // Test that we lock the screen and deal with unlocking correctly. | |
250 TEST_F(PowerButtonControllerTest, LockAndUnlock) { | |
251 controller_->set_has_legacy_power_button_for_test(false); | |
252 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
253 lock_state_controller_->OnLockStateChanged(false); | |
254 | |
255 // We should initially be showing the screen locker containers, since they | |
256 // also contain login-related windows that we want to show during the | |
257 // logging-in animation. | |
258 EXPECT_TRUE( | |
259 animator_api_->ContainersAreAnimated( | |
260 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
261 internal::SessionStateAnimator::ANIMATION_RESTORE)); | |
262 | |
263 // Press the power button and check that the lock timer is started and that we | |
264 // start scaling the non-screen-locker containers. | |
265 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
266 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
267 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | |
268 EXPECT_TRUE( | |
269 animator_api_->ContainersAreAnimated( | |
270 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
271 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE)); | |
272 | |
273 // Release the button before the lock timer fires. | |
274 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | |
275 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
276 EXPECT_TRUE( | |
277 animator_api_->ContainersAreAnimated( | |
278 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
279 internal::SessionStateAnimator::ANIMATION_UNDO_PARTIAL_CLOSE)); | |
280 | |
281 // Press the button and fire the lock timer. We should request that the | |
282 // screen be locked, but we should still be in the slow-close animation. | |
283 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
284 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
285 EXPECT_EQ(0, delegate_->num_lock_requests()); | |
286 test_api_->trigger_lock_timeout(); | |
287 EXPECT_EQ(1, delegate_->num_lock_requests()); | |
288 EXPECT_TRUE( | |
289 animator_api_->ContainersAreAnimated( | |
290 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
291 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE)); | |
292 | |
293 // Notify that we locked successfully. | |
294 lock_state_controller_->OnStartingLock(); | |
295 EXPECT_TRUE( | |
296 animator_api_->ContainersAreAnimated( | |
297 internal::SessionStateAnimator::LAUNCHER, | |
298 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
299 EXPECT_TRUE( | |
300 animator_api_->ContainersAreAnimated( | |
301 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
302 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE)); | |
303 EXPECT_TRUE( | |
304 animator_api_->ContainersAreAnimated( | |
305 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
306 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
307 | |
308 // Notify that the lock window is visible. We should make it fade in. | |
309 lock_state_controller_->OnLockStateChanged(true); | |
310 state_delegate_->LockScreen(); | |
311 EXPECT_TRUE( | |
312 animator_api_->ContainersAreAnimated( | |
313 internal::SessionStateAnimator::kAllLockScreenContainersMask, | |
314 internal::SessionStateAnimator::ANIMATION_FADE_IN)); | |
315 | |
316 // When we release the power button, the lock-to-shutdown timer should be | |
317 // stopped. | |
318 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); | |
319 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | |
320 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | |
321 | |
322 // Notify that the screen has been unlocked. We should show the | |
323 // non-screen-locker windows. | |
324 lock_state_controller_->OnLockStateChanged(false); | |
325 state_delegate_->UnlockScreen(); | |
326 EXPECT_TRUE( | |
327 animator_api_->ContainersAreAnimated( | |
328 internal::SessionStateAnimator::DESKTOP_BACKGROUND | | |
329 internal::SessionStateAnimator::LAUNCHER | | |
330 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
331 internal::SessionStateAnimator::ANIMATION_RESTORE)); | |
332 } | |
333 | |
334 // Hold the power button down from the unlocked state to eventual shutdown. | |
335 TEST_F(PowerButtonControllerTest, LockToShutdown) { | |
336 controller_->set_has_legacy_power_button_for_test(false); | |
337 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
338 lock_state_controller_->OnLockStateChanged(false); | |
339 | |
340 // Hold the power button and lock the screen. | |
341 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
342 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
343 test_api_->trigger_lock_timeout(); | |
344 lock_state_controller_->OnStartingLock(); | |
345 lock_state_controller_->OnLockStateChanged(true); | |
346 state_delegate_->LockScreen(); | |
347 | |
348 // When the lock-to-shutdown timeout fires, we should start the shutdown | |
349 // timer. | |
350 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); | |
351 test_api_->trigger_lock_to_shutdown_timeout(); | |
352 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | |
353 EXPECT_TRUE( | |
354 animator_api_->ContainersAreAnimated( | |
355 internal::SessionStateAnimator::kAllContainersMask, | |
356 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE)); | |
357 | |
358 // Fire the shutdown timeout and check that we request shutdown. | |
359 test_api_->trigger_shutdown_timeout(); | |
360 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
361 EXPECT_EQ(0, NumShutdownRequests()); | |
362 test_api_->trigger_real_shutdown_timeout(); | |
363 EXPECT_EQ(1, NumShutdownRequests()); | |
364 } | |
365 | |
366 | |
367 // Hold the power button down from the unlocked state to eventual shutdown, | |
368 // then release the button while system does locking. | |
369 TEST_F(PowerButtonControllerTest, CancelLockToShutdown) { | |
370 controller_->set_has_legacy_power_button_for_test(false); | |
371 | |
372 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
373 lock_state_controller_->OnLockStateChanged(false); | |
374 | |
375 // Hold the power button and lock the screen. | |
376 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
377 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
378 test_api_->trigger_lock_timeout(); | |
379 lock_state_controller_->OnStartingLock(); | |
380 | |
381 // Power button is released while system attempts to lock. | |
382 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | |
383 lock_state_controller_->OnLockStateChanged(true); | |
384 state_delegate_->LockScreen(); | |
385 | |
386 EXPECT_FALSE(lock_state_controller_->ShutdownRequested()); | |
387 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | |
388 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | |
389 } | |
390 | |
391 // Test that we handle the case where lock requests are ignored. | |
392 TEST_F(PowerButtonControllerTest, LockFail) { | |
393 // We require animations to have a duration for this test. | |
394 ui::ScopedAnimationDurationScaleMode normal_duration_mode( | |
395 ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION); | |
396 | |
397 controller_->set_has_legacy_power_button_for_test(false); | |
398 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
399 lock_state_controller_->OnLockStateChanged(false); | |
400 | |
401 // Hold the power button and lock the screen. | |
402 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
403 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
404 EXPECT_TRUE( | |
405 animator_api_->ContainersAreAnimated( | |
406 internal::SessionStateAnimator::DESKTOP_BACKGROUND | | |
407 internal::SessionStateAnimator::LAUNCHER | | |
408 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
409 internal::SessionStateAnimator::ANIMATION_RESTORE)); | |
410 test_api_->trigger_lock_timeout(); | |
411 EXPECT_EQ(1, delegate_->num_lock_requests()); | |
412 EXPECT_TRUE(test_api_->lock_fail_timer_is_running()); | |
413 | |
414 // We shouldn't start the lock-to-shutdown timer until the screen has actually | |
415 // been locked. | |
416 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | |
417 | |
418 // Act as if the request timed out. We should restore the windows. | |
419 test_api_->trigger_lock_fail_timeout(); | |
420 EXPECT_TRUE( | |
421 animator_api_->ContainersAreAnimated( | |
422 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
423 internal::SessionStateAnimator::ANIMATION_RESTORE)); | |
424 } | |
425 | |
426 // Test the basic operation of the lock button. | |
427 TEST_F(PowerButtonControllerTest, LockButtonBasic) { | |
428 controller_->set_has_legacy_power_button_for_test(false); | |
429 // The lock button shouldn't do anything if we aren't logged in. | |
430 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); | |
431 lock_state_controller_->OnLockStateChanged(false); | |
432 SetUserLoggedIn(false); | |
433 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | |
434 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
435 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | |
436 EXPECT_EQ(0, delegate_->num_lock_requests()); | |
437 | |
438 // Ditto for when we're logged in as a guest. | |
439 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_GUEST); | |
440 SetUserLoggedIn(true); | |
441 SetCanLockScreen(false); | |
442 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | |
443 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
444 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | |
445 EXPECT_EQ(0, delegate_->num_lock_requests()); | |
446 | |
447 // If we're logged in as a regular user, we should start the lock timer and | |
448 // the pre-lock animation. | |
449 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
450 SetCanLockScreen(true); | |
451 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | |
452 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
453 EXPECT_TRUE( | |
454 animator_api_->ContainersAreAnimated( | |
455 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
456 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE)); | |
457 | |
458 // If the button is released immediately, we shouldn't lock the screen. | |
459 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | |
460 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
461 EXPECT_TRUE( | |
462 animator_api_->ContainersAreAnimated( | |
463 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
464 internal::SessionStateAnimator::ANIMATION_UNDO_PARTIAL_CLOSE)); | |
465 EXPECT_EQ(0, delegate_->num_lock_requests()); | |
466 | |
467 // Press the button again and let the lock timeout fire. We should request | |
468 // that the screen be locked. | |
469 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | |
470 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
471 test_api_->trigger_lock_timeout(); | |
472 EXPECT_EQ(1, delegate_->num_lock_requests()); | |
473 | |
474 // Pressing the lock button while we have a pending lock request shouldn't do | |
475 // anything. | |
476 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | |
477 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | |
478 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
479 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | |
480 | |
481 // Pressing the button also shouldn't do anything after the screen is locked. | |
482 lock_state_controller_->OnStartingLock(); | |
483 lock_state_controller_->OnLockStateChanged(true); | |
484 state_delegate_->LockScreen(); | |
485 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | |
486 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
487 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | |
488 } | |
489 | |
490 // Test that the power button takes priority over the lock button. | |
491 TEST_F(PowerButtonControllerTest, PowerButtonPreemptsLockButton) { | |
492 controller_->set_has_legacy_power_button_for_test(false); | |
493 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
494 lock_state_controller_->OnLockStateChanged(false); | |
495 | |
496 // While the lock button is down, hold the power button. | |
497 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | |
498 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
499 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
500 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
501 | |
502 // The lock timer shouldn't be stopped when the lock button is released. | |
503 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | |
504 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
505 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | |
506 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
507 | |
508 // Now press the power button first and then the lock button. | |
509 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
510 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
511 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | |
512 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
513 | |
514 // Releasing the power button should stop the lock timer. | |
515 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | |
516 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
517 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | |
518 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
519 } | |
520 | |
521 // When the screen is locked without going through the usual power-button | |
522 // slow-close path (e.g. via the wrench menu), test that we still show the | |
523 // fast-close animation. | |
524 TEST_F(PowerButtonControllerTest, LockWithoutButton) { | |
525 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
526 lock_state_controller_->OnStartingLock(); | |
527 EXPECT_TRUE( | |
528 animator_api_->ContainersAreAnimated( | |
529 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
530 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE)); | |
531 } | |
532 | |
533 // When we hear that the process is exiting but we haven't had a chance to | |
534 // display an animation, we should just blank the screen. | |
535 TEST_F(PowerButtonControllerTest, ShutdownWithoutButton) { | |
536 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
537 lock_state_controller_->OnAppTerminating(); | |
538 EXPECT_TRUE( | |
539 animator_api_->ContainersAreAnimated( | |
540 internal::SessionStateAnimator::kAllContainersMask, | |
541 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
542 GenerateMouseMoveEvent(); | |
543 EXPECT_FALSE(cursor_visible()); | |
544 } | |
545 | |
546 // Test that we display the fast-close animation and shut down when we get an | |
547 // outside request to shut down (e.g. from the login or lock screen). | |
548 TEST_F(PowerButtonControllerTest, RequestShutdownFromLoginScreen) { | |
549 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); | |
550 lock_state_controller_->OnLockStateChanged(false); | |
551 SetUserLoggedIn(false); | |
552 lock_state_controller_->RequestShutdown(); | |
553 EXPECT_TRUE( | |
554 animator_api_->ContainersAreAnimated( | |
555 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
556 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
557 EXPECT_TRUE( | |
558 animator_api_->ContainersAreAnimated( | |
559 internal::SessionStateAnimator::kAllLockScreenContainersMask, | |
560 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE)); | |
561 GenerateMouseMoveEvent(); | |
562 EXPECT_FALSE(cursor_visible()); | |
563 | |
564 EXPECT_EQ(0, NumShutdownRequests()); | |
565 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
566 test_api_->trigger_real_shutdown_timeout(); | |
567 EXPECT_EQ(1, NumShutdownRequests()); | |
568 } | |
569 | |
570 TEST_F(PowerButtonControllerTest, RequestShutdownFromLockScreen) { | |
571 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
572 lock_state_controller_->OnLockStateChanged(true); | |
573 state_delegate_->LockScreen(); | |
574 lock_state_controller_->RequestShutdown(); | |
575 EXPECT_TRUE( | |
576 animator_api_->ContainersAreAnimated( | |
577 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
578 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
579 EXPECT_TRUE( | |
580 animator_api_->ContainersAreAnimated( | |
581 internal::SessionStateAnimator::kAllLockScreenContainersMask, | |
582 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE)); | |
583 GenerateMouseMoveEvent(); | |
584 EXPECT_FALSE(cursor_visible()); | |
585 | |
586 EXPECT_EQ(0, NumShutdownRequests()); | |
587 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
588 test_api_->trigger_real_shutdown_timeout(); | |
589 EXPECT_EQ(1, NumShutdownRequests()); | |
590 } | |
591 | |
592 TEST_F(PowerButtonControllerTest, RequestAndCancelShutdownFromLockScreen) { | |
593 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
594 lock_state_controller_->OnLockStateChanged(true); | |
595 state_delegate_->LockScreen(); | |
596 | |
597 // Press the power button and check that we start the shutdown timer. | |
598 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
599 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
600 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | |
601 EXPECT_TRUE( | |
602 animator_api_->ContainersAreAnimated( | |
603 internal::SessionStateAnimator::kAllContainersMask, | |
604 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE)); | |
605 | |
606 // Release the power button before the shutdown timer fires. | |
607 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | |
608 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | |
609 EXPECT_TRUE( | |
610 animator_api_->ContainersAreAnimated( | |
611 internal::SessionStateAnimator::kAllLockScreenContainersMask, | |
612 internal::SessionStateAnimator::ANIMATION_UNDO_PARTIAL_CLOSE)); | |
613 EXPECT_TRUE( | |
614 animator_api_->ContainersAreAnimated( | |
615 internal::SessionStateAnimator::DESKTOP_BACKGROUND, | |
616 internal::SessionStateAnimator::ANIMATION_RESTORE)); | |
617 } | |
618 | |
619 // Test that we ignore power button presses when the screen is turned off. | |
620 TEST_F(PowerButtonControllerTest, IgnorePowerButtonIfScreenIsOff) { | |
621 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
622 | |
623 // When the screen brightness is at 0%, we shouldn't do anything in response | |
624 // to power button presses. | |
625 controller_->OnScreenBrightnessChanged(0.0); | |
626 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
627 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
628 | |
629 // After increasing the brightness to 10%, we should start the timer like | |
630 // usual. | |
631 controller_->OnScreenBrightnessChanged(10.0); | |
632 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
633 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
634 } | |
635 | |
636 } // namespace test | |
637 } // namespace ash | |
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