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Issue 2496813002: [Command buffer] workaround the framebuffer completeness bug for Intel Mac (Closed)
Patch Set: apply the workaround to all Mac vendors, not only Mac Intel Created 4 years, 1 month ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Determines whether a certain driver bug exists in the current system. 5 // Determines whether a certain driver bug exists in the current system.
6 // The format of a valid gpu_driver_bug_list.json file is defined in 6 // The format of a valid gpu_driver_bug_list.json file is defined in
7 // <gpu/config/gpu_control_list_format.txt>. 7 // <gpu/config/gpu_control_list_format.txt>.
8 // The supported "features" can be found in 8 // The supported "features" can be found in
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. 9 // <gpu/config/gpu_driver_bug_workaround_type.h>.
10 10
11 #include "gpu/config/gpu_control_list_jsons.h" 11 #include "gpu/config/gpu_control_list_jsons.h"
12 12
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ 13 #define LONG_STRING_CONST(...) #__VA_ARGS__
14 14
15 namespace gpu { 15 namespace gpu {
16 16
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST(
18 18
19 { 19 {
20 "name": "gpu driver bug list", 20 "name": "gpu driver bug list",
21 // Please update the version number whenever you change this file. 21 // Please update the version number whenever you change this file.
22 "version": "9.16", 22 "version": "9.17",
23 "entries": [ 23 "entries": [
24 { 24 {
25 "id": 1, 25 "id": 1,
26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", 26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly",
27 "os": { 27 "os": {
28 "type": "android" 28 "type": "android"
29 }, 29 },
30 "gl_vendor": "Imagination.*", 30 "gl_vendor": "Imagination.*",
31 "features": [ 31 "features": [
32 "use_client_side_arrays_for_stream_buffers" 32 "use_client_side_arrays_for_stream_buffers"
(...skipping 2168 matching lines...) Expand 10 before | Expand all | Expand 10 after
2201 "type": "linux" 2201 "type": "linux"
2202 }, 2202 },
2203 "driver_vendor": "Mesa", 2203 "driver_vendor": "Mesa",
2204 "gl_version": { 2204 "gl_version": {
2205 "op": "=", 2205 "op": "=",
2206 "value": "3.3" 2206 "value": "3.3"
2207 }, 2207 },
2208 "features": [ 2208 "features": [
2209 "remove_invariant_and_centroid_for_essl3" 2209 "remove_invariant_and_centroid_for_essl3"
2210 ] 2210 ]
2211 },
2212 {
2213 "id": 204,
2214 "description": "return framebuffer complete if read buffer or draw buffers have no image on Intel Mac",
qiankun 2016/11/11 15:30:48 return -> Return This workaround should be not Int
yunchao 2016/11/15 16:04:34 Done.
2215 "cr_bugs": [630800],
2216 "os": {
2217 "type": "macosx"
2218 },
2219 "features": [
2220 "adjust_framebuffer_complete_status"
2221 ]
2211 } 2222 }
2212 ] 2223 ]
2213 // Please update the version number at beginning of this file whenever you 2224 // Please update the version number at beginning of this file whenever you
2214 // change this file. 2225 // change this file.
2215 } 2226 }
2216 2227
2217 ); // LONG_STRING_CONST macro 2228 ); // LONG_STRING_CONST macro
2218 2229
2219 } // namespace gpu 2230 } // namespace gpu
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