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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/ozone/common/gl_ozone_egl.h" | 5 #include "ui/ozone/common/gl_ozone_egl.h" |
6 | 6 |
7 #include "ui/gl/gl_bindings.h" | 7 #include "ui/gl/gl_bindings.h" |
8 #include "ui/gl/gl_context.h" | 8 #include "ui/gl/gl_context.h" |
9 #include "ui/gl/gl_context_egl.h" | 9 #include "ui/gl/gl_context_egl.h" |
10 #include "ui/gl/gl_egl_api_implementation.h" | 10 #include "ui/gl/gl_egl_api_implementation.h" |
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47 } | 47 } |
48 | 48 |
49 bool GLOzoneEGL::GetGLWindowSystemBindingInfo( | 49 bool GLOzoneEGL::GetGLWindowSystemBindingInfo( |
50 gl::GLWindowSystemBindingInfo* info) { | 50 gl::GLWindowSystemBindingInfo* info) { |
51 return gl::GetGLWindowSystemBindingInfoEGL(info); | 51 return gl::GetGLWindowSystemBindingInfoEGL(info); |
52 } | 52 } |
53 | 53 |
54 scoped_refptr<gl::GLContext> GLOzoneEGL::CreateGLContext( | 54 scoped_refptr<gl::GLContext> GLOzoneEGL::CreateGLContext( |
55 gl::GLShareGroup* share_group, | 55 gl::GLShareGroup* share_group, |
56 gl::GLSurface* compatible_surface, | 56 gl::GLSurface* compatible_surface, |
57 const gl::GLContextAttribs& attribs) { | 57 gl::GpuPreference gpu_preference) { |
58 return gl::InitializeGLContext(new gl::GLContextEGL(share_group), | 58 return gl::InitializeGLContext(new gl::GLContextEGL(share_group), |
59 compatible_surface, attribs); | 59 compatible_surface, gpu_preference); |
60 } | 60 } |
61 | 61 |
62 scoped_refptr<gl::GLSurface> GLOzoneEGL::CreateSurfacelessViewGLSurface( | 62 scoped_refptr<gl::GLSurface> GLOzoneEGL::CreateSurfacelessViewGLSurface( |
63 gfx::AcceleratedWidget window) { | 63 gfx::AcceleratedWidget window) { |
64 // This will usually not be implemented by the platform specific version. | 64 // This will usually not be implemented by the platform specific version. |
65 return nullptr; | 65 return nullptr; |
66 } | 66 } |
67 | 67 |
68 } // namespace ui | 68 } // namespace ui |
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