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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_LOCK_STATE_CONTROLLER_H_ | 5 #ifndef ASH_WM_LOCK_STATE_CONTROLLER_H_ |
| 6 #define ASH_WM_LOCK_STATE_CONTROLLER_H_ | 6 #define ASH_WM_LOCK_STATE_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "ash/ash_export.h" | 10 #include "ash/ash_export.h" |
| 11 #include "ash/common/shell_observer.h" | 11 #include "ash/common/shell_observer.h" |
| 12 #include "ash/wm/session_state_animator.h" | 12 #include "ash/wm/session_state_animator.h" |
| 13 #include "base/macros.h" | 13 #include "base/macros.h" |
| 14 #include "base/memory/weak_ptr.h" | 14 #include "base/memory/weak_ptr.h" |
| 15 #include "base/time/time.h" | 15 #include "base/time/time.h" |
| 16 #include "base/timer/elapsed_timer.h" | 16 #include "base/timer/elapsed_timer.h" |
| 17 #include "base/timer/timer.h" | 17 #include "base/timer/timer.h" |
| 18 #include "ui/aura/window_tree_host_observer.h" | 18 #include "ui/aura/window_tree_host_observer.h" |
| 19 | 19 |
| 20 namespace gfx { | 20 namespace gfx { |
| 21 class Rect; | 21 class Rect; |
| 22 class Size; | 22 class Size; |
| 23 } | 23 } |
| 24 | 24 |
| 25 namespace service_manager { | |
| 26 class Connector; | |
| 27 } | |
| 28 | |
| 29 namespace ui { | 25 namespace ui { |
| 30 class Layer; | 26 class Layer; |
| 31 } | 27 } |
| 32 | 28 |
| 33 namespace ash { | 29 namespace ash { |
| 34 | 30 |
| 35 namespace mojom { | 31 class ShutdownController; |
| 36 class ShutdownClient; | |
| 37 } | |
| 38 | 32 |
| 39 namespace test { | 33 namespace test { |
| 40 class LockStateControllerTest; | 34 class LockStateControllerTest; |
| 41 class LockStateControllerTestApi; | 35 class LockStateControllerTestApi; |
| 42 class PowerButtonControllerTest; | 36 class PowerButtonControllerTest; |
| 43 } | 37 } |
| 44 | 38 |
| 45 // Displays onscreen animations and locks or suspends the system in response to | 39 // Displays onscreen animations and locks or suspends the system in response to |
| 46 // the power button being pressed or released. | 40 // the power button being pressed or released. |
| 47 // Lock workflow: | 41 // Lock workflow: |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 82 // When the button has been held continuously from the unlocked state, amount | 76 // When the button has been held continuously from the unlocked state, amount |
| 83 // of time that we wait after the screen locker window is shown before | 77 // of time that we wait after the screen locker window is shown before |
| 84 // starting the pre-shutdown animation. | 78 // starting the pre-shutdown animation. |
| 85 static const int kLockToShutdownTimeoutMs; | 79 static const int kLockToShutdownTimeoutMs; |
| 86 | 80 |
| 87 // Additional time (beyond kFastCloseAnimMs) to wait after starting the | 81 // Additional time (beyond kFastCloseAnimMs) to wait after starting the |
| 88 // fast-close shutdown animation before actually requesting shutdown, to give | 82 // fast-close shutdown animation before actually requesting shutdown, to give |
| 89 // the animation time to finish. | 83 // the animation time to finish. |
| 90 static const int kShutdownRequestDelayMs; | 84 static const int kShutdownRequestDelayMs; |
| 91 | 85 |
| 92 explicit LockStateController(service_manager::Connector* connector); | 86 explicit LockStateController(ShutdownController* shutdown_controller); |
| 93 ~LockStateController() override; | 87 ~LockStateController() override; |
| 94 | 88 |
| 95 // Starts locking (with slow animation) that can be cancelled. | 89 // Starts locking (with slow animation) that can be cancelled. |
| 96 // After locking and |kLockToShutdownTimeoutMs| StartShutdownAnimation() | 90 // After locking and |kLockToShutdownTimeoutMs| StartShutdownAnimation() |
| 97 // will be called unless CancelShutdownAnimation() is called, if | 91 // will be called unless CancelShutdownAnimation() is called, if |
| 98 // |shutdown_after_lock| is true. | 92 // |shutdown_after_lock| is true. |
| 99 void StartLockAnimation(bool shutdown_after_lock); | 93 void StartLockAnimation(bool shutdown_after_lock); |
| 100 | 94 |
| 101 // Starts shutting down (with slow animation) that can be cancelled. | 95 // Starts shutting down (with slow animation) that can be cancelled. |
| 102 void StartShutdownAnimation(); | 96 void StartShutdownAnimation(); |
| (...skipping 137 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 240 bool animating_lock_; | 234 bool animating_lock_; |
| 241 | 235 |
| 242 // Indicates that lock animation can be undone. | 236 // Indicates that lock animation can be undone. |
| 243 bool can_cancel_lock_animation_; | 237 bool can_cancel_lock_animation_; |
| 244 | 238 |
| 245 std::unique_ptr<UnlockedStateProperties> unlocked_properties_; | 239 std::unique_ptr<UnlockedStateProperties> unlocked_properties_; |
| 246 | 240 |
| 247 // How long has it been since the request to lock the screen? | 241 // How long has it been since the request to lock the screen? |
| 248 std::unique_ptr<base::ElapsedTimer> lock_duration_timer_; | 242 std::unique_ptr<base::ElapsedTimer> lock_duration_timer_; |
| 249 | 243 |
| 250 // The client that we request to shut down the machine. | 244 // Controller used to trigger the actual shut down. |
|
Daniel Erat
2016/11/14 15:42:41
nit: s/shut down/shutdown/
James Cook
2016/11/14 17:21:39
Done.
| |
| 251 std::unique_ptr<mojom::ShutdownClient> shutdown_client_; | 245 ShutdownController* shutdown_controller_; |
| 252 | 246 |
| 253 // Started when we request that the screen be locked. When it fires, we | 247 // Started when we request that the screen be locked. When it fires, we |
| 254 // assume that our request got dropped. | 248 // assume that our request got dropped. |
| 255 base::OneShotTimer lock_fail_timer_; | 249 base::OneShotTimer lock_fail_timer_; |
| 256 | 250 |
| 257 // Started when the screen is locked while the power button is held. Adds a | 251 // Started when the screen is locked while the power button is held. Adds a |
| 258 // delay between the appearance of the lock screen and the beginning of the | 252 // delay between the appearance of the lock screen and the beginning of the |
| 259 // pre-shutdown animation. | 253 // pre-shutdown animation. |
| 260 base::OneShotTimer lock_to_shutdown_timer_; | 254 base::OneShotTimer lock_to_shutdown_timer_; |
| 261 | 255 |
| 262 // Started when we begin displaying the pre-shutdown animation. When it | 256 // Started when we begin displaying the pre-shutdown animation. When it |
| 263 // fires, we start the shutdown animation and get ready to request shutdown. | 257 // fires, we start the shutdown animation and get ready to request shutdown. |
| 264 base::OneShotTimer pre_shutdown_timer_; | 258 base::OneShotTimer pre_shutdown_timer_; |
| 265 | 259 |
| 266 // Started when we display the shutdown animation. When it fires, we actually | 260 // Started when we display the shutdown animation. When it fires, we actually |
| 267 // request shutdown. Gives the animation time to complete before Chrome, X, | 261 // request shutdown. Gives the animation time to complete before Chrome, X, |
| 268 // etc. are shut down. | 262 // etc. are shut down. |
| 269 base::OneShotTimer real_shutdown_timer_; | 263 base::OneShotTimer real_shutdown_timer_; |
| 270 | 264 |
| 271 base::Closure lock_screen_displayed_callback_; | 265 base::Closure lock_screen_displayed_callback_; |
| 272 | 266 |
| 273 base::WeakPtrFactory<LockStateController> weak_ptr_factory_; | 267 base::WeakPtrFactory<LockStateController> weak_ptr_factory_; |
| 274 | 268 |
| 275 DISALLOW_COPY_AND_ASSIGN(LockStateController); | 269 DISALLOW_COPY_AND_ASSIGN(LockStateController); |
| 276 }; | 270 }; |
| 277 | 271 |
| 278 } // namespace ash | 272 } // namespace ash |
| 279 | 273 |
| 280 #endif // ASH_WM_LOCK_STATE_CONTROLLER_H_ | 274 #endif // ASH_WM_LOCK_STATE_CONTROLLER_H_ |
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