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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/ui/views/tabs/tab.h" | 5 #include "chrome/browser/ui/views/tabs/tab.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <limits> | 8 #include <limits> |
9 #include <utility> | 9 #include <utility> |
10 | 10 |
11 #include "base/command_line.h" | 11 #include "base/command_line.h" |
12 #include "base/debug/alias.h" | 12 #include "base/debug/alias.h" |
13 #include "base/macros.h" | 13 #include "base/macros.h" |
14 #include "base/strings/utf_string_conversions.h" | 14 #include "base/strings/utf_string_conversions.h" |
15 #include "build/build_config.h" | 15 #include "build/build_config.h" |
16 #include "chrome/browser/themes/theme_properties.h" | 16 #include "chrome/browser/themes/theme_properties.h" |
17 #include "chrome/browser/ui/browser.h" | 17 #include "chrome/browser/ui/browser.h" |
18 #include "chrome/browser/ui/layout_constants.h" | 18 #include "chrome/browser/ui/layout_constants.h" |
19 #include "chrome/browser/ui/tab_contents/core_tab_helper.h" | 19 #include "chrome/browser/ui/tab_contents/core_tab_helper.h" |
20 #include "chrome/browser/ui/tabs/tab_utils.h" | 20 #include "chrome/browser/ui/tabs/tab_utils.h" |
21 #include "chrome/browser/ui/view_ids.h" | 21 #include "chrome/browser/ui/view_ids.h" |
| 22 #include "chrome/browser/ui/views/frame/browser_view.h" |
22 #include "chrome/browser/ui/views/tabs/alert_indicator_button.h" | 23 #include "chrome/browser/ui/views/tabs/alert_indicator_button.h" |
| 24 #include "chrome/browser/ui/views/tabs/browser_tab_strip_controller.h" |
23 #include "chrome/browser/ui/views/tabs/tab_controller.h" | 25 #include "chrome/browser/ui/views/tabs/tab_controller.h" |
| 26 #include "chrome/browser/ui/views/tabs/tab_strip.h" |
24 #include "chrome/browser/ui/views/touch_uma/touch_uma.h" | 27 #include "chrome/browser/ui/views/touch_uma/touch_uma.h" |
25 #include "chrome/common/chrome_switches.h" | 28 #include "chrome/common/chrome_switches.h" |
26 #include "chrome/common/url_constants.h" | 29 #include "chrome/common/url_constants.h" |
27 #include "chrome/grit/generated_resources.h" | 30 #include "chrome/grit/generated_resources.h" |
28 #include "chrome/grit/theme_resources.h" | 31 #include "chrome/grit/theme_resources.h" |
29 #include "components/grit/components_scaled_resources.h" | 32 #include "components/grit/components_scaled_resources.h" |
30 #include "components/strings/grit/components_strings.h" | 33 #include "components/strings/grit/components_strings.h" |
31 #include "content/public/browser/user_metrics.h" | 34 #include "content/public/browser/user_metrics.h" |
32 #include "content/public/common/url_constants.h" | 35 #include "content/public/common/url_constants.h" |
33 #include "third_party/skia/include/effects/SkGradientShader.h" | 36 #include "third_party/skia/include/effects/SkGradientShader.h" |
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487 loading_start_time_ = base::TimeTicks(); | 490 loading_start_time_ = base::TimeTicks(); |
488 waiting_state_ = gfx::ThrobberWaitingState(); | 491 waiting_state_ = gfx::ThrobberWaitingState(); |
489 } | 492 } |
490 | 493 |
491 bool Tab::ThrobberView::CanProcessEventsWithinSubtree() const { | 494 bool Tab::ThrobberView::CanProcessEventsWithinSubtree() const { |
492 return false; | 495 return false; |
493 } | 496 } |
494 | 497 |
495 void Tab::ThrobberView::OnPaint(gfx::Canvas* canvas) { | 498 void Tab::ThrobberView::OnPaint(gfx::Canvas* canvas) { |
496 const TabRendererData::NetworkState state = owner_->data().network_state; | 499 const TabRendererData::NetworkState state = owner_->data().network_state; |
497 if (state == TabRendererData::NETWORK_STATE_NONE) | 500 if (state == TabRendererData::NETWORK_STATE_NONE || |
| 501 state == TabRendererData::NETWORK_STATE_ERROR) |
498 return; | 502 return; |
499 | 503 |
500 const ui::ThemeProvider* tp = GetThemeProvider(); | 504 const ui::ThemeProvider* tp = GetThemeProvider(); |
501 const gfx::Rect bounds = GetLocalBounds(); | 505 const gfx::Rect bounds = GetLocalBounds(); |
502 if (state == TabRendererData::NETWORK_STATE_WAITING) { | 506 if (state == TabRendererData::NETWORK_STATE_WAITING) { |
503 if (waiting_start_time_ == base::TimeTicks()) | 507 if (waiting_start_time_ == base::TimeTicks()) |
504 waiting_start_time_ = base::TimeTicks::Now(); | 508 waiting_start_time_ = base::TimeTicks::Now(); |
505 | 509 |
506 waiting_state_.elapsed_time = base::TimeTicks::Now() - waiting_start_time_; | 510 waiting_state_.elapsed_time = base::TimeTicks::Now() - waiting_start_time_; |
507 gfx::PaintThrobberWaiting( | 511 gfx::PaintThrobberWaiting( |
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667 showing_pinned_tab_title_changed_indicator_ = false; | 671 showing_pinned_tab_title_changed_indicator_ = false; |
668 | 672 |
669 DataChanged(old); | 673 DataChanged(old); |
670 | 674 |
671 Layout(); | 675 Layout(); |
672 SchedulePaint(); | 676 SchedulePaint(); |
673 } | 677 } |
674 | 678 |
675 void Tab::UpdateLoadingAnimation(TabRendererData::NetworkState state) { | 679 void Tab::UpdateLoadingAnimation(TabRendererData::NetworkState state) { |
676 if (state == data_.network_state && | 680 if (state == data_.network_state && |
677 state == TabRendererData::NETWORK_STATE_NONE) { | 681 (state == TabRendererData::NETWORK_STATE_NONE || |
678 // If the network state is none and hasn't changed, do nothing. Otherwise we | 682 state == TabRendererData::NETWORK_STATE_ERROR)) { |
679 // need to advance the animation frame. | 683 // If the network state is none or is a network error and hasn't changed, |
| 684 // do nothing. Otherwise we need to advance the animation frame. |
680 return; | 685 return; |
681 } | 686 } |
682 | 687 |
683 data_.network_state = state; | 688 data_.network_state = state; |
684 AdvanceLoadingAnimation(); | 689 AdvanceLoadingAnimation(); |
685 } | 690 } |
686 | 691 |
687 void Tab::StartPulse() { | 692 void Tab::StartPulse() { |
688 pulse_animation_->StartThrobbing(std::numeric_limits<int>::max()); | 693 pulse_animation_->StartThrobbing(std::numeric_limits<int>::max()); |
689 } | 694 } |
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1093 break; | 1098 break; |
1094 | 1099 |
1095 default: | 1100 default: |
1096 break; | 1101 break; |
1097 } | 1102 } |
1098 event->SetHandled(); | 1103 event->SetHandled(); |
1099 } | 1104 } |
1100 | 1105 |
1101 void Tab::GetAccessibleNodeData(ui::AXNodeData* node_data) { | 1106 void Tab::GetAccessibleNodeData(ui::AXNodeData* node_data) { |
1102 node_data->role = ui::AX_ROLE_TAB; | 1107 node_data->role = ui::AX_ROLE_TAB; |
1103 node_data->SetName(data_.title); | 1108 node_data->SetName(controller_->GetAccessibleTabName()); |
1104 node_data->AddStateFlag(ui::AX_STATE_MULTISELECTABLE); | 1109 node_data->AddStateFlag(ui::AX_STATE_MULTISELECTABLE); |
1105 node_data->AddStateFlag(ui::AX_STATE_SELECTABLE); | 1110 node_data->AddStateFlag(ui::AX_STATE_SELECTABLE); |
1106 controller_->UpdateTabAccessibilityState(this, node_data); | 1111 controller_->UpdateTabAccessibilityState(this, node_data); |
1107 if (IsSelected()) | 1112 if (IsSelected()) |
1108 node_data->AddStateFlag(ui::AX_STATE_SELECTED); | 1113 node_data->AddStateFlag(ui::AX_STATE_SELECTED); |
1109 } | 1114 } |
1110 | 1115 |
1111 //////////////////////////////////////////////////////////////////////////////// | 1116 //////////////////////////////////////////////////////////////////////////////// |
1112 // Tab, private | 1117 // Tab, private |
1113 | 1118 |
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1178 // Draw a gray rectangle to represent the tab. This works for pinned tabs as | 1183 // Draw a gray rectangle to represent the tab. This works for pinned tabs as |
1179 // well as regular ones. The active tab has a brigher bar. | 1184 // well as regular ones. The active tab has a brigher bar. |
1180 SkColor color = | 1185 SkColor color = |
1181 IsActive() ? kImmersiveActiveTabColor : kImmersiveInactiveTabColor; | 1186 IsActive() ? kImmersiveActiveTabColor : kImmersiveInactiveTabColor; |
1182 gfx::Rect bar_rect = GetImmersiveBarRect(); | 1187 gfx::Rect bar_rect = GetImmersiveBarRect(); |
1183 canvas->FillRect(bar_rect, SkColorSetA(color, alpha)); | 1188 canvas->FillRect(bar_rect, SkColorSetA(color, alpha)); |
1184 | 1189 |
1185 // Paint network activity indicator. | 1190 // Paint network activity indicator. |
1186 // TODO(jamescook): Replace this placeholder animation with a real one. | 1191 // TODO(jamescook): Replace this placeholder animation with a real one. |
1187 // For now, let's go with a Cylon eye effect, but in blue. | 1192 // For now, let's go with a Cylon eye effect, but in blue. |
1188 if (data().network_state != TabRendererData::NETWORK_STATE_NONE) { | 1193 if (data().network_state != TabRendererData::NETWORK_STATE_NONE && |
| 1194 data().network_state != TabRendererData::NETWORK_STATE_ERROR) { |
1189 const SkColor kEyeColor = SkColorSetARGB(alpha, 71, 138, 217); | 1195 const SkColor kEyeColor = SkColorSetARGB(alpha, 71, 138, 217); |
1190 int eye_width = bar_rect.width() / 3; | 1196 int eye_width = bar_rect.width() / 3; |
1191 int eye_offset = bar_rect.width() * immersive_loading_step_ / | 1197 int eye_offset = bar_rect.width() * immersive_loading_step_ / |
1192 kImmersiveLoadingStepCount; | 1198 kImmersiveLoadingStepCount; |
1193 if (eye_offset + eye_width < bar_rect.width()) { | 1199 if (eye_offset + eye_width < bar_rect.width()) { |
1194 // Draw a single indicator strip because it fits inside |bar_rect|. | 1200 // Draw a single indicator strip because it fits inside |bar_rect|. |
1195 gfx::Rect eye_rect( | 1201 gfx::Rect eye_rect( |
1196 bar_rect.x() + eye_offset, 0, eye_width, kImmersiveBarHeight); | 1202 bar_rect.x() + eye_offset, 0, eye_width, kImmersiveBarHeight); |
1197 canvas->FillRect(eye_rect, kEyeColor); | 1203 canvas->FillRect(eye_rect, kEyeColor); |
1198 } else { | 1204 } else { |
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1383 | 1389 |
1384 void Tab::PaintIcon(gfx::Canvas* canvas) { | 1390 void Tab::PaintIcon(gfx::Canvas* canvas) { |
1385 gfx::Rect bounds = favicon_bounds_; | 1391 gfx::Rect bounds = favicon_bounds_; |
1386 bounds.set_x(GetMirroredXForRect(bounds)); | 1392 bounds.set_x(GetMirroredXForRect(bounds)); |
1387 bounds.Offset(0, favicon_hiding_offset_); | 1393 bounds.Offset(0, favicon_hiding_offset_); |
1388 bounds.Intersect(GetContentsBounds()); | 1394 bounds.Intersect(GetContentsBounds()); |
1389 if (bounds.IsEmpty()) | 1395 if (bounds.IsEmpty()) |
1390 return; | 1396 return; |
1391 | 1397 |
1392 // Throbber will do its own painting. | 1398 // Throbber will do its own painting. |
1393 if (data().network_state != TabRendererData::NETWORK_STATE_NONE) | 1399 if (data().network_state != TabRendererData::NETWORK_STATE_NONE && |
| 1400 data().network_state != TabRendererData::NETWORK_STATE_ERROR) { |
1394 return; | 1401 return; |
1395 | 1402 } |
1396 // Ensure that |favicon_| is created. | 1403 // Ensure that |favicon_| is created. |
1397 if (favicon_.isNull()) { | 1404 if (favicon_.isNull()) { |
1398 ui::ResourceBundle* rb = &ui::ResourceBundle::GetSharedInstance(); | 1405 ui::ResourceBundle* rb = &ui::ResourceBundle::GetSharedInstance(); |
1399 favicon_ = should_display_crashed_favicon_ | 1406 favicon_ = should_display_crashed_favicon_ |
1400 ? *rb->GetImageSkiaNamed(IDR_CRASH_SAD_FAVICON) | 1407 ? *rb->GetImageSkiaNamed(IDR_CRASH_SAD_FAVICON) |
1401 : data().favicon; | 1408 : data().favicon; |
1402 // Themify the icon if it's a chrome:// page or if it's the sadtab favicon. | 1409 // Themify the icon if it's a chrome:// page or if it's the sadtab favicon. |
1403 // This ensures chrome:// pages are visible over the tab background. This is | 1410 // This ensures chrome:// pages are visible over the tab background. This is |
1404 // similar to code in the bookmarks bar. | 1411 // similar to code in the bookmarks bar. |
1405 if (!favicon_.isNull() && | 1412 if (!favicon_.isNull() && |
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1435 immersive_loading_step_ = | 1442 immersive_loading_step_ = |
1436 (immersive_loading_step_ + 1) % kImmersiveLoadingStepCount; | 1443 (immersive_loading_step_ + 1) % kImmersiveLoadingStepCount; |
1437 } else { | 1444 } else { |
1438 immersive_loading_step_ = 0; | 1445 immersive_loading_step_ = 0; |
1439 } | 1446 } |
1440 | 1447 |
1441 SchedulePaintInRect(GetImmersiveBarRect()); | 1448 SchedulePaintInRect(GetImmersiveBarRect()); |
1442 return; | 1449 return; |
1443 } | 1450 } |
1444 | 1451 |
1445 if (state == TabRendererData::NETWORK_STATE_NONE) { | 1452 if (state == TabRendererData::NETWORK_STATE_NONE || |
| 1453 state == TabRendererData::NETWORK_STATE_ERROR) { |
1446 throbber_->ResetStartTimes(); | 1454 throbber_->ResetStartTimes(); |
1447 throbber_->SetVisible(false); | 1455 throbber_->SetVisible(false); |
1448 ScheduleIconPaint(); | 1456 ScheduleIconPaint(); |
1449 return; | 1457 return; |
1450 } | 1458 } |
1451 | 1459 |
1452 // Since the throbber can animate for a long time, paint to a separate layer | 1460 // Since the throbber can animate for a long time, paint to a separate layer |
1453 // when possible to reduce repaint overhead. | 1461 // when possible to reduce repaint overhead. |
1454 const bool paint_to_layer = controller_->CanPaintThrobberToLayer(); | 1462 const bool paint_to_layer = controller_->CanPaintThrobberToLayer(); |
1455 if (paint_to_layer != !!throbber_->layer()) { | 1463 if (paint_to_layer != !!throbber_->layer()) { |
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1577 SchedulePaintInRect(bounds); | 1585 SchedulePaintInRect(bounds); |
1578 } | 1586 } |
1579 | 1587 |
1580 gfx::Rect Tab::GetImmersiveBarRect() const { | 1588 gfx::Rect Tab::GetImmersiveBarRect() const { |
1581 // The main bar is as wide as the normal tab's horizontal top line. | 1589 // The main bar is as wide as the normal tab's horizontal top line. |
1582 gfx::Rect contents = GetContentsBounds(); | 1590 gfx::Rect contents = GetContentsBounds(); |
1583 contents.set_y(0); | 1591 contents.set_y(0); |
1584 contents.set_height(kImmersiveBarHeight); | 1592 contents.set_height(kImmersiveBarHeight); |
1585 return contents; | 1593 return contents; |
1586 } | 1594 } |
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