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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 6 | 6 |
| 7 #include <limits.h> | 7 #include <limits.h> |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 #include <stdio.h> | 10 #include <stdio.h> |
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| 7535 GLenum GLES2DecoderImpl::DoCheckFramebufferStatus(GLenum target) { | 7535 GLenum GLES2DecoderImpl::DoCheckFramebufferStatus(GLenum target) { |
| 7536 Framebuffer* framebuffer = | 7536 Framebuffer* framebuffer = |
| 7537 GetFramebufferInfoForTarget(target); | 7537 GetFramebufferInfoForTarget(target); |
| 7538 if (!framebuffer) { | 7538 if (!framebuffer) { |
| 7539 return GL_FRAMEBUFFER_COMPLETE; | 7539 return GL_FRAMEBUFFER_COMPLETE; |
| 7540 } | 7540 } |
| 7541 GLenum completeness = framebuffer->IsPossiblyComplete(feature_info_.get()); | 7541 GLenum completeness = framebuffer->IsPossiblyComplete(feature_info_.get()); |
| 7542 if (completeness != GL_FRAMEBUFFER_COMPLETE) { | 7542 if (completeness != GL_FRAMEBUFFER_COMPLETE) { |
| 7543 return completeness; | 7543 return completeness; |
| 7544 } | 7544 } |
| 7545 |
| 7546 if (workarounds().adjust_framebuffer_complete_status && |
| 7547 SupportsDrawBuffers()) { |
| 7548 switch (target) { |
| 7549 case GL_READ_FRAMEBUFFER: |
| 7550 if (framebuffer->ReadBufferHasNoImage() && |
| 7551 framebuffer->ColorBuffersHaveImage()) { |
| 7552 return GL_FRAMEBUFFER_COMPLETE; |
| 7553 } |
| 7554 break; |
| 7555 case GL_DRAW_FRAMEBUFFER: |
| 7556 case GL_FRAMEBUFFER: |
| 7557 if (framebuffer->DrawBuffersHaveNoImage() && |
| 7558 framebuffer->ColorBuffersHaveImage()) { |
| 7559 return GL_FRAMEBUFFER_COMPLETE; |
| 7560 } |
| 7561 break; |
| 7562 default: |
| 7563 NOTREACHED(); |
| 7564 break; |
| 7565 } |
| 7566 } |
| 7567 |
| 7545 return framebuffer->GetStatus(texture_manager(), target); | 7568 return framebuffer->GetStatus(texture_manager(), target); |
| 7546 } | 7569 } |
| 7547 | 7570 |
| 7548 void GLES2DecoderImpl::DoFramebufferTexture2D( | 7571 void GLES2DecoderImpl::DoFramebufferTexture2D( |
| 7549 GLenum target, GLenum attachment, GLenum textarget, | 7572 GLenum target, GLenum attachment, GLenum textarget, |
| 7550 GLuint client_texture_id, GLint level) { | 7573 GLuint client_texture_id, GLint level) { |
| 7551 DoFramebufferTexture2DCommon( | 7574 DoFramebufferTexture2DCommon( |
| 7552 "glFramebufferTexture2D", target, attachment, | 7575 "glFramebufferTexture2D", target, attachment, |
| 7553 textarget, client_texture_id, level, 0); | 7576 textarget, client_texture_id, level, 0); |
| 7554 } | 7577 } |
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| 18845 } | 18868 } |
| 18846 | 18869 |
| 18847 // Include the auto-generated part of this file. We split this because it means | 18870 // Include the auto-generated part of this file. We split this because it means |
| 18848 // we can easily edit the non-auto generated parts right here in this file | 18871 // we can easily edit the non-auto generated parts right here in this file |
| 18849 // instead of having to edit some template or the code generator. | 18872 // instead of having to edit some template or the code generator. |
| 18850 #include "base/macros.h" | 18873 #include "base/macros.h" |
| 18851 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 18874 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
| 18852 | 18875 |
| 18853 } // namespace gles2 | 18876 } // namespace gles2 |
| 18854 } // namespace gpu | 18877 } // namespace gpu |
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