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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Flags: --allow-natives-syntax --expose-debug-as debug | |
6 | 5 |
7 // Test that PC in optimized frame would correctly translate into | 6 // Test that PC in optimized frame would correctly translate into |
8 // unoptimized frame when retrieving frame information in the debugger. | 7 // unoptimized frame when retrieving frame information in the debugger. |
9 | 8 |
10 function f() { | 9 function f() { |
11 debugger; | 10 debugger; |
12 } | 11 } |
13 | 12 |
14 function g(x) { | 13 function g(x) { |
15 return f(); | 14 return f(); |
(...skipping 13 matching lines...) Expand all Loading... |
29 %OptimizeFunctionOnNextCall(g); | 28 %OptimizeFunctionOnNextCall(g); |
30 | 29 |
31 var Debug = debug.Debug; | 30 var Debug = debug.Debug; |
32 Debug.setListener(listener); | 31 Debug.setListener(listener); |
33 | 32 |
34 g(); | 33 g(); |
35 | 34 |
36 Debug.setListener(null); | 35 Debug.setListener(null); |
37 | 36 |
38 assertEquals(1, break_count); | 37 assertEquals(1, break_count); |
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