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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ash/ash_switches.h" | |
| 6 #include "ash/session_state_delegate.h" | |
| 7 #include "ash/shell.h" | |
| 8 #include "ash/test/ash_test_base.h" | |
| 9 #include "ash/test/test_shell_delegate.h" | |
| 10 #include "ash/wm/lock_state_controller.h" | |
| 11 #include "ash/wm/power_button_controller.h" | |
| 12 #include "ash/wm/session_state_animator.h" | |
| 13 #include "ash/wm/session_state_controller_impl.h" | |
| 14 #include "base/command_line.h" | |
| 15 #include "base/memory/scoped_ptr.h" | |
| 16 #include "base/time/time.h" | |
| 17 #include "ui/aura/env.h" | |
| 18 #include "ui/aura/root_window.h" | |
| 19 #include "ui/aura/test/event_generator.h" | |
| 20 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | |
| 21 #include "ui/gfx/rect.h" | |
| 22 #include "ui/gfx/size.h" | |
| 23 | |
| 24 namespace ash { | |
| 25 namespace test { | |
| 26 namespace { | |
| 27 bool cursor_visible() { | |
| 28 return ash::Shell::GetInstance()->cursor_manager()->IsCursorVisible(); | |
| 29 } | |
| 30 } | |
| 31 | |
| 32 // Fake implementation of PowerButtonControllerDelegate that just logs requests | |
| 33 // to lock the screen and shut down the device. | |
| 34 class TestPowerButtonControllerDelegate : | |
| 35 public LockStateControllerDelegate { | |
| 36 public: | |
| 37 TestPowerButtonControllerDelegate() | |
| 38 : num_lock_requests_(0), | |
| 39 num_shutdown_requests_(0) {} | |
| 40 | |
| 41 int num_lock_requests() const { return num_lock_requests_; } | |
| 42 int num_shutdown_requests() const { return num_shutdown_requests_; } | |
| 43 | |
| 44 // PowerButtonControllerDelegate implementation. | |
| 45 virtual void RequestLockScreen() OVERRIDE { | |
| 46 num_lock_requests_++; | |
| 47 } | |
| 48 virtual void RequestShutdown() OVERRIDE { | |
| 49 num_shutdown_requests_++; | |
| 50 } | |
| 51 | |
| 52 private: | |
| 53 int num_lock_requests_; | |
| 54 int num_shutdown_requests_; | |
| 55 | |
| 56 DISALLOW_COPY_AND_ASSIGN(TestPowerButtonControllerDelegate); | |
| 57 }; | |
| 58 | |
| 59 class PowerButtonControllerTest : public AshTestBase { | |
| 60 public: | |
| 61 PowerButtonControllerTest() : controller_(NULL), delegate_(NULL) {} | |
| 62 virtual ~PowerButtonControllerTest() {} | |
| 63 | |
| 64 virtual void SetUp() OVERRIDE { | |
| 65 CommandLine::ForCurrentProcess()->AppendSwitch( | |
| 66 ash::switches::kAshDisableNewLockAnimations); | |
| 67 | |
| 68 AshTestBase::SetUp(); | |
| 69 delegate_ = new TestPowerButtonControllerDelegate; | |
| 70 controller_ = Shell::GetInstance()->power_button_controller(); | |
| 71 lock_state_controller_ = static_cast<SessionStateControllerImpl*>( | |
| 72 Shell::GetInstance()->lock_state_controller()); | |
| 73 lock_state_controller_->SetDelegate(delegate_); // transfers ownership | |
| 74 test_api_.reset(new SessionStateControllerImpl::TestApi( | |
| 75 lock_state_controller_)); | |
| 76 animator_api_.reset(new internal::SessionStateAnimator::TestApi( | |
| 77 lock_state_controller_->animator_.get())); | |
| 78 shell_delegate_ = reinterpret_cast<TestShellDelegate*>( | |
| 79 ash::Shell::GetInstance()->delegate()); | |
| 80 state_delegate_ = Shell::GetInstance()->session_state_delegate(); | |
| 81 } | |
| 82 | |
| 83 protected: | |
| 84 void GenerateMouseMoveEvent() { | |
| 85 aura::test::EventGenerator generator( | |
| 86 Shell::GetPrimaryRootWindow()); | |
| 87 generator.MoveMouseTo(10, 10); | |
| 88 } | |
| 89 | |
| 90 int NumShutdownRequests() { | |
| 91 return delegate_->num_shutdown_requests() + | |
| 92 shell_delegate_->num_exit_requests(); | |
| 93 } | |
| 94 | |
| 95 PowerButtonController* controller_; // not owned | |
| 96 SessionStateControllerImpl* lock_state_controller_; // not owned | |
| 97 TestPowerButtonControllerDelegate* delegate_; // not owned | |
| 98 TestShellDelegate* shell_delegate_; // not owned | |
| 99 SessionStateDelegate* state_delegate_; // not owned | |
| 100 | |
| 101 scoped_ptr<SessionStateControllerImpl::TestApi> test_api_; | |
| 102 scoped_ptr<internal::SessionStateAnimator::TestApi> animator_api_; | |
| 103 | |
| 104 private: | |
| 105 DISALLOW_COPY_AND_ASSIGN(PowerButtonControllerTest); | |
| 106 }; | |
| 107 | |
| 108 // Test the lock-to-shutdown flow for non-Chrome-OS hardware that doesn't | |
| 109 // correctly report power button releases. We should lock immediately the first | |
| 110 // time the button is pressed and shut down when it's pressed from the locked | |
| 111 // state. | |
| 112 TEST_F(PowerButtonControllerTest, LegacyLockAndShutDown) { | |
| 113 controller_->set_has_legacy_power_button_for_test(true); | |
| 114 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
| 115 lock_state_controller_->OnLockStateChanged(false); | |
| 116 | |
| 117 // We should request that the screen be locked immediately after seeing the | |
| 118 // power button get pressed. | |
| 119 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
| 120 EXPECT_TRUE( | |
| 121 animator_api_->ContainersAreAnimated( | |
| 122 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 123 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE)); | |
| 124 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
| 125 EXPECT_EQ(1, delegate_->num_lock_requests()); | |
| 126 | |
| 127 // Notify that we locked successfully. | |
| 128 lock_state_controller_->OnStartingLock(); | |
| 129 EXPECT_TRUE( | |
| 130 animator_api_->ContainersAreAnimated( | |
| 131 internal::SessionStateAnimator::LAUNCHER, | |
| 132 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
| 133 EXPECT_TRUE( | |
| 134 animator_api_->ContainersAreAnimated( | |
| 135 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 136 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE)); | |
| 137 EXPECT_TRUE( | |
| 138 animator_api_->ContainersAreAnimated( | |
| 139 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 140 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
| 141 | |
| 142 // Notify that the lock window is visible. We should make it fade in. | |
| 143 lock_state_controller_->OnLockStateChanged(true); | |
| 144 state_delegate_->LockScreen(); | |
| 145 EXPECT_TRUE( | |
| 146 animator_api_->ContainersAreAnimated( | |
| 147 internal::SessionStateAnimator::kAllLockScreenContainersMask, | |
| 148 internal::SessionStateAnimator::ANIMATION_FADE_IN)); | |
| 149 | |
| 150 // We shouldn't progress towards the shutdown state, however. | |
| 151 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | |
| 152 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | |
| 153 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | |
| 154 | |
| 155 // Hold the button again and check that we start shutting down. | |
| 156 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
| 157 EXPECT_EQ(0, NumShutdownRequests()); | |
| 158 | |
| 159 // Previously we're checking that the all containers group was animated which | |
| 160 // was in fact checking that | |
| 161 // 1. All user session containers have transform (including wallpaper). | |
| 162 // They're in this state after lock. | |
| 163 // 2. Screen locker and related containers are in fact animating | |
| 164 // (as shutdown is in progress). | |
| 165 // With http://crbug.com/144737 we no longer animate user session wallpaper | |
| 166 // during lock so it makes sense only to check that screen lock and related | |
| 167 // containers are animated during shutdown. | |
| 168 EXPECT_TRUE( | |
| 169 animator_api_->ContainersAreAnimated( | |
| 170 internal::SessionStateAnimator::kAllLockScreenContainersMask, | |
| 171 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE)); | |
| 172 // Make sure a mouse move event won't show the cursor. | |
| 173 GenerateMouseMoveEvent(); | |
| 174 EXPECT_FALSE(cursor_visible()); | |
| 175 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
| 176 test_api_->trigger_real_shutdown_timeout(); | |
| 177 EXPECT_EQ(1, NumShutdownRequests()); | |
| 178 } | |
| 179 | |
| 180 // Test that we start shutting down immediately if the power button is pressed | |
| 181 // while we're not logged in on an unofficial system. | |
| 182 TEST_F(PowerButtonControllerTest, LegacyNotLoggedIn) { | |
| 183 controller_->set_has_legacy_power_button_for_test(true); | |
| 184 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); | |
| 185 lock_state_controller_->OnLockStateChanged(false); | |
| 186 SetUserLoggedIn(false); | |
| 187 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
| 188 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
| 189 } | |
| 190 | |
| 191 // Test that we start shutting down immediately if the power button is pressed | |
| 192 // while we're logged in as a guest on an unofficial system. | |
| 193 TEST_F(PowerButtonControllerTest, LegacyGuest) { | |
| 194 controller_->set_has_legacy_power_button_for_test(true); | |
| 195 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_GUEST); | |
| 196 lock_state_controller_->OnLockStateChanged(false); | |
| 197 SetCanLockScreen(false); | |
| 198 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
| 199 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
| 200 } | |
| 201 | |
| 202 // When we hold the power button while the user isn't logged in, we should shut | |
| 203 // down the machine directly. | |
| 204 TEST_F(PowerButtonControllerTest, ShutdownWhenNotLoggedIn) { | |
| 205 controller_->set_has_legacy_power_button_for_test(false); | |
| 206 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); | |
| 207 lock_state_controller_->OnLockStateChanged(false); | |
| 208 SetUserLoggedIn(false); | |
| 209 | |
| 210 // Press the power button and check that we start the shutdown timer. | |
| 211 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
| 212 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
| 213 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | |
| 214 EXPECT_TRUE( | |
| 215 animator_api_->ContainersAreAnimated( | |
| 216 internal::SessionStateAnimator::kAllContainersMask, | |
| 217 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE)); | |
| 218 | |
| 219 // Release the power button before the shutdown timer fires. | |
| 220 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | |
| 221 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | |
| 222 EXPECT_TRUE( | |
| 223 animator_api_->ContainersAreAnimated( | |
| 224 internal::SessionStateAnimator::kAllContainersMask, | |
| 225 internal::SessionStateAnimator::ANIMATION_UNDO_PARTIAL_CLOSE)); | |
| 226 | |
| 227 // Press the button again and make the shutdown timeout fire this time. | |
| 228 // Check that we start the timer for actually requesting the shutdown. | |
| 229 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
| 230 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | |
| 231 test_api_->trigger_shutdown_timeout(); | |
| 232 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
| 233 EXPECT_EQ(0, NumShutdownRequests()); | |
| 234 EXPECT_TRUE( | |
| 235 animator_api_->ContainersAreAnimated( | |
| 236 internal::SessionStateAnimator::LAUNCHER | | |
| 237 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 238 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
| 239 EXPECT_TRUE( | |
| 240 animator_api_->ContainersAreAnimated( | |
| 241 internal::SessionStateAnimator::kAllLockScreenContainersMask, | |
| 242 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE)); | |
| 243 | |
| 244 // When the timout fires, we should request a shutdown. | |
| 245 test_api_->trigger_real_shutdown_timeout(); | |
| 246 EXPECT_EQ(1, NumShutdownRequests()); | |
| 247 } | |
| 248 | |
| 249 // Test that we lock the screen and deal with unlocking correctly. | |
| 250 TEST_F(PowerButtonControllerTest, LockAndUnlock) { | |
| 251 controller_->set_has_legacy_power_button_for_test(false); | |
| 252 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
| 253 lock_state_controller_->OnLockStateChanged(false); | |
| 254 | |
| 255 // We should initially be showing the screen locker containers, since they | |
| 256 // also contain login-related windows that we want to show during the | |
| 257 // logging-in animation. | |
| 258 EXPECT_TRUE( | |
| 259 animator_api_->ContainersAreAnimated( | |
| 260 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 261 internal::SessionStateAnimator::ANIMATION_RESTORE)); | |
| 262 | |
| 263 // Press the power button and check that the lock timer is started and that we | |
| 264 // start scaling the non-screen-locker containers. | |
| 265 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
| 266 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
| 267 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | |
| 268 EXPECT_TRUE( | |
| 269 animator_api_->ContainersAreAnimated( | |
| 270 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 271 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE)); | |
| 272 | |
| 273 // Release the button before the lock timer fires. | |
| 274 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | |
| 275 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
| 276 EXPECT_TRUE( | |
| 277 animator_api_->ContainersAreAnimated( | |
| 278 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 279 internal::SessionStateAnimator::ANIMATION_UNDO_PARTIAL_CLOSE)); | |
| 280 | |
| 281 // Press the button and fire the lock timer. We should request that the | |
| 282 // screen be locked, but we should still be in the slow-close animation. | |
| 283 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
| 284 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
| 285 EXPECT_EQ(0, delegate_->num_lock_requests()); | |
| 286 test_api_->trigger_lock_timeout(); | |
| 287 EXPECT_EQ(1, delegate_->num_lock_requests()); | |
| 288 EXPECT_TRUE( | |
| 289 animator_api_->ContainersAreAnimated( | |
| 290 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 291 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE)); | |
| 292 | |
| 293 // Notify that we locked successfully. | |
| 294 lock_state_controller_->OnStartingLock(); | |
| 295 EXPECT_TRUE( | |
| 296 animator_api_->ContainersAreAnimated( | |
| 297 internal::SessionStateAnimator::LAUNCHER, | |
| 298 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
| 299 EXPECT_TRUE( | |
| 300 animator_api_->ContainersAreAnimated( | |
| 301 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 302 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE)); | |
| 303 EXPECT_TRUE( | |
| 304 animator_api_->ContainersAreAnimated( | |
| 305 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 306 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
| 307 | |
| 308 // Notify that the lock window is visible. We should make it fade in. | |
| 309 lock_state_controller_->OnLockStateChanged(true); | |
| 310 state_delegate_->LockScreen(); | |
| 311 EXPECT_TRUE( | |
| 312 animator_api_->ContainersAreAnimated( | |
| 313 internal::SessionStateAnimator::kAllLockScreenContainersMask, | |
| 314 internal::SessionStateAnimator::ANIMATION_FADE_IN)); | |
| 315 | |
| 316 // When we release the power button, the lock-to-shutdown timer should be | |
| 317 // stopped. | |
| 318 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); | |
| 319 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | |
| 320 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | |
| 321 | |
| 322 // Notify that the screen has been unlocked. We should show the | |
| 323 // non-screen-locker windows. | |
| 324 lock_state_controller_->OnLockStateChanged(false); | |
| 325 state_delegate_->UnlockScreen(); | |
| 326 EXPECT_TRUE( | |
| 327 animator_api_->ContainersAreAnimated( | |
| 328 internal::SessionStateAnimator::DESKTOP_BACKGROUND | | |
| 329 internal::SessionStateAnimator::LAUNCHER | | |
| 330 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 331 internal::SessionStateAnimator::ANIMATION_RESTORE)); | |
| 332 } | |
| 333 | |
| 334 // Hold the power button down from the unlocked state to eventual shutdown. | |
| 335 TEST_F(PowerButtonControllerTest, LockToShutdown) { | |
| 336 controller_->set_has_legacy_power_button_for_test(false); | |
| 337 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
| 338 lock_state_controller_->OnLockStateChanged(false); | |
| 339 | |
| 340 // Hold the power button and lock the screen. | |
| 341 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
| 342 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
| 343 test_api_->trigger_lock_timeout(); | |
| 344 lock_state_controller_->OnStartingLock(); | |
| 345 lock_state_controller_->OnLockStateChanged(true); | |
| 346 state_delegate_->LockScreen(); | |
| 347 | |
| 348 // When the lock-to-shutdown timeout fires, we should start the shutdown | |
| 349 // timer. | |
| 350 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); | |
| 351 test_api_->trigger_lock_to_shutdown_timeout(); | |
| 352 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | |
| 353 EXPECT_TRUE( | |
| 354 animator_api_->ContainersAreAnimated( | |
| 355 internal::SessionStateAnimator::kAllContainersMask, | |
| 356 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE)); | |
| 357 | |
| 358 // Fire the shutdown timeout and check that we request shutdown. | |
| 359 test_api_->trigger_shutdown_timeout(); | |
| 360 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
| 361 EXPECT_EQ(0, NumShutdownRequests()); | |
| 362 test_api_->trigger_real_shutdown_timeout(); | |
| 363 EXPECT_EQ(1, NumShutdownRequests()); | |
| 364 } | |
| 365 | |
| 366 | |
| 367 // Hold the power button down from the unlocked state to eventual shutdown, | |
| 368 // then release the button while system does locking. | |
| 369 TEST_F(PowerButtonControllerTest, CancelLockToShutdown) { | |
| 370 controller_->set_has_legacy_power_button_for_test(false); | |
| 371 | |
| 372 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
| 373 lock_state_controller_->OnLockStateChanged(false); | |
| 374 | |
| 375 // Hold the power button and lock the screen. | |
| 376 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
| 377 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
| 378 test_api_->trigger_lock_timeout(); | |
| 379 lock_state_controller_->OnStartingLock(); | |
| 380 | |
| 381 // Power button is released while system attempts to lock. | |
| 382 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | |
| 383 lock_state_controller_->OnLockStateChanged(true); | |
| 384 state_delegate_->LockScreen(); | |
| 385 | |
| 386 EXPECT_FALSE(lock_state_controller_->ShutdownRequested()); | |
| 387 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | |
| 388 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | |
| 389 } | |
| 390 | |
| 391 // Test that we handle the case where lock requests are ignored. | |
| 392 TEST_F(PowerButtonControllerTest, LockFail) { | |
| 393 // We require animations to have a duration for this test. | |
| 394 ui::ScopedAnimationDurationScaleMode normal_duration_mode( | |
| 395 ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION); | |
| 396 | |
| 397 controller_->set_has_legacy_power_button_for_test(false); | |
| 398 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
| 399 lock_state_controller_->OnLockStateChanged(false); | |
| 400 | |
| 401 // Hold the power button and lock the screen. | |
| 402 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
| 403 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
| 404 EXPECT_TRUE( | |
| 405 animator_api_->ContainersAreAnimated( | |
| 406 internal::SessionStateAnimator::DESKTOP_BACKGROUND | | |
| 407 internal::SessionStateAnimator::LAUNCHER | | |
| 408 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 409 internal::SessionStateAnimator::ANIMATION_RESTORE)); | |
| 410 test_api_->trigger_lock_timeout(); | |
| 411 EXPECT_EQ(1, delegate_->num_lock_requests()); | |
| 412 EXPECT_TRUE(test_api_->lock_fail_timer_is_running()); | |
| 413 | |
| 414 // We shouldn't start the lock-to-shutdown timer until the screen has actually | |
| 415 // been locked. | |
| 416 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | |
| 417 | |
| 418 // Act as if the request timed out. We should restore the windows. | |
| 419 test_api_->trigger_lock_fail_timeout(); | |
| 420 EXPECT_TRUE( | |
| 421 animator_api_->ContainersAreAnimated( | |
| 422 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 423 internal::SessionStateAnimator::ANIMATION_RESTORE)); | |
| 424 } | |
| 425 | |
| 426 // Test the basic operation of the lock button. | |
| 427 TEST_F(PowerButtonControllerTest, LockButtonBasic) { | |
| 428 controller_->set_has_legacy_power_button_for_test(false); | |
| 429 // The lock button shouldn't do anything if we aren't logged in. | |
| 430 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); | |
| 431 lock_state_controller_->OnLockStateChanged(false); | |
| 432 SetUserLoggedIn(false); | |
| 433 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | |
| 434 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
| 435 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | |
| 436 EXPECT_EQ(0, delegate_->num_lock_requests()); | |
| 437 | |
| 438 // Ditto for when we're logged in as a guest. | |
| 439 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_GUEST); | |
| 440 SetUserLoggedIn(true); | |
| 441 SetCanLockScreen(false); | |
| 442 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | |
| 443 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
| 444 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | |
| 445 EXPECT_EQ(0, delegate_->num_lock_requests()); | |
| 446 | |
| 447 // If we're logged in as a regular user, we should start the lock timer and | |
| 448 // the pre-lock animation. | |
| 449 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
| 450 SetCanLockScreen(true); | |
| 451 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | |
| 452 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
| 453 EXPECT_TRUE( | |
| 454 animator_api_->ContainersAreAnimated( | |
| 455 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 456 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE)); | |
| 457 | |
| 458 // If the button is released immediately, we shouldn't lock the screen. | |
| 459 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | |
| 460 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
| 461 EXPECT_TRUE( | |
| 462 animator_api_->ContainersAreAnimated( | |
| 463 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 464 internal::SessionStateAnimator::ANIMATION_UNDO_PARTIAL_CLOSE)); | |
| 465 EXPECT_EQ(0, delegate_->num_lock_requests()); | |
| 466 | |
| 467 // Press the button again and let the lock timeout fire. We should request | |
| 468 // that the screen be locked. | |
| 469 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | |
| 470 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
| 471 test_api_->trigger_lock_timeout(); | |
| 472 EXPECT_EQ(1, delegate_->num_lock_requests()); | |
| 473 | |
| 474 // Pressing the lock button while we have a pending lock request shouldn't do | |
| 475 // anything. | |
| 476 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | |
| 477 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | |
| 478 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
| 479 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | |
| 480 | |
| 481 // Pressing the button also shouldn't do anything after the screen is locked. | |
| 482 lock_state_controller_->OnStartingLock(); | |
| 483 lock_state_controller_->OnLockStateChanged(true); | |
| 484 state_delegate_->LockScreen(); | |
| 485 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | |
| 486 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
| 487 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | |
| 488 } | |
| 489 | |
| 490 // Test that the power button takes priority over the lock button. | |
| 491 TEST_F(PowerButtonControllerTest, PowerButtonPreemptsLockButton) { | |
| 492 controller_->set_has_legacy_power_button_for_test(false); | |
| 493 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
| 494 lock_state_controller_->OnLockStateChanged(false); | |
| 495 | |
| 496 // While the lock button is down, hold the power button. | |
| 497 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | |
| 498 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
| 499 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
| 500 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
| 501 | |
| 502 // The lock timer shouldn't be stopped when the lock button is released. | |
| 503 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | |
| 504 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
| 505 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | |
| 506 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
| 507 | |
| 508 // Now press the power button first and then the lock button. | |
| 509 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
| 510 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
| 511 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | |
| 512 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
| 513 | |
| 514 // Releasing the power button should stop the lock timer. | |
| 515 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | |
| 516 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
| 517 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | |
| 518 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
| 519 } | |
| 520 | |
| 521 // When the screen is locked without going through the usual power-button | |
| 522 // slow-close path (e.g. via the wrench menu), test that we still show the | |
| 523 // fast-close animation. | |
| 524 TEST_F(PowerButtonControllerTest, LockWithoutButton) { | |
| 525 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
| 526 lock_state_controller_->OnStartingLock(); | |
| 527 EXPECT_TRUE( | |
| 528 animator_api_->ContainersAreAnimated( | |
| 529 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 530 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE)); | |
| 531 } | |
| 532 | |
| 533 // When we hear that the process is exiting but we haven't had a chance to | |
| 534 // display an animation, we should just blank the screen. | |
| 535 TEST_F(PowerButtonControllerTest, ShutdownWithoutButton) { | |
| 536 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
| 537 lock_state_controller_->OnAppTerminating(); | |
| 538 EXPECT_TRUE( | |
| 539 animator_api_->ContainersAreAnimated( | |
| 540 internal::SessionStateAnimator::kAllContainersMask, | |
| 541 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
| 542 GenerateMouseMoveEvent(); | |
| 543 EXPECT_FALSE(cursor_visible()); | |
| 544 } | |
| 545 | |
| 546 // Test that we display the fast-close animation and shut down when we get an | |
| 547 // outside request to shut down (e.g. from the login or lock screen). | |
| 548 TEST_F(PowerButtonControllerTest, RequestShutdownFromLoginScreen) { | |
| 549 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); | |
| 550 lock_state_controller_->OnLockStateChanged(false); | |
| 551 SetUserLoggedIn(false); | |
| 552 lock_state_controller_->RequestShutdown(); | |
| 553 EXPECT_TRUE( | |
| 554 animator_api_->ContainersAreAnimated( | |
| 555 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 556 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
| 557 EXPECT_TRUE( | |
| 558 animator_api_->ContainersAreAnimated( | |
| 559 internal::SessionStateAnimator::kAllLockScreenContainersMask, | |
| 560 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE)); | |
| 561 GenerateMouseMoveEvent(); | |
| 562 EXPECT_FALSE(cursor_visible()); | |
| 563 | |
| 564 EXPECT_EQ(0, NumShutdownRequests()); | |
| 565 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
| 566 test_api_->trigger_real_shutdown_timeout(); | |
| 567 EXPECT_EQ(1, NumShutdownRequests()); | |
| 568 } | |
| 569 | |
| 570 TEST_F(PowerButtonControllerTest, RequestShutdownFromLockScreen) { | |
| 571 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
| 572 lock_state_controller_->OnLockStateChanged(true); | |
| 573 state_delegate_->LockScreen(); | |
| 574 lock_state_controller_->RequestShutdown(); | |
| 575 EXPECT_TRUE( | |
| 576 animator_api_->ContainersAreAnimated( | |
| 577 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 578 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
| 579 EXPECT_TRUE( | |
| 580 animator_api_->ContainersAreAnimated( | |
| 581 internal::SessionStateAnimator::kAllLockScreenContainersMask, | |
| 582 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE)); | |
| 583 GenerateMouseMoveEvent(); | |
| 584 EXPECT_FALSE(cursor_visible()); | |
| 585 | |
| 586 EXPECT_EQ(0, NumShutdownRequests()); | |
| 587 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
| 588 test_api_->trigger_real_shutdown_timeout(); | |
| 589 EXPECT_EQ(1, NumShutdownRequests()); | |
| 590 } | |
| 591 | |
| 592 TEST_F(PowerButtonControllerTest, RequestAndCancelShutdownFromLockScreen) { | |
| 593 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
| 594 lock_state_controller_->OnLockStateChanged(true); | |
| 595 state_delegate_->LockScreen(); | |
| 596 | |
| 597 // Press the power button and check that we start the shutdown timer. | |
| 598 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
| 599 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
| 600 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | |
| 601 EXPECT_TRUE( | |
| 602 animator_api_->ContainersAreAnimated( | |
| 603 internal::SessionStateAnimator::kAllContainersMask, | |
| 604 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE)); | |
| 605 | |
| 606 // Release the power button before the shutdown timer fires. | |
| 607 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | |
| 608 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | |
| 609 EXPECT_TRUE( | |
| 610 animator_api_->ContainersAreAnimated( | |
| 611 internal::SessionStateAnimator::kAllLockScreenContainersMask, | |
| 612 internal::SessionStateAnimator::ANIMATION_UNDO_PARTIAL_CLOSE)); | |
| 613 EXPECT_TRUE( | |
| 614 animator_api_->ContainersAreAnimated( | |
| 615 internal::SessionStateAnimator::DESKTOP_BACKGROUND, | |
| 616 internal::SessionStateAnimator::ANIMATION_RESTORE)); | |
| 617 } | |
| 618 | |
| 619 // Test that we ignore power button presses when the screen is turned off. | |
| 620 TEST_F(PowerButtonControllerTest, IgnorePowerButtonIfScreenIsOff) { | |
| 621 lock_state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | |
| 622 | |
| 623 // When the screen brightness is at 0%, we shouldn't do anything in response | |
| 624 // to power button presses. | |
| 625 controller_->OnScreenBrightnessChanged(0.0); | |
| 626 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
| 627 EXPECT_FALSE(test_api_->lock_timer_is_running()); | |
| 628 | |
| 629 // After increasing the brightness to 10%, we should start the timer like | |
| 630 // usual. | |
| 631 controller_->OnScreenBrightnessChanged(10.0); | |
| 632 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
| 633 EXPECT_TRUE(test_api_->lock_timer_is_running()); | |
| 634 } | |
| 635 | |
| 636 } // namespace test | |
| 637 } // namespace ash | |
| OLD | NEW |